sm64coopdx/docs/lua/lua.md

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# Lua Reference
The Lua scripting API is in early development.
Expect many more things to be supported in the future.
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## How to install Lua mods
Lua scripts you make can be placed either the `mods` folder in the base directory, or in `<SAVE FILE LOCATION>/mods`
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## Tips
- When developing Lua mods, run the game from a console. Lua errors and logs will appear there.
- You can use the `print()` command when debugging. Your logs will show up in the console.
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## Sections
- [Globals](globals.md)
- [Hooks](hooks.md)
- [Constants](constants.md)
- [Functions](functions.md)
- [Structs](structs.md)
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## Example Lua mods
- [Extended Moveset](../../mods/extended-moveset.lua)
- [Character Movesets](../../mods/character-movesets.lua)
- [Low Gravity](../../mods/low-gravity.lua)
- [Faster Swimming](../../mods/faster-swimming.lua)
- [Hide and Seek](../../mods/hide-and-seek.lua)
- [HUD Rendering](examples/hud.lua)