22 lines
570 B
C
22 lines
570 B
C
#include "pc/rom_assets.h"
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// 0x06012000
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ROM_ASSET_LOAD_ANIM(bub_seg6_animvalue_06012000, 0x001b9cc0, 41188, 0x00012000, 732);
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// 0x060122DC
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ROM_ASSET_LOAD_ANIM(bub_seg6_animindex_060122DC, 0x001b9cc0, 41188, 0x000122dc, 96);
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// 0x0601233C
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static const struct Animation bub_seg6_anim_0601233C = {
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0,
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0,
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0,
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0,
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0x28,
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ANIMINDEX_NUMPARTS(bub_seg6_animindex_060122DC),
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bub_seg6_animvalue_06012000,
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bub_seg6_animindex_060122DC,
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0,
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ANIM_FIELD_LENGTH(bub_seg6_animvalue_06012000),
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ANIM_FIELD_LENGTH(bub_seg6_animindex_060122DC),
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};
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