sm64coopdx/sound/sound_banks
Agent X 8a80b87771 Rename every custom character sample to have a label :D 2024-04-19 15:30:45 -04:00
..
00.json
0A_mario_peach.json
0B.json
0C.json
0D.json
0E.json
0F.json
1A.json
1B.json
1C_endless_stairs.json
1D_bowser_organ.json
1E.json
1F.json
01_terrain.json
02_water.json
03.json
04.json
05.json
06.json
07.json
08_mario.json
09.json
10.json
11.json
12.json
13.json
14_piranha_music_box.json
15.json
16_course_start.json
17.json
18.json
19.json
20.json
21.json
22.json
23.json
24.json
25.json
26_custom_luigi.json Rename every custom character sample to have a label :D 2024-04-19 15:30:45 -04:00
27_custom_luigi_peach.json Rename every custom character sample to have a label :D 2024-04-19 15:30:45 -04:00
28_custom_wario.json Rename every custom character sample to have a label :D 2024-04-19 15:30:45 -04:00
29_custom_wario_peach.json Rename every custom character sample to have a label :D 2024-04-19 15:30:45 -04:00
30_extended.json Revert "Remove percussion, the ext soundbank handles it as normal instruments instead" 2023-12-27 17:44:15 -05:00
31_custom_toad.json Rename every custom character sample to have a label :D 2024-04-19 15:30:45 -04:00
32_custom_toad_peach.json Rename every custom character sample to have a label :D 2024-04-19 15:30:45 -04:00