Typo in extract_assets.py

Closes #131
This commit is contained in:
Vinícius R. Miguel 2020-05-16 15:42:59 -03:00 committed by GitHub
parent 62edfbb601
commit 2b4584600e
1 changed files with 1 additions and 1 deletions

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OpenGL adaptation of [n64decomp/sm64](https://github.com/n64decomp/sm64).
Feel free to report bugs and contribute, but remember, there must be **no upload of any copyrighted asset**.
Run `./extract-assets.py --clean && make clean` or `make distclean` to remove ROM-originated content. This port has been made possible mostly thanks to [Emill](https://github.com/Emill) and his [n64-fast32-engine](https://github.com/Emill/n64-fast3d-engine/) renderer.
Run `./extract_assets.py --clean && make clean` or `make distclean` to remove ROM-originated content. This port has been made possible mostly thanks to [Emill](https://github.com/Emill) and his [n64-fast32-engine](https://github.com/Emill/n64-fast3d-engine/) renderer.
*Read this in other languages: [Español](README_es_ES.md) [简体中文](README_zh_CN.md).*