Minor fix

This commit is contained in:
Colton Rushton 2020-05-19 22:05:35 -03:00
parent 43a3d74a08
commit 4d5a7468c9
1 changed files with 2 additions and 2 deletions

View File

@ -330,8 +330,8 @@ static void newcam_rotate_button(void)
if (newcam_analogue == 1) //There's not much point in keeping this behind a check, but it wouldn't hurt, just incase any 2player shenanigans ever happen, it makes it easy to disable.
{ //The joystick values cap at 80, so divide by 8 to get the same net result at maximum turn as the button
intendedXMag = gPlayer2Controller->rawStickX*1.25;
intendedYMag = gPlayer2Controller->rawStickY*1.25;
intendedXMag = gPlayer2Controller->stickX*1.25;
intendedYMag = gPlayer2Controller->stickY*1.25;
if (ABS(gPlayer2Controller->stickX) > 20 && newcam_modeflags & NC_FLAG_XTURN)
{
if (newcam_modeflags & NC_FLAG_8D)