Merge branch 'dev' of github.com:sm64ex-coop-dev/sm64ex-coop into dev
This commit is contained in:
commit
86f5462f1c
|
@ -74,7 +74,7 @@ override_allowed_functions = {
|
|||
"src/game/object_list_processor.h": [ "set_object_respawn_info_bits" ],
|
||||
"src/game/mario_misc.h": [ "bhv_toad.*", "bhv_unlock_door.*" ],
|
||||
"src/pc/utils/misc.h": [ "update_all_mario_stars" ],
|
||||
"src/game/level_update.h": [ "level_trigger_warp", "get_painting_warp_node", "initiate_painting_warp", "warp_special" ],
|
||||
"src/game/level_update.h": [ "level_trigger_warp", "get_painting_warp_node", "initiate_painting_warp", "warp_special", "lvl_set_current_level" ],
|
||||
"src/game/area.h": [ "area_get_warp_node" ],
|
||||
"src/engine/level_script.h": [ "area_create_warp_node" ],
|
||||
"src/game/ingame_menu.h": [ "set_min_dialog_width", "set_dialog_override_pos", "reset_dialog_override_pos", "set_dialog_override_color", "reset_dialog_override_color" ]
|
||||
|
|
|
@ -3982,6 +3982,30 @@ TIMER_CONTROL_START = 1
|
|||
--- @type integer
|
||||
TIMER_CONTROL_STOP = 2
|
||||
|
||||
--- @type integer
|
||||
WARP_NODE_CREDITS_END = 0xFA
|
||||
|
||||
--- @type integer
|
||||
WARP_NODE_CREDITS_MIN = 0xF8
|
||||
|
||||
--- @type integer
|
||||
WARP_NODE_CREDITS_NEXT = 0xF9
|
||||
|
||||
--- @type integer
|
||||
WARP_NODE_CREDITS_START = 0xF8
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||||
|
||||
--- @type integer
|
||||
WARP_NODE_DEATH = 0xF1
|
||||
|
||||
--- @type integer
|
||||
WARP_NODE_F0 = 0xF0
|
||||
|
||||
--- @type integer
|
||||
WARP_NODE_F2 = 0xF2
|
||||
|
||||
--- @type integer
|
||||
WARP_NODE_WARP_FLOOR = 0xF3
|
||||
|
||||
--- @type integer
|
||||
WARP_OP_CREDITS_END = 0x15
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||||
|
||||
|
|
|
@ -4197,6 +4197,13 @@ function level_trigger_warp(m, warpOp)
|
|||
-- ...
|
||||
end
|
||||
|
||||
--- @param arg0 integer
|
||||
--- @param levelNum integer
|
||||
--- @return integer
|
||||
function lvl_set_current_level(arg0, levelNum)
|
||||
-- ...
|
||||
end
|
||||
|
||||
--- @param arg integer
|
||||
--- @return nil
|
||||
function warp_special(arg)
|
||||
|
|
|
@ -1392,6 +1392,14 @@
|
|||
- TIMER_CONTROL_SHOW
|
||||
- TIMER_CONTROL_START
|
||||
- TIMER_CONTROL_STOP
|
||||
- WARP_NODE_CREDITS_END
|
||||
- WARP_NODE_CREDITS_MIN
|
||||
- WARP_NODE_CREDITS_NEXT
|
||||
- WARP_NODE_CREDITS_START
|
||||
- WARP_NODE_DEATH
|
||||
- WARP_NODE_F0
|
||||
- WARP_NODE_F2
|
||||
- WARP_NODE_WARP_FLOOR
|
||||
- WARP_OP_CREDITS_END
|
||||
- WARP_OP_CREDITS_NEXT
|
||||
- WARP_OP_CREDITS_START
|
||||
|
|
|
@ -3858,6 +3858,27 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [lvl_set_current_level](#lvl_set_current_level)
|
||||
|
||||
### Lua Example
|
||||
`local integerValue = lvl_set_current_level(arg0, levelNum)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| arg0 | `integer` |
|
||||
| levelNum | `integer` |
|
||||
|
||||
### Returns
|
||||
- `integer`
|
||||
|
||||
### C Prototype
|
||||
`s32 lvl_set_current_level(UNUSED s16 arg0, s32 levelNum);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [warp_special](#warp_special)
|
||||
|
||||
### Lua Example
|
||||
|
@ -8580,182 +8601,6 @@
|
|||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
---
|
||||
# functions from network_player.h
|
||||
|
||||
<br />
|
||||
|
||||
|
||||
## [get_network_player_from_area](#get_network_player_from_area)
|
||||
|
||||
### Lua Example
|
||||
`local NetworkPlayerValue = get_network_player_from_area(courseNum, actNum, levelNum, areaIndex)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| courseNum | `integer` |
|
||||
| actNum | `integer` |
|
||||
| levelNum | `integer` |
|
||||
| areaIndex | `integer` |
|
||||
|
||||
### Returns
|
||||
[NetworkPlayer](structs.md#NetworkPlayer)
|
||||
|
||||
### C Prototype
|
||||
`struct NetworkPlayer* get_network_player_from_area(s16 courseNum, s16 actNum, s16 levelNum, s16 areaIndex);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [get_network_player_from_level](#get_network_player_from_level)
|
||||
|
||||
### Lua Example
|
||||
`local NetworkPlayerValue = get_network_player_from_level(courseNum, actNum, levelNum)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| courseNum | `integer` |
|
||||
| actNum | `integer` |
|
||||
| levelNum | `integer` |
|
||||
|
||||
### Returns
|
||||
[NetworkPlayer](structs.md#NetworkPlayer)
|
||||
|
||||
### C Prototype
|
||||
`struct NetworkPlayer* get_network_player_from_level(s16 courseNum, s16 actNum, s16 levelNum);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [get_network_player_smallest_global](#get_network_player_smallest_global)
|
||||
|
||||
### Lua Example
|
||||
`local NetworkPlayerValue = get_network_player_smallest_global()`
|
||||
|
||||
### Parameters
|
||||
- None
|
||||
|
||||
### Returns
|
||||
[NetworkPlayer](structs.md#NetworkPlayer)
|
||||
|
||||
### C Prototype
|
||||
`struct NetworkPlayer* get_network_player_smallest_global(void);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [network_player_color_to_palette](#network_player_color_to_palette)
|
||||
|
||||
### Lua Example
|
||||
`network_player_color_to_palette(np, part, color)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| np | [NetworkPlayer](structs.md#NetworkPlayer) |
|
||||
| part | [enum PlayerParts](constants.md#enum-PlayerParts) |
|
||||
| color | `Color` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void network_player_color_to_palette(struct NetworkPlayer *np, enum PlayerParts part, Color color);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [network_player_connected_count](#network_player_connected_count)
|
||||
|
||||
### Lua Example
|
||||
`local integerValue = network_player_connected_count()`
|
||||
|
||||
### Parameters
|
||||
- None
|
||||
|
||||
### Returns
|
||||
- `integer`
|
||||
|
||||
### C Prototype
|
||||
`u8 network_player_connected_count(void);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [network_player_from_global_index](#network_player_from_global_index)
|
||||
|
||||
### Lua Example
|
||||
`local NetworkPlayerValue = network_player_from_global_index(globalIndex)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| globalIndex | `integer` |
|
||||
|
||||
### Returns
|
||||
[NetworkPlayer](structs.md#NetworkPlayer)
|
||||
|
||||
### C Prototype
|
||||
`struct NetworkPlayer* network_player_from_global_index(u8 globalIndex);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [network_player_palette_to_color](#network_player_palette_to_color)
|
||||
|
||||
### Lua Example
|
||||
`network_player_palette_to_color(np, part, out)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| np | [NetworkPlayer](structs.md#NetworkPlayer) |
|
||||
| part | [enum PlayerParts](constants.md#enum-PlayerParts) |
|
||||
| out | `Color` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void network_player_palette_to_color(struct NetworkPlayer *np, enum PlayerParts part, Color out);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [network_player_set_description](#network_player_set_description)
|
||||
|
||||
### Lua Example
|
||||
`network_player_set_description(np, description, r, g, b, a)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| np | [NetworkPlayer](structs.md#NetworkPlayer) |
|
||||
| description | `string` |
|
||||
| r | `integer` |
|
||||
| g | `integer` |
|
||||
| b | `integer` |
|
||||
| a | `integer` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void network_player_set_description(struct NetworkPlayer* np, const char* description, u8 r, u8 g, u8 b, u8 a);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
---
|
||||
|
||||
|
|
|
@ -5,6 +5,182 @@
|
|||
[< prev](functions-3.md) | [1](functions.md) | [2](functions-2.md) | [3](functions-3.md) | 4 | [5](functions-5.md) | [next >](functions-5.md)]
|
||||
|
||||
|
||||
---
|
||||
# functions from network_player.h
|
||||
|
||||
<br />
|
||||
|
||||
|
||||
## [get_network_player_from_area](#get_network_player_from_area)
|
||||
|
||||
### Lua Example
|
||||
`local NetworkPlayerValue = get_network_player_from_area(courseNum, actNum, levelNum, areaIndex)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| courseNum | `integer` |
|
||||
| actNum | `integer` |
|
||||
| levelNum | `integer` |
|
||||
| areaIndex | `integer` |
|
||||
|
||||
### Returns
|
||||
[NetworkPlayer](structs.md#NetworkPlayer)
|
||||
|
||||
### C Prototype
|
||||
`struct NetworkPlayer* get_network_player_from_area(s16 courseNum, s16 actNum, s16 levelNum, s16 areaIndex);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [get_network_player_from_level](#get_network_player_from_level)
|
||||
|
||||
### Lua Example
|
||||
`local NetworkPlayerValue = get_network_player_from_level(courseNum, actNum, levelNum)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| courseNum | `integer` |
|
||||
| actNum | `integer` |
|
||||
| levelNum | `integer` |
|
||||
|
||||
### Returns
|
||||
[NetworkPlayer](structs.md#NetworkPlayer)
|
||||
|
||||
### C Prototype
|
||||
`struct NetworkPlayer* get_network_player_from_level(s16 courseNum, s16 actNum, s16 levelNum);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [get_network_player_smallest_global](#get_network_player_smallest_global)
|
||||
|
||||
### Lua Example
|
||||
`local NetworkPlayerValue = get_network_player_smallest_global()`
|
||||
|
||||
### Parameters
|
||||
- None
|
||||
|
||||
### Returns
|
||||
[NetworkPlayer](structs.md#NetworkPlayer)
|
||||
|
||||
### C Prototype
|
||||
`struct NetworkPlayer* get_network_player_smallest_global(void);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [network_player_color_to_palette](#network_player_color_to_palette)
|
||||
|
||||
### Lua Example
|
||||
`network_player_color_to_palette(np, part, color)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| np | [NetworkPlayer](structs.md#NetworkPlayer) |
|
||||
| part | [enum PlayerParts](constants.md#enum-PlayerParts) |
|
||||
| color | `Color` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void network_player_color_to_palette(struct NetworkPlayer *np, enum PlayerParts part, Color color);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [network_player_connected_count](#network_player_connected_count)
|
||||
|
||||
### Lua Example
|
||||
`local integerValue = network_player_connected_count()`
|
||||
|
||||
### Parameters
|
||||
- None
|
||||
|
||||
### Returns
|
||||
- `integer`
|
||||
|
||||
### C Prototype
|
||||
`u8 network_player_connected_count(void);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [network_player_from_global_index](#network_player_from_global_index)
|
||||
|
||||
### Lua Example
|
||||
`local NetworkPlayerValue = network_player_from_global_index(globalIndex)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| globalIndex | `integer` |
|
||||
|
||||
### Returns
|
||||
[NetworkPlayer](structs.md#NetworkPlayer)
|
||||
|
||||
### C Prototype
|
||||
`struct NetworkPlayer* network_player_from_global_index(u8 globalIndex);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [network_player_palette_to_color](#network_player_palette_to_color)
|
||||
|
||||
### Lua Example
|
||||
`network_player_palette_to_color(np, part, out)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| np | [NetworkPlayer](structs.md#NetworkPlayer) |
|
||||
| part | [enum PlayerParts](constants.md#enum-PlayerParts) |
|
||||
| out | `Color` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void network_player_palette_to_color(struct NetworkPlayer *np, enum PlayerParts part, Color out);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [network_player_set_description](#network_player_set_description)
|
||||
|
||||
### Lua Example
|
||||
`network_player_set_description(np, description, r, g, b, a)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| np | [NetworkPlayer](structs.md#NetworkPlayer) |
|
||||
| description | `string` |
|
||||
| r | `integer` |
|
||||
| g | `integer` |
|
||||
| b | `integer` |
|
||||
| a | `integer` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void network_player_set_description(struct NetworkPlayer* np, const char* description, u8 r, u8 g, u8 b, u8 a);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
---
|
||||
# functions from network_utils.h
|
||||
|
||||
|
|
|
@ -839,6 +839,7 @@
|
|||
- [get_painting_warp_node](functions-3.md#get_painting_warp_node)
|
||||
- [initiate_painting_warp](functions-3.md#initiate_painting_warp)
|
||||
- [level_trigger_warp](functions-3.md#level_trigger_warp)
|
||||
- [lvl_set_current_level](functions-3.md#lvl_set_current_level)
|
||||
- [warp_special](functions-3.md#warp_special)
|
||||
|
||||
<br />
|
||||
|
@ -1117,14 +1118,14 @@
|
|||
<br />
|
||||
|
||||
- network_player.h
|
||||
- [get_network_player_from_area](functions-3.md#get_network_player_from_area)
|
||||
- [get_network_player_from_level](functions-3.md#get_network_player_from_level)
|
||||
- [get_network_player_smallest_global](functions-3.md#get_network_player_smallest_global)
|
||||
- [network_player_color_to_palette](functions-3.md#network_player_color_to_palette)
|
||||
- [network_player_connected_count](functions-3.md#network_player_connected_count)
|
||||
- [network_player_from_global_index](functions-3.md#network_player_from_global_index)
|
||||
- [network_player_palette_to_color](functions-3.md#network_player_palette_to_color)
|
||||
- [network_player_set_description](functions-3.md#network_player_set_description)
|
||||
- [get_network_player_from_area](functions-4.md#get_network_player_from_area)
|
||||
- [get_network_player_from_level](functions-4.md#get_network_player_from_level)
|
||||
- [get_network_player_smallest_global](functions-4.md#get_network_player_smallest_global)
|
||||
- [network_player_color_to_palette](functions-4.md#network_player_color_to_palette)
|
||||
- [network_player_connected_count](functions-4.md#network_player_connected_count)
|
||||
- [network_player_from_global_index](functions-4.md#network_player_from_global_index)
|
||||
- [network_player_palette_to_color](functions-4.md#network_player_palette_to_color)
|
||||
- [network_player_set_description](functions-4.md#network_player_set_description)
|
||||
|
||||
<br />
|
||||
|
||||
|
|
|
@ -7162,15 +7162,13 @@ void find_mario_floor_and_ceil(struct PlayerGeometry *pg) {
|
|||
s16 tempCheckingSurfaceCollisionsForCamera = gCheckingSurfaceCollisionsForCamera;
|
||||
gCheckingSurfaceCollisionsForCamera = TRUE;
|
||||
|
||||
if (find_floor(sMarioCamState->pos[0], sMarioCamState->pos[1] + 10.f,
|
||||
sMarioCamState->pos[2], &surf) != gLevelValues.floorLowerLimit) {
|
||||
if (find_floor(sMarioCamState->pos[0], sMarioCamState->pos[1] + 10.f, sMarioCamState->pos[2], &surf) != gLevelValues.floorLowerLimit && surf != NULL) {
|
||||
pg->currFloorType = surf->type;
|
||||
} else {
|
||||
pg->currFloorType = 0;
|
||||
}
|
||||
|
||||
if (find_ceil(sMarioCamState->pos[0], sMarioCamState->pos[1] - 10.f,
|
||||
sMarioCamState->pos[2], &surf) != gLevelValues.cellHeightLimit) {
|
||||
if (find_ceil(sMarioCamState->pos[0], sMarioCamState->pos[1] - 10.f, sMarioCamState->pos[2], &surf) != gLevelValues.cellHeightLimit && surf != NULL) {
|
||||
pg->currCeilType = surf->type;
|
||||
} else {
|
||||
pg->currCeilType = 0;
|
||||
|
|
|
@ -47,15 +47,6 @@
|
|||
|
||||
#include "engine/level_script.h"
|
||||
|
||||
#define WARP_NODE_F0 0xF0
|
||||
#define WARP_NODE_DEATH 0xF1
|
||||
#define WARP_NODE_F2 0xF2
|
||||
#define WARP_NODE_WARP_FLOOR 0xF3
|
||||
#define WARP_NODE_CREDITS_START 0xF8
|
||||
#define WARP_NODE_CREDITS_NEXT 0xF9
|
||||
#define WARP_NODE_CREDITS_END 0xFA
|
||||
#define WARP_NODE_CREDITS_MIN 0xF8
|
||||
|
||||
#define MENU_LEVEL_MIN 0
|
||||
#define MENU_LEVEL_MAX 16
|
||||
|
||||
|
|
|
@ -58,6 +58,15 @@
|
|||
#define MARIO_SPAWN_LAUNCH_DEATH 0x25
|
||||
#define MARIO_SPAWN_UNKNOWN_27 0x27
|
||||
|
||||
#define WARP_NODE_F0 0xF0
|
||||
#define WARP_NODE_DEATH 0xF1
|
||||
#define WARP_NODE_F2 0xF2
|
||||
#define WARP_NODE_WARP_FLOOR 0xF3
|
||||
#define WARP_NODE_CREDITS_START 0xF8
|
||||
#define WARP_NODE_CREDITS_NEXT 0xF9
|
||||
#define WARP_NODE_CREDITS_END 0xFA
|
||||
#define WARP_NODE_CREDITS_MIN 0xF8
|
||||
|
||||
#define WARP_TYPE_NOT_WARPING 0
|
||||
#define WARP_TYPE_CHANGE_LEVEL 1
|
||||
#define WARP_TYPE_CHANGE_AREA 2
|
||||
|
@ -162,6 +171,7 @@ void initiate_painting_warp(s16 paintingIndex);
|
|||
s16 level_trigger_warp(struct MarioState *m, s32 warpOp);
|
||||
void level_set_transition(s16 length, void (*updateFunction)(s16 *));
|
||||
void warp_special(s32 arg);
|
||||
void initiate_warp(s16 destLevel, s16 destArea, s16 destWarpNode, s32 arg3);
|
||||
|
||||
s32 lvl_init_or_update(s16 initOrUpdate, UNUSED s32 unused);
|
||||
s32 lvl_init_from_save_file(UNUSED s16 arg0, s32 levelNum);
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
char gSmluaConstants[] = ""
|
||||
"math.randomseed(get_time())\n"
|
||||
"\n"
|
||||
"_CObjectPool = {}\n"
|
||||
"\n"
|
||||
"_CObject = {\n"
|
||||
" __index = function (t,k)\n"
|
||||
" return _get_field(t['_lot'], t['_pointer'], k, t)\n"
|
||||
|
@ -15,10 +17,12 @@ char gSmluaConstants[] = ""
|
|||
" return a['_pointer'] == b['_pointer'] and a['_lot'] == b['_lot'] and a['_pointer'] ~= nil and a['_lot'] ~= nil\n"
|
||||
" end\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"function _NewCObject(lot, pointer)\n"
|
||||
" if _CObjectPool[lot] == nil then\n"
|
||||
" _CObjectPool[lot] = {}\n"
|
||||
" end\n"
|
||||
"\n"
|
||||
" if _CObjectPool[lot][pointer] == nil then\n"
|
||||
" local obj = {}\n"
|
||||
" rawset(obj, '_pointer', pointer)\n"
|
||||
|
@ -27,9 +31,12 @@ char gSmluaConstants[] = ""
|
|||
" _CObjectPool[lot][pointer] = obj\n"
|
||||
" return obj\n"
|
||||
" end\n"
|
||||
"\n"
|
||||
" return _CObjectPool[lot][pointer]\n"
|
||||
"end\n"
|
||||
"\n"
|
||||
"local _CPointerPool = {}\n"
|
||||
"\n"
|
||||
"_CPointer = {\n"
|
||||
" __index = function (t,k)\n"
|
||||
" return nil\n"
|
||||
|
@ -43,10 +50,12 @@ char gSmluaConstants[] = ""
|
|||
" return a['_pointer'] == b['_pointer'] and a['_pointer'] ~= nil and a['_lvt'] ~= nil\n"
|
||||
" end\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"function _NewCPointer(lvt, pointer)\n"
|
||||
" if _CPointerPool[lvt] == nil then\n"
|
||||
" _CPointerPool[lvt] = {}\n"
|
||||
" end\n"
|
||||
"\n"
|
||||
" if _CPointerPool[lvt][pointer] == nil then\n"
|
||||
" local obj = {}\n"
|
||||
" rawset(obj, '_pointer', pointer)\n"
|
||||
|
@ -55,8 +64,10 @@ char gSmluaConstants[] = ""
|
|||
" _CPointerPool[lvt][pointer] = obj\n"
|
||||
" return obj\n"
|
||||
" end\n"
|
||||
"\n"
|
||||
" return _CPointerPool[lvt][pointer]\n"
|
||||
"end\n"
|
||||
"\n"
|
||||
"_SyncTable = {\n"
|
||||
" __index = function (t,k)\n"
|
||||
" local _table = rawget(t, '_table')\n"
|
||||
|
@ -68,6 +79,7 @@ char gSmluaConstants[] = ""
|
|||
" _set_sync_table_field(t, k, v)\n"
|
||||
" end\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"_ReadOnlyTable = {\n"
|
||||
" __index = function (t,k)\n"
|
||||
" local _table = rawget(t, '_table')\n"
|
||||
|
@ -76,6 +88,7 @@ char gSmluaConstants[] = ""
|
|||
" __newindex = function (t,k,v)\n"
|
||||
" end\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"--- @param dest Vec3f\n"
|
||||
"--- @param src Vec3f\n"
|
||||
"--- @return Vec3f\n"
|
||||
|
@ -85,6 +98,7 @@ char gSmluaConstants[] = ""
|
|||
" dest.z = src.z\n"
|
||||
" return dest\n"
|
||||
"end\n"
|
||||
"\n"
|
||||
"--- @param dest Vec3f\n"
|
||||
"--- @param x number\n"
|
||||
"--- @param y number\n"
|
||||
|
@ -96,6 +110,7 @@ char gSmluaConstants[] = ""
|
|||
" dest.z = z\n"
|
||||
" return dest\n"
|
||||
"end\n"
|
||||
"\n"
|
||||
"--- @param dest Vec3f\n"
|
||||
"--- @param a Vec3f\n"
|
||||
"--- @return Vec3f\n"
|
||||
|
@ -105,6 +120,7 @@ char gSmluaConstants[] = ""
|
|||
" dest.z = dest.z + a.z\n"
|
||||
" return dest\n"
|
||||
"end\n"
|
||||
"\n"
|
||||
"--- @param dest Vec3f\n"
|
||||
"--- @param a Vec3f\n"
|
||||
"--- @param b Vec3f\n"
|
||||
|
@ -115,6 +131,7 @@ char gSmluaConstants[] = ""
|
|||
" dest.z = a.z + b.z\n"
|
||||
" return dest\n"
|
||||
"end\n"
|
||||
"\n"
|
||||
"--- @param dest Vec3f\n"
|
||||
"--- @param a number\n"
|
||||
"--- @return Vec3f\n"
|
||||
|
@ -124,6 +141,7 @@ char gSmluaConstants[] = ""
|
|||
" dest.z = dest.z * a\n"
|
||||
" return dest\n"
|
||||
"end\n"
|
||||
"\n"
|
||||
"--- @param dest Vec3f\n"
|
||||
"--- @return Vec3f\n"
|
||||
"function vec3f_normalize(dest)\n"
|
||||
|
@ -131,23 +149,28 @@ char gSmluaConstants[] = ""
|
|||
" if divisor == 0 then\n"
|
||||
" return dest\n"
|
||||
" end\n"
|
||||
"\n"
|
||||
" local invsqrt = 1.0 / divisor\n"
|
||||
" dest.x = dest.x * invsqrt\n"
|
||||
" dest.y = dest.y * invsqrt\n"
|
||||
" dest.z = dest.z * invsqrt\n"
|
||||
"\n"
|
||||
" return dest\n"
|
||||
"end\n"
|
||||
"\n"
|
||||
"--- @param a Vec3f\n"
|
||||
"--- @return number\n"
|
||||
"function vec3f_length(a)\n"
|
||||
" return math.sqrt(a.x * a.x + a.y * a.y + a.z * a.z)\n"
|
||||
"end\n"
|
||||
"\n"
|
||||
"--- @param a Vec3f\n"
|
||||
"--- @param b Vec3f\n"
|
||||
"--- @return number\n"
|
||||
"function vec3f_dot(a, b)\n"
|
||||
" return a.x * b.x + a.y * b.y + a.z * b.z\n"
|
||||
"end\n"
|
||||
"\n"
|
||||
"--- @param vec Vec3f\n"
|
||||
"--- @param onto Vec3f\n"
|
||||
"--- @return Vec3f\n"
|
||||
|
@ -159,6 +182,7 @@ char gSmluaConstants[] = ""
|
|||
" vec3f_mul(out, numerator / denominator)\n"
|
||||
" return out\n"
|
||||
"end\n"
|
||||
"\n"
|
||||
"--- @param v1 Vec3f\n"
|
||||
"--- @param v2 Vec3f\n"
|
||||
"--- @return number\n"
|
||||
|
@ -168,6 +192,7 @@ char gSmluaConstants[] = ""
|
|||
" dz = v1.z - v2.z\n"
|
||||
" return math.sqrt(dx * dx + dy * dy + dz * dz)\n"
|
||||
"end\n"
|
||||
"\n"
|
||||
"--- @param dest Vec3s\n"
|
||||
"--- @param src Vec3s\n"
|
||||
"--- @return Vec3s\n"
|
||||
|
@ -177,6 +202,7 @@ char gSmluaConstants[] = ""
|
|||
" dest.z = src.z\n"
|
||||
" return dest\n"
|
||||
"end\n"
|
||||
"\n"
|
||||
"--- @param dest Vec3s\n"
|
||||
"--- @param x number\n"
|
||||
"--- @param y number\n"
|
||||
|
@ -188,6 +214,7 @@ char gSmluaConstants[] = ""
|
|||
" dest.z = z\n"
|
||||
" return dest\n"
|
||||
"end\n"
|
||||
"\n"
|
||||
"--- @param dest Vec3s\n"
|
||||
"--- @param a Vec3s\n"
|
||||
"--- @return Vec3s\n"
|
||||
|
@ -197,6 +224,7 @@ char gSmluaConstants[] = ""
|
|||
" dest.z = dest.z + a.z\n"
|
||||
" return dest\n"
|
||||
"end\n"
|
||||
"\n"
|
||||
"--- @param dest Vec3s\n"
|
||||
"--- @param a Vec3s\n"
|
||||
"--- @param b Vec3s\n"
|
||||
|
@ -207,6 +235,7 @@ char gSmluaConstants[] = ""
|
|||
" dest.z = a.z + b.z\n"
|
||||
" return dest\n"
|
||||
"end\n"
|
||||
"\n"
|
||||
"--- @param dest Vec3s\n"
|
||||
"--- @param a number\n"
|
||||
"--- @return Vec3s\n"
|
||||
|
@ -216,6 +245,7 @@ char gSmluaConstants[] = ""
|
|||
" dest.z = dest.z * a\n"
|
||||
" return dest\n"
|
||||
"end\n"
|
||||
"\n"
|
||||
"--- @param v1 Vec3s\n"
|
||||
"--- @param v2 Vec3s\n"
|
||||
"--- @return number\n"
|
||||
|
@ -225,6 +255,7 @@ char gSmluaConstants[] = ""
|
|||
" dz = v1.z - v2.z\n"
|
||||
" return math.sqrt(dx * dx + dy * dy + dz * dz)\n"
|
||||
"end\n"
|
||||
"\n"
|
||||
"--- @param current number\n"
|
||||
"--- @param target number\n"
|
||||
"--- @param inc number\n"
|
||||
|
@ -244,6 +275,7 @@ char gSmluaConstants[] = ""
|
|||
" end\n"
|
||||
" return current;\n"
|
||||
"end\n"
|
||||
"\n"
|
||||
"--- @param current number\n"
|
||||
"--- @param target number\n"
|
||||
"--- @param inc number\n"
|
||||
|
@ -261,6 +293,7 @@ char gSmluaConstants[] = ""
|
|||
" current = target\n"
|
||||
" end\n"
|
||||
" end\n"
|
||||
"\n"
|
||||
" -- keep within 32 bits\n"
|
||||
" if current > 2147483647 then\n"
|
||||
" current = -2147483648 + (current - 2147483647)\n"
|
||||
|
@ -269,6 +302,7 @@ char gSmluaConstants[] = ""
|
|||
" end\n"
|
||||
" return current;\n"
|
||||
"end\n"
|
||||
"\n"
|
||||
"--- @param bank number\n"
|
||||
"--- @param soundID number\n"
|
||||
"--- @param priority number\n"
|
||||
|
@ -278,9 +312,11 @@ char gSmluaConstants[] = ""
|
|||
" if flags == nil then flags = 0 end\n"
|
||||
" return (bank << 28) | (soundID << 16) | (priority << 8) | flags | SOUND_STATUS_WAITING\n"
|
||||
"end\n"
|
||||
"\n"
|
||||
"-------------\n"
|
||||
"-- courses --\n"
|
||||
"-------------\n"
|
||||
"\n"
|
||||
"--- @type integer\n"
|
||||
"COURSE_NONE = 0\n"
|
||||
"--- @type integer\n"
|
||||
|
@ -1551,6 +1587,14 @@ char gSmluaConstants[] = ""
|
|||
"MARIO_SPAWN_LAUNCH_STAR_COLLECT = 0x24\n"
|
||||
"MARIO_SPAWN_LAUNCH_DEATH = 0x25\n"
|
||||
"MARIO_SPAWN_UNKNOWN_27 = 0x27\n"
|
||||
"WARP_NODE_F0 = 0xF0\n"
|
||||
"WARP_NODE_DEATH = 0xF1\n"
|
||||
"WARP_NODE_F2 = 0xF2\n"
|
||||
"WARP_NODE_WARP_FLOOR = 0xF3\n"
|
||||
"WARP_NODE_CREDITS_START = 0xF8\n"
|
||||
"WARP_NODE_CREDITS_NEXT = 0xF9\n"
|
||||
"WARP_NODE_CREDITS_END = 0xFA\n"
|
||||
"WARP_NODE_CREDITS_MIN = 0xF8\n"
|
||||
"WARP_TYPE_NOT_WARPING = 0\n"
|
||||
"WARP_TYPE_CHANGE_LEVEL = 1\n"
|
||||
"WARP_TYPE_CHANGE_AREA = 2\n"
|
||||
|
|
|
@ -13723,6 +13723,25 @@ int smlua_func_level_trigger_warp(lua_State* L) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_lvl_set_current_level(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
int top = lua_gettop(L);
|
||||
if (top != 2) {
|
||||
LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "lvl_set_current_level", 2, top);
|
||||
return 0;
|
||||
}
|
||||
|
||||
s16 arg0 = smlua_to_integer(L, 1);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "lvl_set_current_level"); return 0; }
|
||||
s32 levelNum = smlua_to_integer(L, 2);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "lvl_set_current_level"); return 0; }
|
||||
|
||||
lua_pushinteger(L, lvl_set_current_level(arg0, levelNum));
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_warp_special(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
|
@ -31793,6 +31812,7 @@ void smlua_bind_functions_autogen(void) {
|
|||
smlua_bind_function(L, "get_painting_warp_node", smlua_func_get_painting_warp_node);
|
||||
smlua_bind_function(L, "initiate_painting_warp", smlua_func_initiate_painting_warp);
|
||||
smlua_bind_function(L, "level_trigger_warp", smlua_func_level_trigger_warp);
|
||||
smlua_bind_function(L, "lvl_set_current_level", smlua_func_lvl_set_current_level);
|
||||
smlua_bind_function(L, "warp_special", smlua_func_warp_special);
|
||||
|
||||
// mario.h
|
||||
|
|
Loading…
Reference in New Issue