Agent X
38cef3b77e
Expose some painting functions to Lua ( #357 )
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* Expose some painting functions to Lua
get_painting_warp_node
initiate_painting_warp
* Change initiate_painting_warp u8 to s16
In initiate_painting_warp, pass in -1 to not override the painting index.
* Add sanity checks to get_painting_warp_node
* Add requested changes
2023-05-03 00:54:57 -07:00
Isaac0-dev
0a382308bf
port crash handler to Linux ( #363 )
2023-05-01 19:49:42 -07:00
MysterD
2c349e66db
Merge branch 'dev' into coop
2023-05-01 01:36:58 -07:00
MysterD
55a19c65ac
Fixed crash in bhv_wiggler_body_part_update()
2023-05-01 01:34:26 -07:00
MysterD
a35676f722
Improve logging
2023-04-30 23:33:48 -07:00
MysterD
2688593cf1
Fix crash in init_mario_after_warp()
2023-04-30 23:30:15 -07:00
Marioiscool246
408b2848df
Add fov adjustment to djui_hud_world_pos_to_screen_pos ( #374 )
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* Add fov adjustment to djui_hud_world_pos_to_screen_pos
sFOVState is now a global (gFOVState)
djui_hud_world_pos_to_screen_pos now returns false if the position is behind the camera
* Fix aspect ratio parentheses
* Rerun autogen
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Co-authored-by: Marioiscool246 <marioiscool101@gmail.com>
2023-04-30 22:54:55 -04:00
Prince Frizzy
cd2970ad13
Decrease the sleep times in some spots, We do not need them to be so long. ( #373 )
2023-04-30 22:12:37 -04:00
MysterD
01f67301ee
Bump version number
2023-04-30 18:29:08 -07:00
MysterD
9e24a4bb28
yoink
2023-04-30 18:05:35 -07:00
MysterD
a4e2b74b65
Merge branch 'dev' into coop
2023-04-30 17:59:54 -07:00
MysterD
5d785bae28
Moved dev stuff
2023-04-30 17:58:52 -07:00
MysterD
c69c2c64dc
Added profiling to more places to make lag easier to track down
2023-04-30 17:39:45 -07:00
MysterD
5c515c340d
Fix when compiling without COOPNET
2023-04-29 18:15:41 -07:00
djoslin
a78770c5de
Increase max resend attempts for the initial packet
2023-04-29 00:43:34 -07:00
PeachyPeach
7d70778a64
custom animations no dynos ( #371 )
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Load animations with smlua_anim_util_register_animation and set them with smlua_anim_util_set_animation.
2023-04-28 21:00:17 -07:00
Isaac0-dev
2ff8cf006c
give mods more control over animations ( #369 )
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* give mods more control over animations
- added HOOK_ON_OBJECT_ANIM_UPDATE
- make some animation values mutable
* add to docs
2023-04-29 01:56:18 +02:00
PeachyPeach
717dfde419
Bug fix: level_script_parse ( #366 )
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* Bug fix: level_script_parse
* level_is_vanilla_level
2023-04-29 01:55:29 +02:00
MysterD
ede487ddb0
Sync player knockbackTimer
2023-04-28 13:07:58 -07:00
MysterD
484616d07b
Make sure gfx_update_loaded_texture() stays in bounds
2023-04-26 16:19:53 -07:00
MysterD
b6da9563d1
Add incomplete support for multi-textures
2023-04-26 14:55:26 -07:00
MysterD
7b257b53a1
Merge branch 'coop' of github.com:sm64ex-coop-dev/sm64ex-coop into coop
2023-04-25 20:27:44 -07:00
MysterD
84f5d264eb
Added MSAA to OpenGL (SDL2)
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Fixed text rendering bug where UVs were rounded incorrectly
2023-04-25 20:27:05 -07:00
Isaac0-dev
a32914d727
Revert "Added support for the game to play multiple of the same sound at once ( #361 )" ( #365 )
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This reverts commit b70cd320a0
.
2023-04-25 21:57:36 -04:00
Prince Frizzy
b70cd320a0
Added support for the game to play multiple of the same sound at once ( #361 )
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* Initial support for the game playing multiple sounds at once.
* Make better use of our channels and use the remaining channels.
2023-04-25 21:44:23 -04:00
SMS Alfredo
16c468c5dd
Expose o->collidedObjs to Lua via obj_get_collided_object function ( #362 )
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* The function
* Autogen
* Add index parameter
2023-04-25 21:43:07 -04:00
Isaac0-dev
ab4ba123ac
stop djui_hud_set_render_behind_hud from effecting the main djui ( #359 )
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* stop djui_hud_set_render_behind_hud from effecting the main djui
* use djui_reset_hud_params
2023-04-25 21:42:21 -04:00
MysterD
3861a8b2f5
Prevent rumbling when other players are swimming
2023-04-24 17:00:29 -07:00
MysterD
8e54677c39
Made nametags mod interpolate names and health
2023-04-24 16:45:25 -07:00
MysterD
e73073ec1f
Added download estimate time to join panel
2023-04-24 15:07:12 -07:00
MysterD
a998020b32
Reset hud color if it was altered
2023-04-24 13:12:12 -07:00
MysterD
6c26051b62
Make sure djui isn't affected by mods that change settings out of HOOK_ON_RENDER
2023-04-24 13:06:36 -07:00
MysterD
85026a2a2f
Reset resolution, font, and rotation before and after HOOK_ON_HUD_RENDER
2023-04-24 13:04:46 -07:00
MysterD
105869fd5f
Fix crash in spawn_star_number()
2023-04-24 12:57:45 -07:00
MysterD
e9f48e83b5
Merge branch 'coop' of github.com:sm64ex-coop-dev/sm64ex-coop into coop
2023-04-24 12:54:51 -07:00
MysterD
3590ab0acc
Make invalid model numbers use error model
2023-04-24 12:54:43 -07:00
MysterD
d76c83bc12
Make permanent vanilla models use their vanilla slot
2023-04-24 12:52:44 -07:00
Blockyyy
1a4879624c
Recovery Heart ( #360 )
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changes nearest_mario_state_to_object to nearest_interacting_mario_state_to_object
2023-04-24 07:15:29 -04:00
PeachyPeach
53cfe50052
djui_hud_set_rotation ( #356 )
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* djui_hud_set_rotation
* some goddard textures
2023-04-24 06:34:21 -04:00
MysterD
625eb5b597
Notify the user when the language folder could not be read
2023-04-24 02:10:40 -07:00
MysterD
3867a70dd8
Fixed crash in bhv_chain_chomp_gate_update()
2023-04-24 01:18:33 -07:00
MysterD
1454663855
Fixed crash in get_object_list_from_behavior()
2023-04-24 01:17:46 -07:00
MysterD
7458d124e9
Fixed crash in djui_gfx_render_texture_tile()
2023-04-24 01:16:54 -07:00
MysterD
f7d7e2c8e5
Clarify dynos usage message
2023-04-24 01:02:44 -07:00
MysterD
f080a3dde3
Doubled extended model id size, avoided using vanilla object slots
2023-04-24 01:01:50 -07:00
PeachyPeach
8eabb41a2d
Adding hazardType to HOOK_ALLOW_HAZARD_SURFACE; more loading info ( #355 )
2023-04-23 12:11:56 -04:00
Isaac0-dev
10c54a797c
stop trapping cursor in window leaving fullscreen ( #353 )
2023-04-23 12:10:43 -04:00
Isaac0-dev
7f1615daf1
allow players to change paginated pages with L/R ( #354 )
2023-04-23 12:10:30 -04:00
MysterD
ca44034bb4
Correct off-by-one error in paginated display count
2023-04-22 17:46:22 -07:00
MysterD
d809ac4d10
Adjusted kerning
2023-04-22 02:44:19 -07:00