Colton G. Rushton
40ed95620b
Further clean up the makefile fixes
2020-05-16 14:38:47 -03:00
Colton G. Rushton
3c793fae82
Clean up the makefile fixes a bit
2020-05-16 14:35:56 -03:00
fgsfds
0a639cdaec
bettercam: add adjustable camera deceleration
2020-05-16 20:30:06 +03:00
fgsfds
dcab1c62f3
only include camera options if BETTERCAM==1
2020-05-16 20:00:51 +03:00
fgsfds
0666656db9
separate EXT_OPTIONS_MENU into its own option
2020-05-16 19:53:36 +03:00
Colton G. Rushton
c40ab766e9
Nah dude, that's possible under WINDOWS_BUILD=1
2020-05-16 13:46:18 -03:00
Colton G. Rushton
60a8e2b2ab
Simplify MXE fixes
2020-05-16 13:01:23 -03:00
Colton G. Rushton
e569a596e8
fix objcopy on MXE builds
2020-05-16 12:56:58 -03:00
Colton G. Rushton
752e43aa80
remove needless ifeq
2020-05-16 12:30:25 -03:00
Colton G. Rushton
b0da6afc95
removing a pesky endif
2020-05-16 12:26:06 -03:00
Colton G. Rushton
7fc5775d8a
Fix compilation for MXE on Linux and WSL
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Even though this isn't usually an option on the wiki, this will allow for cross-compilation of sm64pc through MXE on both Linux and WSL, making Wine testing much easier.
2020-05-16 12:21:16 -03:00
Vítor Augusto da Silva Vasconcellos
6e56c497ad
Merge pull request #1 from coltongit/patch-10
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Extra NODRAWDISTANCE fixes
2020-05-16 12:08:27 -03:00
IvanDSM
50ccb006c6
Merge pull request #128 from coltongit/patch-9
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Set compile-time build flag for texture fixes
Thanks for the contribution, @coltongit!
2020-05-16 11:37:31 -03:00
Colton G. Rushton
30082cfe0c
Fix SL walking penguin for nodrawdistance
2020-05-16 10:23:32 -03:00
Colton G. Rushton
5f78765cf4
Remove newline in nodrawdistance define
2020-05-16 10:19:58 -03:00
fgsfds
f1beb17a4a
move filtering check to gfx_pc.c for those sweet realtime updates
2020-05-16 16:15:45 +03:00
fgsfds
06dc422c44
add dumb master volume control
2020-05-16 16:15:40 +03:00
fgsfds
61210ba708
simplify options menu definitions
2020-05-16 16:15:35 +03:00
fgsfds
c83f44e0bb
add fullscreen and filtering settings to options
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filtering only applies to newly loaded textures
2020-05-16 16:15:27 +03:00
Colton G. Rushton
ecb4cea17f
Add compile-time texture fixes to Makefile
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Add compile-time texture fixes as a Makefile build flag, set when `TEXTURE_FIX=1`.
2020-05-16 09:41:57 -03:00
Colton G. Rushton
76fd4d2975
Added compile-time optional Koopa shorts fix
2020-05-16 09:40:33 -03:00
Colton G. Rushton
7740c0775b
Set compile-time flag for texture fixes
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This should allow for quashing the debate surrounding some minor texture fix PRs.
2020-05-16 09:36:06 -03:00
Heaven Volkoff
4b67e3d36f
Consider second color column of Light_t when calculating vertex colors
2020-05-16 04:48:11 -03:00
Heaven Volkoff
4607c1f9f9
Fix Whomp and PiranhaPlant not appearing from a distance in WF
2020-05-16 03:03:54 -03:00
fgsfds
b57c96209e
fix build on all toolchains except mine
2020-05-16 08:11:48 +03:00
fgsfds
cd9f835063
add OPT_BUTTON option type; move Exit Game button from pause to options menu
2020-05-16 08:03:50 +03:00
fgsfds
0e7bf6dd24
correct line endings
2020-05-16 07:36:28 +03:00
uncletrunks
f30b50dea3
Merge pull request #120 from arredondos/master
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add two scripts to extract and embed 3d models
2020-05-15 20:31:30 -05:00
Armando Arredondo Soto
853b6ce231
add two scripts to extract and embed 3d models
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c2obj.py extracts the 3d models from the hard-coded C code found in the `model.in.c` files and generates a standard .obj file
obj2c.py converts back the geometry in an .obj file to compatible C code
2020-05-16 03:00:33 +02:00
uncletrunks
06e39e41ff
Rebind camera centering to left trigger.
2020-05-15 19:26:44 -05:00
IvanDSM
281770eb28
skip_intro now skips Lakitu and Bowser intros
2020-05-15 17:09:02 -03:00
IvanDSM
c5bf367c30
Fix configfile skip_intro option
2020-05-15 16:47:04 -03:00
IvanDSM
020c0e060b
Merge pull request #112 from diezgvi/patch-2
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Correct texture format for burn smoke
Thanks for the contribution, @diezgvi!
2020-05-15 16:12:01 -03:00
Vinícius R. Miguel
aee38a386e
Merge remote-tracking branch 'origin/master'
2020-05-15 15:38:57 -03:00
Vinícius R. Miguel
b7c209cb84
Add in-game control binding menu
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Originally on the testing branch
2020-05-15 15:38:35 -03:00
Víctor Díez García
6818e2d1bb
Correct texture format for burn smoke
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All credits to zoinknoise, I found this at Romhacking: http://www.romhacking.net/hacks/5008/
"Thanks to the recent decompilation efforts, it’s now known that this texture is displayed in the wrong format by the game, resulting in
black garbage pixels. Since video game smoke of this era was often depicted with black garbage pixels, the mistake went unnoticed for over two decades. This patch corrects the error by displaying the texture correctly as proper transparent smoke. It does not add any new art; the texture has been inside the ROM all along.
At build time, this will compile the texture into IA16 format (correct) instead of RGBA16 (incorrect)."
2020-05-15 20:33:00 +02:00
Vinícius R. Miguel
74798a25bf
Merge pull request #111 from Leon422/patch-2
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Update README_es_ES.md
2020-05-15 14:13:42 -03:00
Leon422
b97af2d3a0
Update README_es_ES.md
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Fixed a very stupid mistake
2020-05-15 18:12:56 +01:00
Vinícius R. Miguel
8cacc39769
Add a `--fullscreen` CLI option
2020-05-15 12:51:06 -03:00
Vinícius R. Miguel
4095ee3fb9
Merge pull request #102 from sm64pc/skipintro
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Add command line parsing and --skip-intro option
2020-05-15 12:36:15 -03:00
Vinícius R. Miguel
f62af35f77
Merge pull request #110 from Leon422/patch-1
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Update README_es_ES.md
2020-05-15 12:35:43 -03:00
Leon422
304bf52856
Update README_es_ES.md
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Fixed some typos, added some more details
2020-05-15 13:15:52 +01:00
Vinícius R. Miguel
4bca8526fc
Merge pull request #107 from HeavenVolkoff/master
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Fix incorrect cursor position in non-standard window aspect ratios on Mario head screen
Thanks for the contribution, @HeavenVolkoff!
2020-05-15 03:21:31 -03:00
Vinícius R. Miguel
5ffff8880f
Merge pull request #108 from yksoft1/zh-cn-docs
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Add Simplified Chinese translation of README.md.
Thanks for the contribution, @yksoft1!
2020-05-15 03:14:10 -03:00
yksoft1
3dbc44976c
Fixes to zh_CN content.
2020-05-15 12:35:47 +08:00
yksoft1
8c785239ef
Add link to Simplified Chinese readme.md.
2020-05-15 12:32:28 +08:00
yksoft1
2366b0a30d
Add Simplified Chinese translation of README.md.
2020-05-15 12:30:26 +08:00
Heaven Volkoff
da4587d1a4
Fix incorrect cursor position calculation on Mario head screen (related to #28 )
2020-05-15 01:09:28 -03:00
Vinícius R. Miguel
788fdf07c8
Formatting and some other small stuff
2020-05-15 00:21:46 -03:00
Diantha J
23c732f1a6
Merge pull request #104 from uncletrunks/master
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Cylindrical Billboarding
2020-05-14 23:11:44 -04:00