Commit Graph

208 Commits (95b6cde35e884fac7d6c3623ea89dd2e88d13286)

Author SHA1 Message Date
Isaac0-dev 95b6cde35e add cancels to HOOK_BEFORE_PHYS_STEP allowing for custom step systems (#400)
* add cancels to HOOK_BEFORE_PHYS_STEP allowing for custom step systems

* give lua mods access to stepArg and nextPos from hanging and air step; fix a crash when m.floor is null
2023-05-31 21:10:06 -07:00
Emerald Lockdown 80d59c2be1 `djui_popup_create_global` (#402)
* Add djui_popup_create_global
2023-05-31 21:05:07 -07:00
MysterD 13b865e1ed Allow other mods to add levels to arena 2023-05-31 16:56:57 -07:00
MysterD 4ba86a27f7 Fixed bounds checks in save_file_is_cannon_unlocked() 2023-05-20 20:07:17 -07:00
MysterD abf3807f72 Fix some bugs found in testing 2023-05-18 17:54:29 -07:00
MysterD a0c1f7eee9 Prevent rending of corrupted graphnodes, only run lua GC once per frame 2023-05-16 21:49:13 -07:00
MysterD 3a93423fcc Make certain GraphNodeObject fields mutable again 2023-05-16 00:05:26 -07:00
MysterD 67b7aab091 Fixed several crashes and errors found in static analysis 2023-05-15 01:15:20 -07:00
Isaac0-dev 2d6c3b6cb1 add djui_open_pause_menu() (#391) 2023-05-11 06:10:25 -04:00
MysterD f38adda7ed Fix autogen for AnimationTable 2023-05-10 22:29:39 -07:00
MysterD 3489186355 Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
Prince Frizzy 9a4598bb3e Name more audio code and variables, Document some others. (#386) 2023-05-10 14:31:58 -07:00
PeachyPeach 4a8f1dbb5d better kick/punch/trip, gp and flying detection (#388) 2023-05-09 15:38:29 -04:00
MysterD 8311eb23ec Fixed ~240 possible crashes 2023-05-05 23:59:58 -07:00
MysterD a723ea8b03 Re-ran autogen 2023-05-03 01:01:36 -07:00
Agent X 38cef3b77e Expose some painting functions to Lua (#357)
* Expose some painting functions to Lua

get_painting_warp_node
initiate_painting_warp

* Change initiate_painting_warp u8 to s16

In initiate_painting_warp, pass in -1 to not override the painting index.

* Add sanity checks to get_painting_warp_node

* Add requested changes
2023-05-03 00:54:57 -07:00
Marioiscool246 408b2848df Add fov adjustment to djui_hud_world_pos_to_screen_pos (#374)
* Add fov adjustment to djui_hud_world_pos_to_screen_pos
sFOVState is now a global (gFOVState)
djui_hud_world_pos_to_screen_pos now returns false if the position is behind the camera

* Fix aspect ratio parentheses

* Rerun autogen

---------

Co-authored-by: Marioiscool246 <marioiscool101@gmail.com>
2023-04-30 22:54:55 -04:00
PeachyPeach 7d70778a64 custom animations no dynos (#371)
Load animations with smlua_anim_util_register_animation and set them with smlua_anim_util_set_animation.
2023-04-28 21:00:17 -07:00
Isaac0-dev 2ff8cf006c give mods more control over animations (#369)
* give mods more control over animations

- added HOOK_ON_OBJECT_ANIM_UPDATE
- make some animation values mutable

* add to docs
2023-04-29 01:56:18 +02:00
PeachyPeach 717dfde419 Bug fix: level_script_parse (#366)
* Bug fix: level_script_parse

* level_is_vanilla_level
2023-04-29 01:55:29 +02:00
SMS Alfredo 16c468c5dd Expose o->collidedObjs to Lua via obj_get_collided_object function (#362)
* The function

* Autogen

* Add index parameter
2023-04-25 21:43:07 -04:00
MysterD 8e54677c39 Made nametags mod interpolate names and health 2023-04-24 16:45:25 -07:00
PeachyPeach 53cfe50052 djui_hud_set_rotation (#356)
* djui_hud_set_rotation

* some goddard textures
2023-04-24 06:34:21 -04:00
PeachyPeach 8eabb41a2d Adding hazardType to HOOK_ALLOW_HAZARD_SURFACE; more loading info (#355) 2023-04-23 12:11:56 -04:00
PeachyPeach a66293b56a obj_init_animation_with_accel_and_sound + fix collision_find_surface_on_ray parameter names (#352) 2023-04-20 19:43:37 -04:00
Agent X da5a8875a2 Remove Share Lives (#351)
it's a leftover from the very early betas, it isn't needed and isn't even fully functional anyway.
Also potentially fixed mario_get_floor_class crash
2023-04-20 07:02:00 -04:00
MysterD dfbbddf66b Re-ran autogen 2023-04-20 01:28:42 -07:00
Isaac0-dev 3defbf5943 allow interact type to be 0 in hook_mario_action (#350)
* allow interact type to be 0 in hook_mario_action
2023-04-20 01:28:23 -07:00
MysterD 256b4ad16f Restore old version code 2023-04-20 00:51:34 -07:00
MysterD cc17ff7347 Merge branch 'coopnet' into coop 2023-04-19 00:23:37 -07:00
PeachyPeach e7e59d6f60 Expose globally custom behaviors defined with hook_behavior (#345)
* Expose globally custom behaviors defined with hook_behavior; macros for mod strings max length

* fixes

* made customBehaviorIndex a mod field to be more relevant
2023-04-17 21:54:55 -07:00
MysterD e43ef39206 Add lobby descriptions 2023-04-17 16:34:56 -07:00
MysterD f2591bd5b4 Ripped out discord network system, started re-adding invites 2023-04-15 19:53:34 -07:00
MysterD 71b616c76c Ran autogen 2023-04-13 22:39:42 -07:00
PeachyPeach 1d9cabd613 level_script_parse description (#340)
enhanced level_script_parse description
2023-04-10 12:25:26 +02:00
Isaac0-dev fe42d422f2 add a way for Lua mods to detect what OS coop is running on (#338)
* patch for beta 32

* bump version

* fix lakitu cam duplication hopefully

* add a way for Lua mods to see what OS its running on
2023-04-08 19:52:16 -04:00
MysterD 9f9dfa53a3 Removed lag compensation functions that shouldn't be added to the Lua API 2023-04-03 21:56:52 -07:00
MysterD ede53830b6 Improve lag compensation 2023-04-03 13:55:03 -07:00
MysterD 9f60ae5123 Added FONT_TINY 2023-04-02 23:02:14 -07:00
MysterD ce46d38417 Added smlua_text_utils_get_language() 2023-04-01 00:04:45 -07:00
MysterD 2fa5d68260 Fix crash when removing a sync objects and iterating at the same time 2023-03-27 20:25:35 -07:00
MysterD c1322b7aa1 Figure out a ping between every player, adjust resend rate based on it 2023-03-27 11:50:32 -07:00
Isaac0-dev ac6f2b2ad0 Beta 32.0.1 (#325)
* patch for beta 32

* require the development flag for Lua profiler

* autogen
2023-03-26 01:15:28 -04:00
Agent X fe61e50af4 Show players on star select toggle (#321)
* Show players on star select toggle

* Make only toggleable by mods

* Allow player list to also be disabled
2023-03-23 21:12:26 -04:00
Agent X 3d80dc7f16 Override envfx from Lua (#316)
* Override envfx from Lua

set_override_envfx(-1) to reset override

* Fix type mismatch
2023-03-23 14:46:15 -04:00
Agent X 2d10c50ccd Make fixed collision rounded corners toggleable (#315) 2023-03-22 21:02:43 -04:00
Agent X 05687b838e Fix compilation warnings and stop demos when hosting (#313)
* [WIP] fix warnings

Committing now as is for Isaac to take a look at this.
Having issues with VERSION_TEXT

* Fix VERSION_TEXT crash and stop demos on host
2023-03-21 22:41:43 -04:00
Isaac0-dev 5911cc4d18 fixes and other improvements (#309)
* HOOK_JOINED_GAME

* expose VERSION_TEXT, and two more adjusments

* show if a constant type is a string with autogen

* fix another blunder by that guy

* should use an or operator here

* fix frame limiter stuff
2023-03-21 19:43:29 -04:00
Agent X 33585f00ea Move everything over (#280) 2023-03-20 22:36:25 -04:00
Agent X ad7a632115 get_ttc_speed_setting and set_ttc_speed_setting (#307) 2023-03-20 20:20:11 -04:00