Commit Graph

771 Commits (9bbacb90f7c2906bf24ed1e6375890e433157288)

Author SHA1 Message Date
jungletek a0f04b7580 Update README.md
change path references from `sm64pc` to `sm64ex`
2020-06-24 07:58:49 -04:00
fgsfds f2758645a2 eu: check if language value is correct 2020-06-23 04:10:38 +03:00
fgsfds da66568ae8 into the trash it goes 2020-06-23 03:51:22 +03:00
fgsfds 02a4f33c43 I am a dumb fuck
where the fuck are these LANG_ defines from, winapi?
2020-06-23 03:38:04 +03:00
fgsfds a05b14c6a6 fix discordrpc in EU 2020-06-23 02:58:39 +03:00
fgsfds e72dad4062 reenable puppycam after level change 2020-06-21 20:42:02 +03:00
fgsfds 1ebb8e5b5e rename save folder to sm64ex; copy saves from old folder 2020-06-21 20:18:46 +03:00
fgsfds 28770a8e7e restore full demo loop 2020-06-21 19:38:15 +03:00
fgsfds 531a483234 properly merge refresh 10.1's audio code
this fixes crashes on EU, there is now audio output but it's still borked
2020-06-21 02:23:03 +03:00
fgsfds 8fa922c5e0 throw out unused libultra sources 2020-06-21 02:21:46 +03:00
fgsfds ff20da5bbe add missing texture indicator 2020-06-20 18:13:10 +03:00
fgsfds 8cd2d1b3c4 fix paths to sound data with EXTERNAL_DATA=1 2020-06-20 18:05:45 +03:00
fgsfds 9e4f881c9e update puppycam; add runtime option to disable it 2020-06-20 17:22:33 +03:00
fgsfds 3f228dd1bf fix GRUCODE defines 2020-06-20 04:32:12 +03:00
n64 c95d6037c8 Refresh 10.1 2020-06-20 02:53:56 +03:00
n64 5bee83faa8 merge refresh 10 2020-06-20 02:49:59 +03:00
fgsfds 8a13e1883b Merge pull request #351 from sm64pc/nightly
Merge nightly into master
2020-06-19 23:48:05 +03:00
fgsfds 8a85616d3f Update README.md 2020-06-19 23:43:40 +03:00
fgsfds a9cdc45ede Update README.md 2020-06-19 23:42:57 +03:00
Pouar 6ff25e2b70 Bugfix
The bullets snufit shoots immediately got deleted shortly after
shooting when NODRAWDISTANCE was enabled. This fixes it
2020-06-18 19:34:57 -05:00
fgsfds e347c10b8f premultiply volume scales by master volume
instead of scaling the output
2020-06-18 02:20:32 +03:00
fgsfds 05ffc179c5 fix segfaults in libaudiofile.cpp
casted the wrong thing?
2020-06-18 01:33:45 +03:00
fgsfds e1b3ad9070 fix JP build 2020-06-17 05:18:05 +03:00
fgsfds 6b6b2e9082 'filter' is a reserved keyword in GLSL
but only Intel drivers get pissed at this
2020-06-17 04:40:14 +03:00
fgsfds a00c516f02 controller_sdl: init haptics separately in case it's not available 2020-06-17 03:11:50 +03:00
fgsfds 75d5975dd9 use GLES shaders in web build 2020-06-17 00:15:27 +03:00
fgsfds 52c149b796 fix web build 2020-06-16 22:24:54 +03:00
fgsfds fb704b8bf3 properly scale sound volumes instead of abusing fadeVolume 2020-06-15 00:20:23 +03:00
fgsfds 9e3b6cedfe remove stray spaces 2020-06-14 23:29:34 +03:00
fgsfds e24ead4036 Merge pull request #329 from KiritoDv/nightly
Music Volume Config
2020-06-14 23:27:06 +03:00
fgsfds f352c2d8cd update the exclamation box texture names in crcmaps 2020-06-14 13:40:53 +03:00
fgsfds 1515c94ee5 give the correct textures a different name instead 2020-06-14 13:37:57 +03:00
fgsfds a03c565feb revert asset version increase 2020-06-14 13:30:39 +03:00
fgsfds 848f39ff1f increment asset file version 2020-06-14 02:40:04 +03:00
fgsfds 36e7b884d7 tools: make some stuff endianness-aware 2020-06-14 02:28:59 +03:00
fgsfds 93cac92d8b swap width and height for wing cap and vanish cap sides
this fixes the doubled up texture with EXTERNAL_DATA enabled
2020-06-14 02:28:16 +03:00
fgsfds 83e9f92a71 don't use small resource alignment for large textures
thanks to Emil for this one

see https://docs.microsoft.com/en-us/windows/win32/api/d3d12/ns-d3d12-d3d12_resource_desc#alignment for an explanation
2020-06-13 22:54:33 +03:00
NoHomoBoi 183151618c Added sfx and env volume settings 2020-06-13 02:16:00 -05:00
fgsfds 927d770823 move all the discordrpc stuff to pc_main.c
that means it will now work in D3D11 and D3D12

also 'normalized' the sdl2 main loop
2020-06-13 04:21:47 +03:00
fgsfds ae13e0006b tabledesign should build on linux now 2020-06-13 03:27:56 +03:00
fgsfds 2fd045651c thank you case sensitive file systems very cool 2020-06-13 00:53:01 +03:00
fgsfds 82b2b0e561 sdl2: fix window position saving and alt-enter 2020-06-13 00:51:37 +03:00
fgsfds 70b3a13aa1 fix that damn ERROR() warning in tools 2020-06-13 00:21:02 +03:00
fgsfds 26fef6e320 replace full audiofile source with a stripped down single-file version
same idea as n64decomp/sm64's armips.cpp

you can generate the file by applying tools/util/audiofile_strip.patch and running tools/util/generate_audiofile_cpp.py on a full audiofile source package
2020-06-12 23:43:45 +03:00
NoHomoBoi 5d0760dd6e Code cleanup & changed max volume to 127 2020-06-12 03:22:08 -05:00
NoHomoBoi d51c281873 Fixed config indentation 2020-06-12 00:56:51 -05:00
NoHomoBoi 7b4560f256 Changed configfile variable value
*Changed from configMasterVolume to configMusicVolume
2020-06-12 00:55:21 -05:00
NoHomoBoi f69369df76 Changed configfile variable name
*Changed from music_enabled to music_volume
2020-06-12 00:53:40 -05:00
NoHomoBoi d59c5bc61f Merge branch 'nightly' of https://github.com/KiritoDv/sm64pc into nightly 2020-06-11 22:40:55 -05:00
NoHomoBoi e5f80a8d62 Added music volume config 2020-06-11 22:39:13 -05:00