Commit Graph

2664 Commits (aab3d9f2082aab033f5fcaf85ca3abec7ea6dcbd)

Author SHA1 Message Date
fgsfds d7331f176b separate options menu strings and add JP strings 2020-05-22 01:36:49 +03:00
fgsfds ad47b7e7f1 unfuck BSWAP16 macro, replace it with BE_TO_HOST16() in audio 2020-05-22 01:36:49 +03:00
fgsfds 3d86e957a5 fix text rendering on JP and (maybe) EU
also cache converted IA1 characters so it wouldn't reconvert them every goddamn time they're rendered
2020-05-22 01:36:49 +03:00
IvanDSM 82500919c7 Add commit hash to window title for nightly builds.
This also adds a flag for detecting nightly builds in the code.
2020-05-21 14:19:20 -03:00
fgsfds 38c21cfeb4 Merge pull request #245 from coltongit/patch-30
Hotfix to bettercamera
2020-05-21 19:51:20 +03:00
Colton G. Rushton cbb99b573d Unrevert the bettercamera update but this time actually fix it 2020-05-21 13:40:02 -03:00
Colton G. Rushton 8720a1fa8a Undo the bettercamera update
This screwed up the bettercamera for whatever reason. Urgent hotfix. Please test
2020-05-21 12:52:40 -03:00
Zerocker 88cb9ddcf2 Merge remote-tracking branch 'upstream/nightly' into textsaves_fix 2020-05-21 16:54:06 +09:00
V. R. Miguel 7ecb888ac7 Merge pull request #226 from coltongit/puppycam-fixes
Updating Bettercamera (also fixes cannons)
Thanks for the contribution, @coltongit, @porcino  :)
2020-05-20 23:18:43 -03:00
IvanDSM 1962dcf35d Merge branch 'nightly' of github.com:sm64pc/sm64pc into nightly 2020-05-20 22:39:27 -03:00
IvanDSM f6b9db43cb Quick fix for NODRAWINGDISTANCE=1 hanging fix 2020-05-20 22:39:07 -03:00
IvanDSM a67f640c29 Merge pull request #236 from coltongit/sparkle-texture-fix
Add minor sparkle texture fixes
2020-05-20 21:34:06 -03:00
fgsfds a144f89472 add fog to GL1.3 renderer
uses two different methods, with the first one taking priority if it's available:

a) use the fog factor supplied in the fog colors as a GL_FOG_COORD; GL_FOG_COORD is only available in GL1.4+ or when GL_EXT_fog_coord is present

just blend the same triangles a second time, but replace the color with fog color and multiply the alpha by fog alpha
2020-05-21 03:12:51 +03:00
Colton Rushton 3547c25df2 Minor fix to updated bettercamera 2020-05-20 21:10:00 -03:00
Colton G. Rushton 2eaa7edb80 Added info that sparkle texture 5 was fixed 2020-05-20 20:59:16 -03:00
Colton G. Rushton 577d81e4a1 Add minor sparkle texture fixes
Controlled by TEXTURE_FIX as mandated by the Koopa shorts issues/PRs
2020-05-20 20:54:25 -03:00
Colton Rushton 2105a36be4 Resolve a few errors with the new additions. 2020-05-20 16:52:52 -03:00
fgsfds 602409bc60 avoid redefining CLOCK_MONOTONIC and shit 2020-05-20 17:56:35 +03:00
fgsfds bc8cc8f888 Merge pull request #232 from Tarnadas/nightly
fix non mingw builds
2020-05-20 17:53:21 +03:00
Mario Reder 2ba8891448 fix non mingw builds
resolves #230
2020-05-20 16:50:05 +02:00
Zerocker 1f250255d3 Added appropriate flags for sound mode and cap level. Documentation has been updated. 2020-05-20 23:28:04 +09:00
fgsfds bcfc1160db add GL1.3 (or 1.2 with some extensions) rendering backend
there are still some graphical glitches and no fog
2020-05-20 07:00:04 +03:00
Colton Rushton f1403ac2c2 Formatting fixes. 2020-05-19 22:10:47 -03:00
Colton Rushton 5026b8da7a Another minor fix 2020-05-19 22:08:45 -03:00
Colton Rushton 4d5a7468c9 Minor fix 2020-05-19 22:05:35 -03:00
Colton Rushton 43a3d74a08 Updating Bettercamera 2020-05-19 21:58:15 -03:00
IvanDSM 8b1e8f8a68 CLI improvements 2020-05-19 21:22:05 -03:00
fgsfds 4fdaa3475f clean up some toolchain compatibility fixes
also rename the abs() macro to not cause any fucking conflicts ever again
2020-05-19 22:22:52 +03:00
fgsfds 946ac7ccde separate text saves; fix build without TEXTSAVE 2020-05-19 21:56:23 +03:00
fgsfds 249b87b06c Merge pull request #216 from Leon422/patch-1
Cheats can be enabled by pressing "L" 3 times while in the options menu.
2020-05-19 21:26:09 +03:00
Leon422 1cab9faa12 Fixed spacing, added brackets. Ready to merge 2020-05-19 19:15:20 +01:00
Leon422 3f5176ac6a Cheats can be enabled by pressing the L trigger 3 times while in the options menu.
Also plays a sound to confirm the user that it worked.
2020-05-19 18:31:01 +01:00
zerocloude a0cff889cc Merge pull request #213 from coltongit/patch-27
Update the README
2020-05-20 00:28:38 +09:00
Colton G. Rushton dafc2a595d Update to add text-save support mention 2020-05-19 12:27:15 -03:00
zerocloude 98fba90772 Merge pull request #178 from zerocloude/nightly
Added support text-based savefile support. Added new parsing library for toml-life files.
2020-05-20 00:14:39 +09:00
Zerocker 219ca905f9 Merge remote-tracking branch 'upstream/nightly' into nightly 2020-05-20 00:02:29 +09:00
Colton G. Rushton f474ed53e1 Update the README 2020-05-19 12:00:33 -03:00
zerocloude fc4b8d303a Merge pull request #205 from porcino/nightly
Option to hide the hud
2020-05-19 23:46:19 +09:00
zerocloude 6d449d21a5 Merge pull request #93 from yksoft1/mingw.org-compatible
Making code MinGW.org and MSYS1 compatible
2020-05-19 23:45:44 +09:00
zerocloude ffb45b0a60 Merge pull request #153 from coltongit/patch-23
TARGET_N64 removal
2020-05-19 23:37:51 +09:00
zerocloude 5dbea570e5 Merge pull request #150 from coltongit/patch-21
Fix unused code
2020-05-19 23:26:40 +09:00
zerocloude 41a48b2090 Merge pull request #211 from coltongit/msys2-build-simplification
Add MSYS2 build fix/simplification
2020-05-19 23:26:03 +09:00
zerocloude 99057dfee0 Merge pull request #210 from coltongit/controller-axis-fix
Fix to controller axis invert issue
2020-05-19 23:25:33 +09:00
zerocloude ea8d990389 Merge pull request #209 from coltongit/mxe-build-fix
Yet another MXE build fix
2020-05-19 23:25:15 +09:00
zerocloude 20d56e97a3 Merge pull request #207 from coltongit/webgl-build-fix 2020-05-19 23:24:53 +09:00
Colton G. Rushton df15e58f05 Add MSYS2 build fix/simplification
Adds the CFLAG normally added during building in MSYS2 to make MSYS2 builds easier to perform.
2020-05-19 11:04:46 -03:00
Colton Rushton a5b355e54c Refactor PR #176 2020-05-19 10:51:49 -03:00
Colton Rushton eaf1f51b0d Made the game even easier to compile in MXE. 2020-05-19 10:38:08 -03:00
Colton Rushton 2170a4cee9 Refactor PR #156 2020-05-19 10:32:01 -03:00
Colton Rushton 736c7a2fff Refactor PR #151 2020-05-19 10:14:44 -03:00