MysterD
9711dbac82
Fixed knockback direction
2022-04-14 18:25:42 -07:00
MysterD
8d0eff3cb2
Added support for SM76's JUMP_AREA, added missing lvl geos, reordered parsing
2022-04-07 18:34:44 -07:00
MysterD
c5f7aecd40
Fixed token corruption in DynOS, added support for runtime LOAD_MODEL_FROM_GEO
2022-04-07 08:21:19 -07:00
MysterD
2cc48515a7
Added support for known models and unknown behaviors for level gen
2022-04-06 23:10:39 -07:00
MysterD
6aa29a54e7
Added extended bounds
2022-04-06 08:40:22 -07:00
MysterD
635b23aa6f
Added support for custom skyboxes in DynOS level gen
2022-04-05 22:56:03 -07:00
MysterD
4cd4849ada
Added ability for DynOS levels to call into lua for custom objects
2022-04-04 18:16:36 -07:00
MysterD
1309eb7ef9
More DynOS custom level progress - BOB can now compile
2022-04-03 03:30:47 -07:00
MysterD
4052347247
More progress toward custom DynOS levels
2022-04-02 15:14:04 -07:00
MysterD
018a5e4f5c
DynOS level parsing - phase 1
2022-04-01 17:19:26 -07:00
MysterD
00f0562d4d
Start parsing level scripts in DynOS
2022-04-01 01:43:50 -07:00
MysterD
a4ed264285
Refactor coop-specific DynOS code
2022-03-30 23:05:53 -07:00
MysterD
51f198ff70
Fix softlock when player is grabbed by enemy
2022-03-28 18:57:52 -07:00
MysterD
745fce41a8
Add custom collisions to DynOS/Lua
2022-03-28 01:02:33 -07:00
Prince Frizzy
ed749285c6
Cleanup ( #43 )
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* Rewrite a bit of get_level_name() and a bunch of cleanup.
2022-03-26 22:13:57 -07:00
MysterD
c6107ffe49
Separate ptrData from rawData on all platforms
2022-03-25 23:05:58 -07:00
MysterD
0b48fb139a
Improve sanity check for torsoPos (fixes PVP when using non-player-models)
2022-03-25 21:36:46 -07:00
Prince Frizzy
b01553200b
A load of fixes and cleanup.. ( #39 )
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Red Coins will now properly play the cutscene for who collected the last red coin.
Secrets will now properly play the cutscene for who collected the last secret.
Treasure Chests will now only play the star cutscene for the person who opened the last chest.
Properly named some unknown Treasure Chest fields.
The Chain Chomp Chain should now properly be despawned for late joiners.
Improved the Big Boo's Haunt Merry-Go-Round checks for Mario.
2022-03-22 19:50:13 -07:00
MysterD
7a00461333
Added allocate_mario_action()
2022-03-17 01:17:34 -07:00
MysterD
f74b6a47d0
Load Super Keeberghrh's ERROR model when DynOS can't find the model
2022-03-16 01:34:18 -07:00
Prince Frizzy
4b57d591a4
Fix star cutscene playing for everybody with Klepto plus some cleanup. ( #32 )
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* Fix star cutscene playing for everybody with Klepto plus some cleanup.
* Fix compile error.
* Fix pyramid elevator syncing, Hopefully fix pyramid top syncing, Grand Star partial working sync.
* Fix up the Grand Star code.
2022-03-16 00:05:28 -07:00
Prince Frizzy
c62e65d7e8
Fixes for multiple players getting a star cutscene, Even if they didn't spawn it. ( #22 )
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* Fix up star cutscene issues.
2022-03-13 00:22:48 -08:00
Prince Frizzy
43ae67c337
Update to Refresh 13 ( #19 )
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* Refresh 13
Co-authored-by: n64 <n64>
2022-03-13 00:17:10 -08:00
MysterD
54810a2a85
Implemented dynos model packs into configfile
2022-03-10 19:23:38 -08:00
MysterD
851b2c5352
Merge branch 'dynos' into unstable
2022-03-10 18:17:59 -08:00
MysterD
3f442c474a
Ported the rest of DynOS, but left the options menu disabled
2022-03-10 01:18:53 -08:00
MysterD
01cd49273e
Added the ability to set surface collisions on custom behaviors
2022-03-09 23:02:20 -08:00
MysterD
9334840448
Added ability for Lua to spawn non-synchronized objects
2022-03-09 21:25:34 -08:00
MysterD
4ddb6bbf5f
Added DynOS v1.1 without the dynamic options
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- Added support for coop-specific actors
- Added support for coop-specific geo functions
- Added support for coop-specific model functions
2022-03-09 18:01:03 -08:00
MysterD
3de0900bbc
Initial custom behavior commit
2022-03-03 01:04:15 -08:00
MysterD
26f1945bdd
Fixed more possible bugs pointed out by cppcheck
2022-03-01 21:13:00 -08:00
PeachyPeach
a30bc12aed
Added support for X and Y buttons; Re-mapped B button to the actual B button for controllers; Moved particleFlags code so lua scripts can spawn Mario particles with 'before Mario update' and 'after Mario update' hooks ( #5 )
2022-02-27 14:31:59 -08:00
MysterD
4d1a7c0136
Prevented SM64 hang on object count overflow
2022-02-22 01:10:17 -08:00
MysterD
cee83df8c9
Initial Lua support for spawning objects
2022-02-21 22:46:39 -08:00
Prince Frizzy
48c6c9074b
Fixes for Refresh 12
2022-02-19 01:39:38 -05:00
MysterD
a73b828106
Created TextureInfo struct
2022-02-15 22:13:10 -08:00
Prince Frizzy
6b91a8f7e2
sound: Add extended channel mode for sequences.
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Provided by theclashingfritz
2022-02-15 01:36:44 -08:00
MysterD
b9dd895a44
Updated Andrat's Luigi sound pack
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Provided by FluffaLuigi
2022-02-15 01:00:09 -08:00
MysterD
1fbfed2187
Fixed Wario sounds pitch/speed
2022-02-15 00:51:19 -08:00
MysterD
29dcaf3b1d
Added wario sounds
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Have yet to pitch correct them.
Huge thanks to theclashingfritz and anzz1
2022-02-14 23:36:53 -08:00
MysterD
a3efdebec4
Added FluffaLuigi's Wario model
2022-02-13 21:52:35 -08:00
MysterD
4cd13853db
Changed autogeneration of Lua constants to pull directly from src
2022-02-03 00:43:17 -08:00
MysterD
5e86511652
Reimplemented how Lua reads/writes to C Objects
2022-01-17 20:50:39 -08:00
MysterD
0be69f4648
Second iteration of Lua IO
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Started working on third
2022-01-17 19:23:52 -08:00
MysterD
d224e85ed5
Added Waluigi - model provided by Super Keeberghrh
2021-09-05 14:23:47 -07:00
MysterD
4862a5effd
Lowered priority of snoring sounds so they don't cut off other sounds
2021-08-23 21:19:13 -07:00
MysterD
12fd68e47a
Added a callback for area timer objects to only run certain things once per frame
2021-08-19 00:31:20 -07:00
MysterD
993e988bd4
Added toad player character
2021-08-18 22:55:31 -07:00
MysterD
3c0a1bdd22
Refactored how enemies display a cap in their hand
2021-08-18 21:39:39 -07:00
MysterD
eab9064427
Added support for spawning Luigi-versions of metal/vanish/wing cap as items
2021-08-15 11:46:28 -07:00