n64
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4ffd77cbb9
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Make sure the first star is initially selected, if all stars are obtained
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2020-07-05 14:37:03 +03:00 |
fgsfds
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01aba9a70b
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'Better skybox position precision' from sm64-port
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2020-07-05 14:33:57 +03:00 |
n64
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6cf747b7d0
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Refresh 11
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2020-07-05 14:15:43 +03:00 |
fgsfds
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29340c9088
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Merge pull request #360 from danielh05/nightly
Make tree only Cylboard when "BETTERCAMERA" is detected
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2020-06-25 19:39:39 +03:00 |
danielh05
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7d2471860d
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fix spacing and remove include
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2020-06-25 13:34:53 +02:00 |
danielh05
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febd557cfd
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Make tree only Cylboard when "BETTERCAMERA" is detected
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2020-06-25 02:38:23 +02:00 |
fgsfds
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2a117dd36d
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allow to bind controller triggers
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2020-06-25 02:10:03 +03:00 |
fgsfds
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92aa581b3d
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actually bind L to LSHIFT and LSHOULDER by default
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2020-06-25 01:19:38 +03:00 |
fgsfds
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4370b8b4f7
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bettercam: camera centering is bound to L again
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2020-06-25 01:18:50 +03:00 |
fgsfds
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f08ab96068
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force disable free camera during demo playback
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2020-06-24 16:25:44 +03:00 |
fgsfds
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624b2f3054
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Merge pull request #358 from jungletek/patch-1
Update README.md
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2020-06-24 16:00:28 +03:00 |
jungletek
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a0f04b7580
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Update README.md
change path references from `sm64pc` to `sm64ex`
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2020-06-24 07:58:49 -04:00 |
fgsfds
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f2758645a2
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eu: check if language value is correct
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2020-06-23 04:10:38 +03:00 |
fgsfds
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da66568ae8
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into the trash it goes
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2020-06-23 03:51:22 +03:00 |
fgsfds
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02a4f33c43
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I am a dumb fuck
where the fuck are these LANG_ defines from, winapi?
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2020-06-23 03:38:04 +03:00 |
fgsfds
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a05b14c6a6
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fix discordrpc in EU
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2020-06-23 02:58:39 +03:00 |
fgsfds
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e72dad4062
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reenable puppycam after level change
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2020-06-21 20:42:02 +03:00 |
fgsfds
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1ebb8e5b5e
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rename save folder to sm64ex; copy saves from old folder
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2020-06-21 20:18:46 +03:00 |
fgsfds
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28770a8e7e
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restore full demo loop
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2020-06-21 19:38:15 +03:00 |
fgsfds
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531a483234
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properly merge refresh 10.1's audio code
this fixes crashes on EU, there is now audio output but it's still borked
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2020-06-21 02:23:03 +03:00 |
fgsfds
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8fa922c5e0
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throw out unused libultra sources
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2020-06-21 02:21:46 +03:00 |
fgsfds
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ff20da5bbe
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add missing texture indicator
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2020-06-20 18:13:10 +03:00 |
fgsfds
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8cd2d1b3c4
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fix paths to sound data with EXTERNAL_DATA=1
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2020-06-20 18:05:45 +03:00 |
fgsfds
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9e4f881c9e
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update puppycam; add runtime option to disable it
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2020-06-20 17:22:33 +03:00 |
fgsfds
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3f228dd1bf
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fix GRUCODE defines
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2020-06-20 04:32:12 +03:00 |
n64
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c95d6037c8
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Refresh 10.1
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2020-06-20 02:53:56 +03:00 |
n64
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5bee83faa8
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
fgsfds
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8a13e1883b
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Merge pull request #351 from sm64pc/nightly
Merge nightly into master
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2020-06-19 23:48:05 +03:00 |
fgsfds
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8a85616d3f
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Update README.md
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2020-06-19 23:43:40 +03:00 |
fgsfds
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a9cdc45ede
|
Update README.md
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2020-06-19 23:42:57 +03:00 |
Pouar
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6ff25e2b70
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Bugfix
The bullets snufit shoots immediately got deleted shortly after
shooting when NODRAWDISTANCE was enabled. This fixes it
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2020-06-18 19:34:57 -05:00 |
fgsfds
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e347c10b8f
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premultiply volume scales by master volume
instead of scaling the output
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2020-06-18 02:20:32 +03:00 |
fgsfds
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05ffc179c5
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fix segfaults in libaudiofile.cpp
casted the wrong thing?
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2020-06-18 01:33:45 +03:00 |
fgsfds
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e1b3ad9070
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fix JP build
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2020-06-17 05:18:05 +03:00 |
fgsfds
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6b6b2e9082
|
'filter' is a reserved keyword in GLSL
but only Intel drivers get pissed at this
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2020-06-17 04:40:14 +03:00 |
fgsfds
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a00c516f02
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controller_sdl: init haptics separately in case it's not available
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2020-06-17 03:11:50 +03:00 |
fgsfds
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75d5975dd9
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use GLES shaders in web build
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2020-06-17 00:15:27 +03:00 |
fgsfds
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52c149b796
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fix web build
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2020-06-16 22:24:54 +03:00 |
fgsfds
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fb704b8bf3
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properly scale sound volumes instead of abusing fadeVolume
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2020-06-15 00:20:23 +03:00 |
fgsfds
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9e3b6cedfe
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remove stray spaces
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2020-06-14 23:29:34 +03:00 |
fgsfds
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e24ead4036
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Merge pull request #329 from KiritoDv/nightly
Music Volume Config
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2020-06-14 23:27:06 +03:00 |
fgsfds
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f352c2d8cd
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update the exclamation box texture names in crcmaps
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2020-06-14 13:40:53 +03:00 |
fgsfds
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1515c94ee5
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give the correct textures a different name instead
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2020-06-14 13:37:57 +03:00 |
fgsfds
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a03c565feb
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revert asset version increase
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2020-06-14 13:30:39 +03:00 |
fgsfds
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848f39ff1f
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increment asset file version
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2020-06-14 02:40:04 +03:00 |
fgsfds
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36e7b884d7
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tools: make some stuff endianness-aware
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2020-06-14 02:28:59 +03:00 |
fgsfds
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93cac92d8b
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swap width and height for wing cap and vanish cap sides
this fixes the doubled up texture with EXTERNAL_DATA enabled
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2020-06-14 02:28:16 +03:00 |
fgsfds
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83e9f92a71
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don't use small resource alignment for large textures
thanks to Emil for this one
see https://docs.microsoft.com/en-us/windows/win32/api/d3d12/ns-d3d12-d3d12_resource_desc#alignment for an explanation
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2020-06-13 22:54:33 +03:00 |
NoHomoBoi
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183151618c
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Added sfx and env volume settings
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2020-06-13 02:16:00 -05:00 |
fgsfds
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927d770823
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move all the discordrpc stuff to pc_main.c
that means it will now work in D3D11 and D3D12
also 'normalized' the sdl2 main loop
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2020-06-13 04:21:47 +03:00 |