Go to file
MysterD 412e1cdb27 Fixed kerning on 'd' 2023-04-01 03:55:57 -07:00
.github/ISSUE_TEMPLATE
actors
assets
autogen
bin Fixed kerning on 'd' 2023-04-01 03:55:57 -07:00
data Disable compressing lvl files on every boot (is this required anymore?) 2023-03-30 12:15:26 -07:00
developer Beta 32.0.1 (#325) 2023-03-26 01:15:28 -04:00
docs/lua
doxygen
include Fixed sync ID assignments 2023-03-27 15:34:22 -07:00
lang
levels Fix up co-op ripples 2022-08-07 01:10:10 -07:00
lib
misc DJUI: Added controls menu 2021-06-27 15:54:10 -07:00
mods clean up a bit after change server settings/mods while hosting (#334) 2023-03-30 10:56:46 -07:00
res Add Icon to windows build (#96) 2022-05-19 16:33:17 -07:00
sound Add Extended Soundbank (#254) 2023-03-22 19:04:16 -04:00
src
text Allow course names/acts to be changed from Lua 2022-04-09 23:28:36 -07:00
textures
tools Add in a failsafe when extracting custom sound files 2023-04-01 03:15:41 -07:00
.clang-format
.clang-tidy
.gitattributes
.gitignore
CHANGES Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
Dockerfile
Doxyfile
Jenkinsfile
Makefile
Makefile.split
README.md
README_es_ES.md
README_pt_BR.md
README_zh_CN.md
SAVE_FORMAT.MD
asmdiff.jp.sh
assets.json
c2obj.py
charmap.txt
charmap_menu.txt
credits.txt
diff.py
diff_settings.py
dynos.mk
extract_assets.py
first-diff.py
format.sh
obj2c.py
pisetup.sh
rename_sym.sh
sm64.eu.sha1
sm64.jp.sha1
sm64.ld
sm64.sh.sha1
sm64.us.sha1
undefined_syms.txt
util.mk

README.md

sm64ex-coop

Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

How to Play

Instructions on how to play are available on the wiki.

Goal (accomplished)

Create a mod for the PC port where multiple people can play together online.

Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players interact with the same world at the same time.

Lua

sm64ex-coop is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation.

Contribution

If you want to make a PR to sm64ex-coop, join the Discord server and communicate with us about your PR. We work on new sm64ex-coop releases on a private repo and push all of our changes to the main repo once we've added everything, so if you contact us we can give you access to that repo where you can PR your changes there.

Discord

https://discord.gg/TJVKHS4