.github /ISSUE_TEMPLATE
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actors
Adjust waluigi_cap's compilation order
2022-01-15 20:43:49 -08:00
asm
merge refresh 10
2020-06-20 02:49:59 +03:00
assets
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autogen
Added network_get_player_text_color_string() to lua api
2022-02-03 19:05:59 -08:00
bin
Add in-game player list
2022-01-15 20:44:11 -08:00
build-windows-visual-studio
Rewrite of how lua hooks chat commands
2022-02-03 19:50:27 -08:00
data
Fix various bugs with spiny and lakitu
2022-01-14 20:06:26 -08:00
developer
Added on_player_connected/disconnected hooks
2022-02-02 19:33:36 -08:00
docs /lua
Added hook_on_sync_table_change() to Lua API
2022-02-04 00:15:14 -08:00
doxygen
yeet
2020-06-02 23:43:32 +03:00
enhancements
Make 60 fps patch apply in case people don't realize it is already merged
2020-09-07 11:07:28 -07:00
include
Changed autogeneration of Lua constants to pull directly from src
2022-02-03 00:43:17 -08:00
levels
Added Waluigi - model provided by Super Keeberghrh
2021-09-05 14:23:47 -07:00
lib
Added missing lua libs
2022-01-23 20:51:05 -08:00
misc
DJUI: Added controls menu
2021-06-27 15:54:10 -07:00
mods
Added seeker losing state to hide-and-seek mod
2022-02-04 00:15:28 -08:00
sound
Replace Shine's luigi voice pack with Andrat's
2021-08-31 23:17:07 -07:00
src
Fixed stack corruption in pause menu (Mac crash fix)
2022-02-04 00:21:18 -08:00
text
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textures
Added Waluigi - model provided by Super Keeberghrh
2021-09-05 14:23:47 -07:00
tools
Fix Mac + DISCORD_SDK compilation errors
2021-08-02 02:59:45 -07:00
.clang-format
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.clang-tidy
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.gitattributes
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.gitignore
More Lua improvements
2022-01-25 20:28:34 -08:00
CHANGES
Refresh 11
2020-07-05 14:15:43 +03:00
Dockerfile
merge refresh 10
2020-06-20 02:49:59 +03:00
Doxyfile
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Jenkinsfile
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Makefile
Reading headers from lua files
2022-01-27 23:53:58 -08:00
Makefile.split
Fixed home radius on many enemies, fixed draw distance bug
2022-01-14 16:33:22 -08:00
README.md
Updated README.md
2022-01-30 00:16:32 -08:00
README_es_ES.md
Update README_es_ES.md
2020-05-19 00:04:07 +01:00
README_pt_BR.md
Create README_pt_BR.md
2020-06-10 22:36:41 -03:00
README_zh_CN.md
Typo in extract_assets.py
2020-05-16 15:44:55 -03:00
SAVE_FORMAT.MD
Added appropriate flags for sound mode and cap level. Documentation has been updated.
2020-05-20 23:28:04 +09:00
asmdiff.jp.sh
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assets.json
merge refresh 10
2020-06-20 02:49:59 +03:00
c2obj.py
correct line endings
2020-05-16 07:36:28 +03:00
cgdb.exe.stackdump
Started adding networking
2020-08-01 20:22:24 -07:00
charmap.txt
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charmap_menu.txt
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diff.py
Refresh 10.1
2020-06-20 02:53:56 +03:00
diff_settings.py
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dx11.sh
Synchronize cannons as soon as they are unlocked
2020-08-31 23:49:51 -07:00
extract_assets.py
Refresh 10.1
2020-06-20 02:53:56 +03:00
first-diff.py
merge refresh 10
2020-06-20 02:49:59 +03:00
format.sh
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gdb.exe.stackdump
Synchronized purple switch
2020-08-07 19:37:19 -07:00
log.txt
Prevent walking through warp doors
2021-06-26 20:20:19 -07:00
obj2c.py
correct line endings
2020-05-16 07:36:28 +03:00
pisetup.sh
Update repo_url. Rename /sm64pi/sm64pc -> /sm64pc/sm64ex
2020-07-06 19:29:52 +02:00
rename_sym.sh
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sm64.eu.sha1
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sm64.jp.sha1
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sm64.ld
merge refresh 10
2020-06-20 02:49:59 +03:00
sm64.sh.sha1
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sm64.us.sha1
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undefined_syms.txt
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