24 KiB
⏪ Lua Functions
functions from smlua_obj_utils.h
get_temp_object_hitbox
Lua Example
local ObjectHitboxValue = get_temp_object_hitbox()
Parameters
- None
Returns
C Prototype
struct ObjectHitbox* get_temp_object_hitbox(void);
get_trajectory
Lua Example
local PointerValue = get_trajectory(name)
Parameters
Field | Type |
---|---|
name | string |
Returns
Pointer
<Trajectory
>
C Prototype
Trajectory* get_trajectory(const char* name);
obj_check_hitbox_overlap
Lua Example
local booleanValue = obj_check_hitbox_overlap(o1, o2)
Parameters
Field | Type |
---|---|
o1 | Object |
o2 | Object |
Returns
boolean
C Prototype
bool obj_check_hitbox_overlap(struct Object *o1, struct Object *o2);
obj_check_overlap_with_hitbox_params
Lua Example
local booleanValue = obj_check_overlap_with_hitbox_params(o, x, y, z, h, r, d)
Parameters
Field | Type |
---|---|
o | Object |
x | number |
y | number |
z | number |
h | number |
r | number |
d | number |
Returns
boolean
C Prototype
bool obj_check_overlap_with_hitbox_params(struct Object *o, f32 x, f32 y, f32 z, f32 h, f32 r, f32 d);
obj_count_objects_with_behavior_id
Lua Example
local integerValue = obj_count_objects_with_behavior_id(behaviorId)
Parameters
Field | Type |
---|---|
behaviorId | enum BehaviorId |
Returns
integer
C Prototype
s32 obj_count_objects_with_behavior_id(enum BehaviorId behaviorId);
obj_get_first
Lua Example
local ObjectValue = obj_get_first(objList)
Parameters
Field | Type |
---|---|
objList | enum ObjectList |
Returns
C Prototype
struct Object *obj_get_first(enum ObjectList objList);
obj_get_first_with_behavior_id
Lua Example
local ObjectValue = obj_get_first_with_behavior_id(behaviorId)
Parameters
Field | Type |
---|---|
behaviorId | enum BehaviorId |
Returns
C Prototype
struct Object *obj_get_first_with_behavior_id(enum BehaviorId behaviorId);
obj_get_first_with_behavior_id_and_field_f32
Lua Example
local ObjectValue = obj_get_first_with_behavior_id_and_field_f32(behaviorId, fieldIndex, value)
Parameters
Field | Type |
---|---|
behaviorId | enum BehaviorId |
fieldIndex | integer |
value | number |
Returns
C Prototype
struct Object *obj_get_first_with_behavior_id_and_field_f32(enum BehaviorId behaviorId, s32 fieldIndex, f32 value);
obj_get_first_with_behavior_id_and_field_s32
Lua Example
local ObjectValue = obj_get_first_with_behavior_id_and_field_s32(behaviorId, fieldIndex, value)
Parameters
Field | Type |
---|---|
behaviorId | enum BehaviorId |
fieldIndex | integer |
value | integer |
Returns
C Prototype
struct Object *obj_get_first_with_behavior_id_and_field_s32(enum BehaviorId behaviorId, s32 fieldIndex, s32 value);
obj_get_nearest_object_with_behavior_id
Lua Example
local ObjectValue = obj_get_nearest_object_with_behavior_id(o, behaviorId)
Parameters
Field | Type |
---|---|
o | Object |
behaviorId | enum BehaviorId |
Returns
C Prototype
struct Object *obj_get_nearest_object_with_behavior_id(struct Object *o, enum BehaviorId behaviorId);
obj_get_next
Lua Example
local ObjectValue = obj_get_next(o)
Parameters
Field | Type |
---|---|
o | Object |
Returns
C Prototype
struct Object *obj_get_next(struct Object *o);
obj_get_next_with_same_behavior_id
Lua Example
local ObjectValue = obj_get_next_with_same_behavior_id(o)
Parameters
Field | Type |
---|---|
o | Object |
Returns
C Prototype
struct Object *obj_get_next_with_same_behavior_id(struct Object *o);
obj_get_next_with_same_behavior_id_and_field_f32
Lua Example
local ObjectValue = obj_get_next_with_same_behavior_id_and_field_f32(o, fieldIndex, value)
Parameters
Field | Type |
---|---|
o | Object |
fieldIndex | integer |
value | number |
Returns
C Prototype
struct Object *obj_get_next_with_same_behavior_id_and_field_f32(struct Object *o, s32 fieldIndex, f32 value);
obj_get_next_with_same_behavior_id_and_field_s32
Lua Example
local ObjectValue = obj_get_next_with_same_behavior_id_and_field_s32(o, fieldIndex, value)
Parameters
Field | Type |
---|---|
o | Object |
fieldIndex | integer |
value | integer |
Returns
C Prototype
struct Object *obj_get_next_with_same_behavior_id_and_field_s32(struct Object *o, s32 fieldIndex, s32 value);
obj_get_temp_spawn_particles_info
Lua Example
local SpawnParticlesInfoValue = obj_get_temp_spawn_particles_info(modelId)
Parameters
Field | Type |
---|---|
modelId | enum ModelExtendedId |
Returns
C Prototype
struct SpawnParticlesInfo* obj_get_temp_spawn_particles_info(enum ModelExtendedId modelId);
obj_has_behavior_id
Lua Example
local integerValue = obj_has_behavior_id(o, behaviorId)
Parameters
Field | Type |
---|---|
o | Object |
behaviorId | enum BehaviorId |
Returns
integer
C Prototype
s32 obj_has_behavior_id(struct Object *o, enum BehaviorId behaviorId);
obj_has_model_extended
Lua Example
local integerValue = obj_has_model_extended(o, modelId)
Parameters
Field | Type |
---|---|
o | Object |
modelId | enum ModelExtendedId |
Returns
integer
C Prototype
s32 obj_has_model_extended(struct Object *o, enum ModelExtendedId modelId);
obj_is_attackable
Lua Example
local booleanValue = obj_is_attackable(o)
Parameters
Field | Type |
---|---|
o | Object |
Returns
boolean
C Prototype
bool obj_is_attackable(struct Object *o);
obj_is_breakable_object
Lua Example
local booleanValue = obj_is_breakable_object(o)
Parameters
Field | Type |
---|---|
o | Object |
Returns
boolean
C Prototype
bool obj_is_breakable_object(struct Object *o);
obj_is_bully
Lua Example
local booleanValue = obj_is_bully(o)
Parameters
Field | Type |
---|---|
o | Object |
Returns
boolean
C Prototype
bool obj_is_bully(struct Object *o);
obj_is_coin
Lua Example
local booleanValue = obj_is_coin(o)
Parameters
Field | Type |
---|---|
o | Object |
Returns
boolean
C Prototype
bool obj_is_coin(struct Object *o);
obj_is_exclamation_box
Lua Example
local booleanValue = obj_is_exclamation_box(o)
Parameters
Field | Type |
---|---|
o | Object |
Returns
boolean
C Prototype
bool obj_is_exclamation_box(struct Object *o);
obj_is_grabbable
Lua Example
local booleanValue = obj_is_grabbable(o)
Parameters
Field | Type |
---|---|
o | Object |
Returns
boolean
C Prototype
bool obj_is_grabbable(struct Object *o) ;
obj_is_mushroom_1up
Lua Example
local booleanValue = obj_is_mushroom_1up(o)
Parameters
Field | Type |
---|---|
o | Object |
Returns
boolean
C Prototype
bool obj_is_mushroom_1up(struct Object *o);
obj_is_secret
Lua Example
local booleanValue = obj_is_secret(o)
Parameters
Field | Type |
---|---|
o | Object |
Returns
boolean
C Prototype
bool obj_is_secret(struct Object *o);
obj_is_valid_for_interaction
Lua Example
local booleanValue = obj_is_valid_for_interaction(o)
Parameters
Field | Type |
---|---|
o | Object |
Returns
boolean
C Prototype
bool obj_is_valid_for_interaction(struct Object *o);
obj_move_xyz
Lua Example
obj_move_xyz(o, dx, dy, dz)
Parameters
Field | Type |
---|---|
o | Object |
dx | number |
dy | number |
dz | number |
Returns
- None
C Prototype
void obj_move_xyz(struct Object *o, f32 dx, f32 dy, f32 dz);
obj_set_model_extended
Lua Example
obj_set_model_extended(o, modelId)
Parameters
Field | Type |
---|---|
o | Object |
modelId | enum ModelExtendedId |
Returns
- None
C Prototype
void obj_set_model_extended(struct Object *o, enum ModelExtendedId modelId);
obj_set_vel
Lua Example
obj_set_vel(o, vx, vy, vz)
Parameters
Field | Type |
---|---|
o | Object |
vx | number |
vy | number |
vz | number |
Returns
- None
C Prototype
void obj_set_vel(struct Object *o, f32 vx, f32 vy, f32 vz);
spawn_non_sync_object
Lua Example
local ObjectValue = spawn_non_sync_object(behaviorId, modelId, x, y, z, objSetupFunction)
Parameters
Field | Type |
---|---|
behaviorId | enum BehaviorId |
modelId | enum ModelExtendedId |
x | number |
y | number |
z | number |
objSetupFunction | Lua Function () |
Returns
C Prototype
struct Object* spawn_non_sync_object(enum BehaviorId behaviorId, enum ModelExtendedId modelId, f32 x, f32 y, f32 z, LuaFunction objSetupFunction);
spawn_sync_object
Lua Example
local ObjectValue = spawn_sync_object(behaviorId, modelId, x, y, z, objSetupFunction)
Parameters
Field | Type |
---|---|
behaviorId | enum BehaviorId |
modelId | enum ModelExtendedId |
x | number |
y | number |
z | number |
objSetupFunction | Lua Function () |
Returns
C Prototype
struct Object* spawn_sync_object(enum BehaviorId behaviorId, enum ModelExtendedId modelId, f32 x, f32 y, f32 z, LuaFunction objSetupFunction);
functions from smlua_text_utils.h
smlua_text_utils_castle_secret_stars_replace
Lua Example
smlua_text_utils_castle_secret_stars_replace(name)
Parameters
Field | Type |
---|---|
name | string |
Returns
- None
C Prototype
void smlua_text_utils_castle_secret_stars_replace(const char* name);
smlua_text_utils_course_acts_replace
Lua Example
smlua_text_utils_course_acts_replace(courseNum, courseName, act1, act2, act3, act4, act5, act6)
Parameters
Field | Type |
---|---|
courseNum | integer |
courseName | string |
act1 | string |
act2 | string |
act3 | string |
act4 | string |
act5 | string |
act6 | string |
Returns
- None
C Prototype
void smlua_text_utils_course_acts_replace(s16 courseNum, const char* courseName, const char* act1, const char* act2, const char* act3, const char* act4, const char* act5, const char* act6);
smlua_text_utils_dialog_replace
Lua Example
smlua_text_utils_dialog_replace(dialogId, unused, linesPerBox, leftOffset, width, str)
Parameters
Field | Type |
---|---|
dialogId | enum DialogId |
unused | integer |
linesPerBox | integer |
leftOffset | integer |
width | integer |
str | string |
Returns
- None
C Prototype
void smlua_text_utils_dialog_replace(enum DialogId dialogId, u32 unused, s8 linesPerBox, s16 leftOffset, s16 width, const char* str);
smlua_text_utils_extra_text_replace
Lua Example
smlua_text_utils_extra_text_replace(index, text)
Parameters
Field | Type |
---|---|
index | integer |
text | string |
Returns
- None
C Prototype
void smlua_text_utils_extra_text_replace(s16 index, const char* text);
smlua_text_utils_reset_all
Lua Example
smlua_text_utils_reset_all()
Parameters
- None
Returns
- None
C Prototype
void smlua_text_utils_reset_all(void);
smlua_text_utils_secret_star_replace
Lua Example
smlua_text_utils_secret_star_replace(courseNum, courseName)
Parameters
Field | Type |
---|---|
courseNum | integer |
courseName | string |
Returns
- None
C Prototype
void smlua_text_utils_secret_star_replace(s16 courseNum, const char* courseName);
functions from sound_init.h
disable_background_sound
Lua Example
disable_background_sound()
Parameters
- None
Returns
- None
C Prototype
void disable_background_sound(void);
enable_background_sound
Lua Example
enable_background_sound()
Parameters
- None
Returns
- None
C Prototype
void enable_background_sound(void);
fadeout_cap_music
Lua Example
fadeout_cap_music()
Parameters
- None
Returns
- None
C Prototype
void fadeout_cap_music(void);
fadeout_level_music
Lua Example
fadeout_level_music(fadeTimer)
Parameters
Field | Type |
---|---|
fadeTimer | integer |
Returns
- None
C Prototype
void fadeout_level_music(s16 fadeTimer);
fadeout_music
Lua Example
fadeout_music(fadeOutTime)
Parameters
Field | Type |
---|---|
fadeOutTime | integer |
Returns
- None
C Prototype
void fadeout_music(s16 fadeOutTime);
lower_background_noise
Lua Example
lower_background_noise(a)
Parameters
Field | Type |
---|---|
a | integer |
Returns
- None
C Prototype
void lower_background_noise(s32 a);
play_cap_music
Lua Example
play_cap_music(seqArgs)
Parameters
Field | Type |
---|---|
seqArgs | integer |
Returns
- None
C Prototype
void play_cap_music(u16 seqArgs);
play_cutscene_music
Lua Example
play_cutscene_music(seqArgs)
Parameters
Field | Type |
---|---|
seqArgs | integer |
Returns
- None
C Prototype
void play_cutscene_music(u16 seqArgs);
play_infinite_stairs_music
Lua Example
play_infinite_stairs_music()
Parameters
- None
Returns
- None
C Prototype
void play_infinite_stairs_music(void);
play_menu_sounds
Lua Example
play_menu_sounds(soundMenuFlags)
Parameters
Field | Type |
---|---|
soundMenuFlags | integer |
Returns
- None
C Prototype
void play_menu_sounds(s16 soundMenuFlags);
play_painting_eject_sound
Lua Example
play_painting_eject_sound()
Parameters
- None
Returns
- None
C Prototype
void play_painting_eject_sound(void);
play_shell_music
Lua Example
play_shell_music()
Parameters
- None
Returns
- None
C Prototype
void play_shell_music(void);
raise_background_noise
Lua Example
raise_background_noise(a)
Parameters
Field | Type |
---|---|
a | integer |
Returns
- None
C Prototype
void raise_background_noise(s32 a);
reset_volume
Lua Example
reset_volume()
Parameters
- None
Returns
- None
C Prototype
void reset_volume(void);
set_background_music
Lua Example
set_background_music(a, seqArgs, fadeTimer)
Parameters
Field | Type |
---|---|
a | integer |
seqArgs | integer |
fadeTimer | integer |
Returns
- None
C Prototype
void set_background_music(u16 a, u16 seqArgs, s16 fadeTimer);
stop_cap_music
Lua Example
stop_cap_music()
Parameters
- None
Returns
- None
C Prototype
void stop_cap_music(void);
stop_shell_music
Lua Example
stop_shell_music()
Parameters
- None
Returns
- None
C Prototype
void stop_shell_music(void);
functions from spawn_sound.c
calc_dist_to_volume_range_1
Lua Example
local integerValue = calc_dist_to_volume_range_1(distance)
Parameters
Field | Type |
---|---|
distance | number |
Returns
integer
C Prototype
s32 calc_dist_to_volume_range_1(f32 distance);
calc_dist_to_volume_range_2
Lua Example
local integerValue = calc_dist_to_volume_range_2(distance)
Parameters
Field | Type |
---|---|
distance | number |
Returns
integer
C Prototype
s32 calc_dist_to_volume_range_2(f32 distance);
cur_obj_play_sound_1
Lua Example
cur_obj_play_sound_1(soundMagic)
Parameters
Field | Type |
---|---|
soundMagic | integer |
Returns
- None
C Prototype
void cur_obj_play_sound_1(s32 soundMagic);
cur_obj_play_sound_2
Lua Example
cur_obj_play_sound_2(soundMagic)
Parameters
Field | Type |
---|---|
soundMagic | integer |
Returns
- None
C Prototype
void cur_obj_play_sound_2(s32 soundMagic);
exec_anim_sound_state
Lua Example
exec_anim_sound_state(soundStates)
Parameters
Field | Type |
---|---|
soundStates | SoundState |
Returns
- None
C Prototype
void exec_anim_sound_state(struct SoundState *soundStates);
functions from surface_collision.h
find_ceil_height
Lua Example
local numberValue = find_ceil_height(x, y, z)
Parameters
Field | Type |
---|---|
x | number |
y | number |
z | number |
Returns
number
C Prototype
f32 find_ceil_height(f32 x, f32 y, f32 z);
find_floor_height
Lua Example
local numberValue = find_floor_height(x, y, z)
Parameters
Field | Type |
---|---|
x | number |
y | number |
z | number |
Returns
number
C Prototype
f32 find_floor_height(f32 x, f32 y, f32 z);
find_poison_gas_level
Lua Example
local numberValue = find_poison_gas_level(x, z)
Parameters
Field | Type |
---|---|
x | number |
z | number |
Returns
number
C Prototype
f32 find_poison_gas_level(f32 x, f32 z);
find_wall_collisions
Lua Example
local integerValue = find_wall_collisions(colData)
Parameters
Field | Type |
---|---|
colData | WallCollisionData |
Returns
integer
C Prototype
s32 find_wall_collisions(struct WallCollisionData *colData);
find_water_level
Lua Example
local numberValue = find_water_level(x, z)
Parameters
Field | Type |
---|---|
x | number |
z | number |
Returns
number
C Prototype
f32 find_water_level(f32 x, f32 z);
functions from surface_load.h
alloc_surface_pools
Lua Example
alloc_surface_pools()
Parameters
- None
Returns
- None
C Prototype
void alloc_surface_pools(void);
clear_dynamic_surfaces
Lua Example
clear_dynamic_surfaces()
Parameters
- None
Returns
- None
C Prototype
void clear_dynamic_surfaces(void);
get_area_terrain_size
Lua Example
local integerValue = get_area_terrain_size(data)
Parameters
Field | Type |
---|---|
data | Pointer <integer > |
Returns
integer
C Prototype
u32 get_area_terrain_size(s16 *data);
load_area_terrain
Lua Example
load_area_terrain(index, data, surfaceRooms, macroObjects)
Parameters
Field | Type |
---|---|
index | integer |
data | Pointer <integer > |
surfaceRooms | Pointer <integer > |
macroObjects | Pointer <integer > |
Returns
- None
C Prototype
void load_area_terrain(s16 index, s16 *data, s8 *surfaceRooms, s16 *macroObjects);
load_object_collision_model
Lua Example
load_object_collision_model()
Parameters
- None
Returns
- None
C Prototype
void load_object_collision_model(void);