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Isaac0-dev f07f5e5433 custom level fixes and fixes from other pr (#483)
clean up custom level code
    fixed a bug where custom level course numbers weren't used by dynos warps
    removed a bunch of unused dynos code
    fix demos triggering incorrectly
    allowed the right Ctrl key to be used when opening the in game console
    fixed a softlock that was possible to experience when talking to the snowman in CCM
    fixed the bug where you can permanently lose your cap (bug created by my own PR from beta 32)
    fix the moderator feature I made a while back; I am amazed it even worked at all before
    fixed dynos warp initial actions being skipped (read ec8aabc for explanation)
    completely changed the way star names and course names work
2023-10-27 16:42:27 -07:00
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actors Waluigi model update (#435) 2023-07-04 16:24:20 -07:00
assets Keep animations in-bounds 2023-05-18 12:42:18 -07:00
autogen custom level fixes and fixes from other pr (#483) 2023-10-27 16:42:27 -07:00
bin Fixing up the glyphs and changing some things (#479) 2023-10-20 18:19:21 +02:00
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include Eyerok can now get attacked by remote players 2023-10-27 01:03:20 -07:00
lang Playerlist Improvements and Username Character Limit Increase (#476) 2023-10-20 18:16:49 +02:00
levels Keep animations in-bounds 2023-05-18 12:42:18 -07:00
lib Reduced Lua GC pressure by a lot, reuse cobjects/pointers 2023-06-24 23:43:03 -07:00
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mods Allow extended moveset to be fully disabled and improved performance (#461) 2023-08-27 20:18:08 +02:00
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src custom level fixes and fixes from other pr (#483) 2023-10-27 16:42:27 -07:00
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README.md

sm64ex-coop

Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

How to Play

Instructions on how to play are available on the wiki.

Goal (accomplished)

Create a mod for the PC port where multiple people can play together online.

Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players interact with the same world at the same time.

Lua

sm64ex-coop is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation.

Contribution

If you want to make a PR to sm64ex-coop, join the Discord server and communicate with us about your PR. We work on new sm64ex-coop releases on a private repo and push all of our changes to the main repo once we've added everything, so if you contact us we can give you access to that repo where you can PR your changes there.

Discord

https://discord.gg/TJVKHS4