2024-03-23 21:11:30 +01:00
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#include "pc/rom_assets.h"
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2019-11-03 20:36:27 +01:00
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// 0x0800AC18
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2024-03-23 21:11:30 +01:00
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ROM_ASSET_LOAD_ANIM(chuckya_seg8_animvalue_0800AC18, 0x001f2200, 59076, 0x0000ac18, 476);
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2019-11-03 20:36:27 +01:00
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// 0x0800ADF4
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2024-03-23 21:11:30 +01:00
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ROM_ASSET_LOAD_ANIM(chuckya_seg8_animindex_0800ADF4, 0x001f2200, 59076, 0x0000adf4, 372);
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2019-11-03 20:36:27 +01:00
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// 0x0800AF68
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static const struct Animation chuckya_seg8_anim_0800AF68 = {
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0,
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0,
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0,
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0,
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0x12,
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ANIMINDEX_NUMPARTS(chuckya_seg8_animindex_0800ADF4),
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chuckya_seg8_animvalue_0800AC18,
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chuckya_seg8_animindex_0800ADF4,
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0,
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2023-05-18 21:42:18 +02:00
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ANIM_FIELD_LENGTH(chuckya_seg8_animvalue_0800AC18),
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ANIM_FIELD_LENGTH(chuckya_seg8_animindex_0800ADF4),
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2019-11-03 20:36:27 +01:00
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};
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