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[NOTIF]
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CONNECTED = "@ se ha conectado"
DISCONNECTED = "@ se ha desconectado"
LEFT_THIS_LEVEL = "@ ha salido del nivel"
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ENTERED_THIS_LEVEL = "@ se ha unido a tu nivel"
ENTERED = "@ ha entrado a \n#"
SERVER_CLOSED = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ El servidor ha sido cerrado."
2023-04-01 06:10:53 +02:00
DISCORD_ERROR = "Discord ha lanzado un error.\nPara solucionarlo, intenta: \n1. Cerrar el juego.\n2. Reiniciar Discord.\n3. Iniciar el juego."
2023-11-15 03:49:41 +01:00
DISCORD_DETECT = "\\#ffa0a0\\Error:\\#dcdcdc\\ No se ha podido detectar Discord.\n\\#a0a0a0\\Prueba a cerrar el juego, reiniciar Discord, e iniciar el juego otra vez."
DISCONNECT_FULL = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ La partida está llena"
DISCONNECT_KICK = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ has sido\nexpulsado del servidor"
DISCONNECT_BAN = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ has sido\nbaneado del servidor"
DISCONNECT_REJOIN = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ Uniéndose de nuevo..."
DISCONNECT_CLOSED = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ El anfitrión ha cerrado el servidor"
DISCONNECT_BIG_MOD = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ El servidor tenía\nun mod demasiado grande"
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DIED = "@ ha muerto."
DEBUG_FLY = "@ Está en estado de vuelo libre debug."
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IMPORT_MOD_SUCCESS = "El mod \\#dcdcdc\\'@'\\#a0ffa0\\\nha sido importado con éxito."
IMPORT_DYNOS_SUCCESS = "El pack de DynOS \\#dcdcdc\\'@'\\#a0ffa0\\\nha sido importado con éxito."
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IMPORT_PALETTE_SUCCESS = "\\#a0ffa0\\Ajuste preestablecido de paleta importado\n\\#dcdcdc\\'@'"
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IMPORT_FAIL = "\n\\#ffa0a0\\Error al importar el archivo. \\#dcdcdc\\\n'@'"
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IMPORT_FAIL_INGAME = "\\#ffa0a0\\No se pueden importar archivos\nen medio de una partida."
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COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\¡No se ha podido conectar a CoopNet!"
COOPNET_DISCONNECTED = "\\#ffa0a0\\¡Se ha perdido la conexión a CoopNet!"
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LOBBY_NOT_FOUND = "\\#ffa0a0\\¡La partida ya no existe!"
LOBBY_JOIN_FAILED = "\\#ffa0a0\\¡Error al unirse a la partida!"
LOBBY_PASSWORD_INCORRECT = "\\#ffa0a0\\¡Contraseña de partida incorrecta!"
COOPNET_VERSION = "\\#ffa0a0\\Tu versión ya no es compatible con CoopNet. ¡Actualiza el juego!"
PEER_FAILED = "\\#ffa0a0\\Error al conectarse al jugador '@'"
UNKNOWN = "desconocido"
LOBBY_HOST = "la partida del anfitrión"
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UPDATE_AVAILABLE = "¡Nueva actualización!"
LATEST_VERSION = "Última versión"
YOUR_VERSION = "Su versión"
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[CHAT]
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KICKING = "¡'@' ha sido expulsado!"
BANNING = "¡'@' ha sido baneado!"
SERVER_ONLY = "Solo el anfitrión puede usar este comando."
PERM_BANNING = "¡'@' ha sido baneado permanentemente!"
ADD_MODERATOR = "¡'@' ahora es un moderador!"
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PLAYERS = "Jugadores"
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NO_PERMS = "No tienes permiso para usar este comando."
PLAYER_NOT_FOUND = "No se ha podido encontrar al jugador."
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NAMETAGS_MISSING_PARAMETERS = "Parámetros faltantes: [OPCIÓN]"
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SELF_KICK = "No te puedes expulsar a tí mismo."
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SELF_BAN = "No te puedes banear a tí mismo."
SELF_MOD = "No puedes hacerte moderador a tí mismo."
KICK_CONFIRM = "¿Seguro que quieres expulsar a '@'?\nEscribe '\\#a0ffa0\\/confirm\\#fff982\\' para expulsar."
BAN_CONFIRM = "¿Seguro que quieres banear a '@'?\nEscribe '\\#a0ffa0\\/confirm\\#fff982\\' para banear."
PERM_BAN_CONFIRM = "¿Seguro que quieres banear permanentemente a '@'?\nEscribe '\\#a0ffa0\\/confirm\\#fff982\\' para banear."
MOD_CONFIRM = "¿Seguro que quieres hacer moderador a '@'?\nEscribe '\\#a0ffa0\\/confirm\\#fff982\\'."
PLAYERS_DESC = "/players - Muestra la lista de todos los jugadores y sus IDs."
KICK_DESC = "/kick [NAME|ID] - Expulsa al jugador de la partida actual."
BAN_DESC = "/ban [NAME|ID] - Banea al jugador de la partida actual."
PERM_BAN_DESC = "/permban [NAME|ID] - Banea al jugador de todas tus partidas."
MOD_DESC = "/moderator [NAME|ID] - Permite a un jugador usar comandos como /kick, /ban o /permban de cualquier partida que crees."
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NAMETAGS_DESC = "/nametags [show-tag|show-health] - Cambia si ves tu propia etiqueta y si ves la salud"
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UNRECOGNIZED = "Comando desconocido."
MOD_GRANTED = "\\#fff982\\Ahora eres un moderador."
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2023-04-01 00:18:19 +02:00
[MENU]
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BACK = "Volver"
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CANCEL = "Cancelar"
NO = "No"
YES = "Sí"
[CAMERA]
CAMERA = "CÁMARA"
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FREE_CAMERA = "Cámara libre"
ANALOG_CAMERA = "Cámara analógica"
MOUSE_LOOK = "Movimiento con mouse"
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INVERT_X = "Invertir eje X"
INVERT_Y = "Invertir eje Y"
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X_SENSITIVITY = "Sensibilidad eje X"
Y_SENSITIVITY = "Sensibilidad eje Y"
AGGRESSION = "Agresión"
PAN_LEVEL = "Nivel de seguimiento"
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DECELERATION = "Deceleración"
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[CONTROLS]
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CONTROLS = "CONTROLES"
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N64_BINDS = "Botones de N64"
EXTRA_BINDS = "Botones Adicionales"
2023-04-01 08:26:00 +02:00
BACKGROUND_GAMEPAD = "Mando en segundo plano"
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DISABLE_GAMEPADS = "Desactivar gamepads"
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GAMEPAD = "Mando"
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DEADZONE = "Zona muerta"
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RUMBLE_STRENGTH = "Intensidad de vibración"
2023-04-01 00:18:19 +02:00
2023-04-01 06:10:53 +02:00
CHAT = "Chat"
2023-04-01 00:18:19 +02:00
PLAYERS = "Jugadores"
2023-04-02 02:03:25 +02:00
D_UP = "Cruz Arriba"
D_DOWN = "Cruz Abajo"
D_LEFT = "Cruz Izquierda"
D_RIGHT = "Cruz Derecha"
2023-04-01 00:18:19 +02:00
X = "X"
Y = "Y"
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CONSOLE = "Consola"
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PREV = "Pagina Ant."
NEXT = "Sig. Página"
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DISCONNECT = "Desconectar"
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UP = "Arriba"
DOWN = "Abajo"
LEFT = "Izquierda"
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RIGHT = "Derecha"
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A = "A"
B = "B"
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START = "Start"
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L = "L"
R = "R"
Z = "Z"
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C_UP = "C Arriba"
C_DOWN = "C Abajo"
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C_LEFT = "C Izquierda"
C_RIGHT = "C Derecha"
[DISPLAY]
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DISPLAY = "PANTALLA"
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FULLSCREEN = "Pantalla completa"
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FORCE_4BY3 = "Forzar 4:3"
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PRELOAD_TEXTURES = "Precargar texturas"
VSYNC = "Sincronización vertical"
2023-04-01 06:10:53 +02:00
UNCAPPED_FRAMERATE = "FPS sin límite"
FRAME_LIMIT = "Límite de FPS"
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FAST = "Rápida"
ACCURATE = "Precisa"
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INTERPOLATION = "Interpolación"
NEAREST = "Más cercano"
LINEAR = "Lineal"
2023-04-01 06:10:53 +02:00
TRIPOINT = "Tri-punto"
FILTERING = "Filtrado"
2023-04-01 00:18:19 +02:00
D0P5X = "0.5x"
D1X = "1x"
D1P5X = "1.5x"
D3X = "3x"
D10X = "10x"
D100X = "100x"
2023-04-11 06:34:37 +02:00
DRAW_DISTANCE = "Distancia de dibujado"
DYNOS_PACKS = "Packs de DynOS"
2023-04-26 05:27:05 +02:00
ANTIALIASING = "Anti-aliasing"
2023-04-26 07:50:05 +02:00
OFF = "Desactivado"
MUST_RESTART = "Tienes que reiniciar el juego para que algunos cambios surtan efecto."
2023-11-26 06:29:59 +01:00
SHOW_FPS = "Mostrar FPS"
2023-04-01 00:18:19 +02:00
2023-10-30 06:03:36 +01:00
[DJUI_THEMES]
DJUI_THEME = "Tema de DJUI"
2023-11-23 05:25:33 +01:00
DJUI_SCALE = "Tamaño de DJUI"
2024-03-19 02:16:58 +01:00
DJUI_FONT = "Fuente DJUI"
2023-11-26 06:29:59 +01:00
AUTO = "Automático"
2023-11-23 00:45:21 +01:00
CENTER = "Centrar"
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FONT_NORMAL = "Normal"
FONT_ALIASED = "Alias"
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LIGHT_THEME = "Claro"
DARK_THEME = "Oscuro"
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MARIO_THEME = "Mario"
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ODYSSEY_THEME = "Odyssey"
2023-11-13 18:16:49 +01:00
FILE_SELECT_THEME = "Selección de archivo"
2023-10-30 06:03:36 +01:00
2023-04-01 00:18:19 +02:00
[DYNOS]
DYNOS = "DYNOS"
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LOCAL_PLAYER_MODEL_ONLY = "Solo modelo de jugador local"
2023-04-01 00:18:19 +02:00
[HOST_MESSAGE]
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INFO_TITLE = "INFO"
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WARN_DISCORD = "Invita a amigos haciendo click derecho en su nombre en Discord y seleccionando\n'\\#d0d0ff\\Invitar a unirse\\#dcdcdc\\'.\n\nPuedes invitar en canales de un servidor también presionando el botón \\#d0d0ff\\+\\#dcdcdc\\ al lado del cuadro de texto del chat.\n\nEl estado de Actividad Actual \\#ffa0a0\\debe estar\\#dcdcdc\\ activado en tus ajustes de Discord.\n\nEstar invisible \\#ffa0a0\\te prevendrá\\#dcdcdc\\ de crear invitaciones."
WARN_DISCORD2 = "\\#ffa0a0\\Error:\\#dcdcdc\\ No se ha detectado Discord.\n\n\\#a0a0a0\\Prueba a cerrar el juego,\nreiniciar Discord,\ny abrir el juego de nuevo."
Update sockets and structs for full IPv6 support (#198)
* Initial IPv6 support
The address struct was changed to use sockaddr_in6 instead of sockaddr_in. Resolving domains also uses getaddrinfo() instead of the deprecated gethostbyname(), and if the returned address is IPv4, transform it to an IPv6-mapped address to make it work with the AF_INET6 socket.
* Direct Connection input box behaviour change
This makes the Direct Connection input box accept all types of addresses. IPv4, IPv6 and hostnames are now supported. Direct IPv6 addresses must be enclosed in square brackets [IPv6]:port to be able to separate IP from port, otherwise it will be treated as an IPv4 address or hostname.
* sanity checks
This fixes a weird error while reconnecting when using direct IPv6 addresses. getaddrinfo() doesn't like square brackets on the host IP, so remove those when found.
This commit also fixes a problem where gGetHostName wasn't being properly set when connecting through a hostname.
* cleanup and bugfix
Small code cleanup removing some debugging comments. This also fixes a bug where initializing the game without the --join argument (which initializes network as NT_NONE) was still calling a piece of code where it was resolving a domain and copying an empty gGetHostName to configJoinIp, which made coop_join_ip be cleared on the config file.
* fix rare cases of binding errors
Due to some options in the sockaddr_in6 struct that doesn't need to be set, rare cases can happen that there will be some random data that will interfere with such values. This made binding randomly or persistently fail. This commit makes that before binding, make sure to fill the entire struct with 0 before setting it up.
* Translations for WARN_SOCKET
This provides translations for the new text when hosting a server. I cannot guarantee the accuracy of the translations, except English, Portuguese and German, where it was written by native speakers.
* Update socket_windows.c
yeah right. resolving conflicts and stuff.
2024-09-01 18:48:24 +02:00
WARN_SOCKET = "Asegúrate de que tu firewall esté configurado correctamente.\nLas conexiones directas \\#ffa0a0\\requieren que\\#dcdcdc\\ configures el reenvío de puertos en tu router para aceptar conexiones entrantes IPv4.\n\nReenvía el puerto '\\#d0d0ff\\%d\\#dcdcdc\\' para UDP. IPv6 también es suportado."
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HOST = "Crear"
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[HOST_MODS]
ROMHACKS = "ROMHACKS"
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MODS = "MODS"
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WARNING = "\\#ffffa0\\Advertencia:\\#dcdcdc\\ Tienes 10 o más mods activados, por favor desactiva algunos para prevenir inestabilidad o lag."
2023-04-01 00:18:19 +02:00
[HOST_SAVE]
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SAVE_TITLE = "RANURAS DE\nGUARDADO"
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ERASE_TITLE = "BORRAR"
2023-04-01 06:10:53 +02:00
CONFIRM = "¿Seguro que quieres borrar esta partida?"
ERASE = "Borrar"
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EDIT = "Editar"
EDIT_TITLE = "EDITAR"
EDIT_NAME = "Editar nombre del archivo guardado @:"
2023-04-01 00:18:19 +02:00
[HOST_SETTINGS]
SETTINGS = "AJUSTES"
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NONSOLID = "No Sólida"
SOLID = "Sólida"
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FRIENDLY_FIRE = "Fuego Amigo"
PLAYER_INTERACTION = "Interacción entre jugadores"
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WEAK = "Poca"
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NORMAL = "Normal"
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TOO_MUCH = "Demasiada"
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KNOCKBACK_STRENGTH = "Fuerza de retroceso"
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LEAVE_LEVEL = "Salir del nivel"
STAY_IN_LEVEL = "Seguir en el nivel"
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NONSTOP = "Sin parar"
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ON_STAR_COLLECTION = "Al conseguir una estrella"
SKIP_INTRO_CUTSCENE = "Saltar cinemática de introducción"
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ENABLE_CHEATS = "Habilitar trucos"
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BUBBLE_ON_DEATH = "Burbuja al morir"
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NAMETAGS = "Etiquetas de nombre"
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BOUNCY_BOUNDS_ON_CAP = "Encendido (Limitado)"
BOUNCY_BOUNDS_ON = "Encendido"
BOUNCY_BOUNDS_OFF = "Apagado"
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BOUNCY_LEVEL_BOUNDS = "Límites de Nivel Rebote"
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AMOUNT_OF_PLAYERS = "Número de jugadores"
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PAUSE_ANYWHERE = "Pausa en cualquier lugar"
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[HOST]
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SERVER_TITLE = "PARTIDA"
HOST_TITLE = "CREAR"
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DISCORD = "Discord"
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COOPNET = "CoopNet"
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DIRECT_CONNECTION = "Conexión Directa"
NETWORK_SYSTEM = "Modo de conexión"
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PORT = "Puerto"
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PASSWORD = "Contraseña"
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SAVE_SLOT = "Ranuras"
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SETTINGS = "Ajustes"
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MODS = "Mods y modos de juego"
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ROMHACKS = "Rom-Hacks"
APPLY = "Aplicar"
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HOST = "Crear"
2023-04-01 00:18:19 +02:00
[JOIN_MESSAGE]
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JOINING = "UNIÉNDOSE"
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[JOIN]
JOIN_TITLE = "UNIRSE"
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JOIN_DISCORD = "Para unirte a un lobby en \\#d0d0ff\\Discord\\#dcdcdc\\:\n\nMantén el juego abierto y acepta la invitación.\n\nSi la invitación dice que la partida ha terminado, haz click en el nombre de la persona que te ha invitado para\nrecargarla."
JOIN_SOCKET = "Introduce la IP y el puerto de la \\#d0d0ff\\conexión directa\\#dcdcdc\\:"
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JOIN = "Unirse"
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PUBLIC_LOBBIES = "Salas Públicas"
PRIVATE_LOBBIES = "Salas Privadas"
DIRECT = "Conexión Directa"
2023-04-01 00:18:19 +02:00
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[RULES]
RULES_TITLE = "REGLAS"
RULE_1 = "1. Debes tener 13 años o más."
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RULE_2 = "2. No discursos de odio, insultos o cualquier clase de lenguaje ofensivo."
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RULE_3 = "3. No uses ninguna versión modificada."
RULE_4 = "4. No alojar mods inéditos sin el permiso del autor original."
2024-06-28 00:33:40 +02:00
RULE_5 = "5. No toleraremos ninguna clase de contenido explícito."
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SUBJECT_TO_CHANGE = "Estas reglas están sujetas a cambios en futuras actualizaciones."
NOTICE = "Al conectarte a CoopNet, aceptas a cumplir estas normas mientras juegas en partidas públicas."
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RULES = "Reglas"
2024-06-21 18:31:47 +02:00
2023-04-01 00:18:19 +02:00
[MAIN]
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QUIT_TITLE = "SALIR"
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QUIT_CONFIRM = "¿Seguro que quieres salir?"
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HOST = "Crear"
2023-04-01 00:18:19 +02:00
JOIN = "Unirse"
OPTIONS = "Opciones"
2023-04-01 06:10:53 +02:00
QUIT = "Salir"
2023-04-01 00:18:19 +02:00
[MENU_OPTIONS]
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MENU_TITLE = "MENÚ"
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LEVEL = "Nivel"
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STAFF_ROLL = "Créditos Finales"
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MUSIC = "Música"
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RANDOM_STAGE = "Nivel aleatorio"
PLAY_VANILLA_DEMOS = "Demos originales"
2023-04-01 00:18:19 +02:00
[MISC]
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DEBUG_TITLE = "DEPURACIÓN"
FIXED_COLLISIONS = "Colisiones Arregladas"
2023-04-01 00:18:19 +02:00
LUA_PROFILER = "Perfilador de Lua"
2023-05-01 02:39:45 +02:00
CTX_PROFILER = "Perfilador de Ctx"
2023-04-01 06:10:53 +02:00
DEBUG_PRINT = "Mensajes de Depuración"
DEBUG_INFO = "Información de Depuración"
DEBUG_ERRORS = "Errores de Depuración"
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MISC_TITLE = "OTROS"
PAUSE_IN_SINGLEPLAYER = "Pausa en modo de un jugador"
DISABLE_POPUPS = "Deshabilitar mensajes emergentes"
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USE_STANDARD_KEY_BINDINGS_CHAT = "Controles de chat clásicos"
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MENU_OPTIONS = "Opciones del menú"
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INFORMATION = "Información"
2023-04-01 06:10:53 +02:00
DEBUG = "Depuración"
2023-04-01 04:38:06 +02:00
LANGUAGE = "Idioma"
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COOP_COMPATIBILITY = "Habilitar la compatibilidad con sm64ex-coop"
2023-11-27 04:30:24 +01:00
R_BUTTON = "Botón R - Opciones"
2023-04-01 00:18:19 +02:00
2023-10-30 06:03:36 +01:00
[INFORMATION]
INFORMATION_TITLE = "INFORMACIÓN"
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CHANGELOG = "Registro de\ncambios"
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[CONSOLE]
CONSOLE = "CONSOLA"
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[MODLIST]
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MODS = "MODS"
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[OPTIONS]
OPTIONS = "OPCIONES"
PLAYER = "Jugador"
CAMERA = "Cámara"
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CONTROLS = "Controles"
DISPLAY = "Pantalla"
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SOUND = "Sonido"
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MISC = "Otros"
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USER_FOLDER = "Abrir carpeta de usuario"
APPDATA = "Abrir AppData"
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[PAUSE]
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QUIT_TITLE = "SALIR"
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QUIT_HOST = "¿Seguro que quieres acabar la partida?"
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QUIT_CLIENT = "¿Seguro que te quieres desconectar?"
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PAUSE_TITLE = "PAUSA"
PLAYER = "Jugador"
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DYNOS_PACKS = "Packs de DynOS"
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OPTIONS = "Opciones"
CHEATS = "Trucos"
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SERVER_SETTINGS = "Ajustes de la partida"
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RESUME = "Continuar"
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STOP_HOSTING = "Finalizar partida"
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DISCONNECT = "Desconectarse"
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MOD_MENU = "Menú de mods"
MOD_MENU_TITLE = "MENÚ DE MODS"
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[PLAYER]
PLAYER_TITLE = "JUGADOR"
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OVERALLS = "Tirantes"
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SHIRT = "Camiseta"
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GLOVES = "Guantes"
SHOES = "Zapatos"
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HAIR = "Pelo"
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SKIN = "Piel"
CAP = "Gorra"
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EMBLEM = "Emblema"
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PALETTE = "PALETA"
PART = "Parte"
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HEX_CODE = "Código Hex"
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RED = "Rojo"
GREEN = "Verde"
BLUE = "Azul"
PLAYER = "Jugador"
NAME = "Nombre"
MODEL = "Modelo"
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PALETTE_PRESET = "Paletas predeterminadas"
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EDIT_PALETTE = "Editar Paleta"
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PRESET_NAME = "Nombre"
DELETE_PRESET = "Eliminar"
SAVE_PRESET = "Guardar"
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CAP_TOGGLE = "Pulsa Z para poner o quitar la gorra."
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[PALETTE]
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CUSTOM = "Personalizado"
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[PLAYER_LIST]
PLAYERS = "JUGADORES"
NAME = "nombre"
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LOCATION = "localización"
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ACT = "acto"
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[SOUND]
SOUND = "SONIDO"
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MASTER_VOLUME = "Volumen General"
MUSIC_VOLUME = "Volumen de Música"
SFX_VOLUME = "Volumen de Efectos de Sonido"
ENV_VOLUME = "Volumen de Entorno"
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FADEOUT = "Disminuir sonidos lejanos"
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MUTE_FOCUS_LOSS = "Silenciar sonido cuando la ventana está desenfocada"
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[LANGUAGE]
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LANGUAGE = "IDIOMA"
[LOBBIES]
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PUBLIC_LOBBIES = "PARTIDAS\nPÚBLICAS"
PRIVATE_LOBBIES = "PARTIDAS\nPRIVADAS"
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REFRESH = "Refrescar"
REFRESHING = "Refrescando..."
ENTER_PASSWORD = "Introduce la contraseña de la partida privada:"
SEARCH = "Buscar"
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NONE_FOUND = "No se han encontrado partidas."
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[CHANGELOG]
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CHANGELOG_TITLE = "REGISTRO DE CAMBIOS"