Commit Graph

85 Commits (29f3e8f1bf534287fe0515255f4375493cb2f400)

Author SHA1 Message Date
MysterD 3e7c5cf788 Added credits 2022-02-14 19:12:15 -08:00
MysterD c0e1579fce Implemented Draco's fixes for Luigi 2022-02-14 18:27:25 -08:00
MysterD 6d6d94fcde Add Wario's moveset based on steven's mod 2022-02-14 18:26:44 -08:00
MysterD 0cd3cbca3d Hide-and-seek mod bugfixes 2022-02-05 15:05:18 -08:00
MysterD 89ea861c5b Added Draco's acceleration/friction to character movesets 2022-02-05 13:15:35 -08:00
MysterD ef52827f26 Updated hide-and-seek mod's description 2022-02-05 12:37:13 -08:00
MysterD 5ca457d4cd Fixed pragma-packing 2022-02-05 12:22:41 -08:00
MysterD 62d337f794 Added seeker losing state to hide-and-seek mod 2022-02-04 00:15:28 -08:00
MysterD ab1e85994e Added hook_on_sync_table_change() to Lua API 2022-02-04 00:15:14 -08:00
MysterD d57606bfa3 Added round end popup to hide-and-seek 2022-02-04 00:14:38 -08:00
MysterD 0935eed3b7 Rewrite of how lua hooks chat commands 2022-02-03 19:50:27 -08:00
MysterD 4bf4c476e6 Updated hide-and-seek mod 2022-02-03 19:06:21 -08:00
MysterD 7059605ab7 Added hide and seek mod 2022-02-02 20:28:24 -08:00
MysterD 8c41630c0a Changed extended-movset's roll button to dpad-up 2022-02-01 19:36:47 -08:00
MysterD 3d5d0b5306 Made Lua log to console outside of DEBUG builds 2022-01-29 15:42:33 -08:00
MysterD 6b67d3b6a7 Improvements to Character Movesets
Luigi:
  Added spin ground pound
  Restored air movement
  Prevented wing flutter and scuttle from stacking

Toad:
  Prevented jump from sticking to platforms
  Made side flip's height slightly higher
2022-01-29 15:20:01 -08:00
MysterD 38c16e9286 Made faster-swimming's vertical swimming fast 2022-01-29 01:15:59 -08:00
MysterD 459aadf000 Fixed bubble behavior for character movesets and made Luigi's vertical swimming fast 2022-01-29 01:15:45 -08:00
MysterD df202c1936 Resynchronize Yoshi to fix softlock, synchronized special triple jump better 2022-01-28 19:13:23 -08:00
MysterD e157dca8bd Fixed incompatible tag comparisons, added two simple mods 2022-01-27 23:56:44 -08:00
MysterD 809dfd6373 Reading headers from lua files
Fix up warnings on Linux
Disabled mod checkboxes when an incompatible one is enabled
Display descriptions when hovering over a mod
2022-01-27 23:53:58 -08:00
MysterD 0aa8cd0e35 More improvements to Lua
autogenerated functions for characters.h

Fixes in autogen:
	improvements to LVT/LOT conversion
	improvements to immutability status

Updates to character-movesets.lua, every character has a moveset now

Added .type to stuct Character

Prevented unimplemented actions from crashing the game
2022-01-26 20:35:13 -08:00
MysterD bf2969be04 More Lua improvements
convert_functions.py no longer hardcodes acceptable LOT_ values
Added characters.h and surface_collision.h to convert_structs.py
Prevented mod filenames with a slash in it from being considered acceptable
Sanitized mod filenames when received from the server
2022-01-25 20:28:34 -08:00
MysterD 2e79f860e6 More lua improvements
Added hooks: ON_SET_MARIO_ACTION, BEFORE_PHYS_STEP
Working on Luigi's character abilities
Autogen lua functions for surface_collision.h
2022-01-24 19:19:19 -08:00
MysterD 767809f56a Lua mod table and download
Mods are now loaded into a table
Clients now request a mod list from the server, then download each file one at a time before joining
Embedded constants.lua into the program
2022-01-22 23:59:49 -08:00
MysterD 348d1509a1 Sandboxed Lua scripts 2022-01-21 20:06:45 -08:00
MysterD 8f3ca4c6ea Lua stuff
Added HOOK_BEFORE_MARIO_UPDATE
Added support for Vec3f/Vec3s in autogenerated lua functions
Added more lua functions from mario_actions_submerged.c, and thread6.c
Renamed animation-related fields in CObject wrappers
Moved coss and sins to wrapper

Extended Moveset:
  Fixed rolling angle bug
  Added rumble calls
  Set facing direction when spinning
  Added ledge parkour
  Corrected ground pound animation
2022-01-20 19:04:34 -08:00
MysterD cc2324d35e Even more Lua improvements
Added support for structs: Surface, GraphNodeObject_sub, Animation
Generated lua wrapper functions for more functions in mario_actions_submerged.c
Fixed play_sound() wrapper to use a vec3f
Extended Moveset:
	ported wall slide and water ground pound
2022-01-20 18:02:12 -08:00
MysterD b364493807 Even more Lua improvements
Reorganized autogenerated lua functions into their own file
Grouped up COBJECT LVTs
Partially implemented: struct MarioBodyState, Object, ObjectNode, GraphNodeObject
Reimplemented lua function wrappers for: camera.h, mario.h, mario_actions_*.c, mario_step.h
2022-01-19 19:20:57 -08:00
MysterD 8aa9a95d5b More Lua improvements
Added Lua wrapper functions for mario_actions_moving.c, mario_step.h, mario_actions_airborne.c, camera.h, mario_actions_stationary.h

Extended Moveset Mod:
Started porting spin jump from extended moveset
Added act_ground_pound_jump, act_spin_pound, act_spin_pound_land,
2022-01-19 01:00:56 -08:00
MysterD f631f4d62f More Lua improvements
restrict lua libraries
extended moveset: finish roll, dive hopping
wrote a python script to codegen lua functions from C header files
converted most of mario.h
2022-01-18 18:51:06 -08:00
MysterD 68eff636d9 More Lua improvements, ported ACT_ROLL / ACT_ROLL_AIR from extended moveset 2022-01-18 01:48:51 -08:00
MysterD ec161c9c09 Reimplemented how Lua reads/writes to C Objects 2022-01-17 20:50:39 -08:00
MysterD 1c29a2b47f Second iteration of Lua IO
Started working on third
2022-01-17 19:23:52 -08:00
MysterD 0aa1e04f93 More lua improvements
Added mods folder for lua scripts
Created constants.lua so scripts could use constants internal to the C code
Created event hooks
Separated out lua functions into multiple files
2022-01-16 18:07:45 -08:00