Commit Graph

3352 Commits (839d040cf9968220cf716b5722238572def4ddc0)

Author SHA1 Message Date
eros71-dev 839d040cf9 Review fixes 2023-11-24 20:26:34 +01:00
eros71-dev e3d57c01cc (WIP) DJUI Scaling setting, moved menu-related options to "menu options" instead of "misc" 2023-11-23 05:25:33 +01:00
Agent X 5c8621f408 djui_gfx_get_scale update 2023-11-22 19:38:42 -05:00
Agent X e3c0fe29da Update DJUI Themes, fix warnings and update inis 2023-11-22 18:45:21 -05:00
MysterD 230f4fb1e1 Fix indentation 2023-11-22 17:42:16 -05:00
JairoThePlumber 9038675d06 Updated and Added Ї ї and Ґ ґ to the custom fonts (#533)
* Add files via upload

* Added Ї ї and Ґ ґ
2023-11-22 17:42:13 -05:00
Isaac0-dev 3c9623755f hide player list when on main menu properly (#535) 2023-11-22 17:41:32 -05:00
MysterD eeb04903f5 Improve FPS tracking 2023-11-22 17:40:49 -05:00
Agent X 7700c2c393 Finally fix that one djui selectionbox theming bug 2023-11-21 20:27:05 -05:00
Agent X ff53377644 Add 10 or more mod warning 2023-11-21 19:49:35 -05:00
Agent X 0b66a50a00 Fix loading screen 2023-11-21 17:59:07 -05:00
Agent X cc9348c71c Fix compilation warnings 2023-11-21 17:44:36 -05:00
MysterD ff29d848e2 Updated Polish characters (thanks Jairo) 2023-11-21 17:30:08 -05:00
MysterD a040dde2fc Update cheats with Polish (thanks Jairo) 2023-11-21 17:29:01 -05:00
MysterD 4e867cbbc7 Add polish characters (thanks Jairo The Plumber) 2023-11-21 17:28:59 -05:00
MysterD 9de82b3237 Fix crash in dynos texture generation 2023-11-21 17:25:46 -05:00
MysterD 1e89fcc4d4 Keep console messages around until the final djui_init() 2023-11-21 17:25:43 -05:00
Sunk a85c8dbbf8 Create `hook_exclamation_box` in place of `set_exclamation_box_contents` (#524)
* Revert set_exclamation_box_contents()

In favor of the hook

* Create `hook_exclamation_box`
2023-11-21 17:22:54 -05:00
David Joslin fbfbc15e44 manual.lua fixes 2023-11-21 17:17:21 -05:00
U-DESKTOP-F0TJMO2\Utilisateur 9198616ca2 fixed red coins display wrong glyph 2023-11-21 17:15:18 -05:00
Isaac0-dev ea487fe342 actually fix extended pause menu + improve act/course replacement (#523) 2023-11-21 17:15:18 -05:00
U-DESKTOP-F0TJMO2\Utilisateur 76271c2118 Fix fire piranha plant out of bounds read when behavior params > 0x00010000 2023-11-21 17:14:25 -05:00
U-DESKTOP-F0TJMO2\Utilisateur c75ec7c946 Fix pause menus 2023-11-21 17:14:25 -05:00
Isaac0-dev 2c0b112cba more fixes and dynos cleanup (#520)
- fix paginated panels when a page doesn't exist anymore
- fix colored mod names carrying over to other mod names in lobby mod lists
- even more dynos cleanup
    - remove unused code
    - more clean up for dynos levels code (mostly just better code layout)
2023-11-21 17:14:25 -05:00
David Joslin d1ffab4219 Have the loading screen indicate when it's generating texture/model packs 2023-11-21 17:14:25 -05:00
David Joslin d6b3f3660d Tweak loading screen visuals, indicate which mod is being loaded 2023-11-21 17:14:23 -05:00
David Joslin c5a3a6cf32 Made fire palettes non-beige again 2023-11-21 17:02:13 -05:00
David Joslin da95b3febe Fixed manta ring spawning and likely other object desync bugs 2023-11-21 17:02:13 -05:00
David Joslin 520cff93d9 Prevented rendering of disconnected mirror marios 2023-11-21 17:02:13 -05:00
Isaac0-dev 23193887db added HOOK_MIRROR_MARIO_RENDER to Lua (#514)
* added HOOK_MIRROR_MARIO_RENDER to Lua

Previously there was no way to interact with mirror Mario using the Lua api, so this fixes that.

* remove premature optimisation

* revert that
2023-11-21 17:00:35 -05:00
David Joslin 0fcfaa147d Prevent multitexture corruption in new Mario/Luigi models 2023-11-21 16:42:13 -05:00
Isaac0-dev 156cca9607 fix course naming again (#515)
* fix course naming again

whoops that was my fault (hopefully for the last time)

* +1 course index in pause_castle_get_stars
2023-11-21 16:41:04 -05:00
David Joslin e3fc8e92a4 Fixed 100 coin star in act select
It will appear in act selection again
Sanity checked 'score' so that if the 100 coin star was collected, it will return at least 100
2023-11-21 16:41:04 -05:00
David Joslin 5cc3371a42 Added Polish translation by Tuscan37 2023-11-21 16:41:04 -05:00
Agent X 092a5fab32 Make chat & console disallow mouse look 2023-11-19 22:24:07 -05:00
Agent X d45ab95b2d
Merge pull request #6 from FluffaMario/main
Fixed an oversight involving multitextures used for Mario and Luigi's new models.
2023-11-19 20:22:18 -05:00
FluffaMario b758a391d8
Merge branch 'coop-deluxe:main' into main 2023-11-19 19:15:01 -06:00
FluffaMario 528e4f592a Fixed an oversight involving multitextures 2023-11-19 19:12:51 -06:00
Agent X 706f6ab1f8 Oops, fix silly mistake 2023-11-19 19:41:49 -05:00
Agent X 508ad40e44 Change output name to sm64coopdx & clean up a bit 2023-11-19 19:38:26 -05:00
Agent X 3158b5f741 Declutter DJUI pause menu 2023-11-18 15:56:44 -05:00
Agent X b552b9a8b3 Move first_person_update() call 2023-11-18 15:00:03 -05:00
Agent X 72c58f722e Prevent some mod init related lua crashes 2023-11-17 19:55:20 -05:00
Agent X 5fd6d685d7 Only call WAPI.delay if no network launch args 2023-11-17 19:47:07 -05:00
Agent X d9a59aa0ed Merge branch 'main' of https://github.com/coop-deluxe/sm64coopdx-rebase 2023-11-17 18:32:14 -05:00
David Joslin 5fd26a5f68 Update Mario & Luigi models, provided by FluffaMario 2023-11-17 18:32:03 -05:00
Blockyyy c2c846f650 Expose lvl_set_current_level (#513)
* Expose Initiate_warp

exposed initiate_warp function
exposed WARP_NODE_ constants

* expose lvl_set_current_level

* remove initiate_warp
2023-11-17 18:29:37 -05:00
defacube 5767ae985f Fix going OOB sometimes crashing the game (#517)
* Fixed going OOB sometimes crashing the game

* Avoid nested if statements

* Update camera.c

---------

Co-authored-by: PeachyPeach <72323920+PeachyPeachSM64@users.noreply.github.com>
2023-11-17 18:27:54 -05:00
Agent X c686b390da
Merge pull request #5 from SharenTheCat/main
Modify Mario's head and torso rotation outside of specific cases
2023-11-16 21:11:37 -05:00
SharenTheCat 5b72836c15 Modify Mario's head and torso rotation outside of specific cases
Adds "m.marioBodyState.allowPartRotation", which when set to 1, will make "m.marioBodyState.headAngle" and "m.marioBodyStates.torsoAngle" actually change where Mario's head and torso face outside of very specific cases (like running, or being underwater).
2023-11-16 23:01:18 -03:00