MysterD
688cd3b399
Rewrite how models are loaded and retrieved... yet again
2023-05-16 00:01:10 -07:00
MysterD
bc73468e64
Load all models into dynamic memory, and store them in a way for reuse
2023-05-12 16:15:35 -07:00
PeachyPeach
adba0f6de8
Bug fix: level_script_parse ( #366 )
...
* Bug fix: level_script_parse
* level_is_vanilla_level
2023-04-29 01:55:29 +02:00
MysterD
9c6fef9ecd
Allowed Drag & Drop importing of mods and DynOS packs
2023-04-03 19:22:22 -07:00
Isaac0-dev
0b6f0dcf0e
Give Lua mods access to a form of level script preprocessing ( #258 )
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* Give Lua mods access to a form of level script preprocessing
* Disable acts setting
2023-01-31 07:24:56 -05:00
Agent X
8c23221187
Touch up ( #205 )
2022-10-01 01:51:00 -04:00
wRadion
94d5dfcf10
Scrolling textures (continued) ( #175 )
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* Handle scroll targets as dynamic array + some error handling
* Remove the need to call init (clean automatically scroll targets)
* Free iteratively instead of recursive
* Added comments + handled some potential errors
* Completed comments
* Remove debug print
2022-09-12 19:57:28 -07:00
wRadion
44bbd23f83
Handle RM_Scroll_Texture and editor_Scroll_Texture behaviors from RM2C hacks ( #173 )
2022-08-25 17:46:33 -07:00
Emerald Lockdown
748b7e9134
Added `warp_to_start_level` function ( #154 )
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* Added `warp_to_start_level` function
* Fix include things
2022-08-25 17:27:05 -07:00
MysterD
946f16329c
Added ability to have completely custom levels that don't override anything
2022-06-05 21:55:31 -07:00
Prince Frizzy
40e1fa9e58
Added a full new custom behavior system ( #124 )
2022-06-02 12:19:54 -07:00
PeachyPeach
27db236b5d
Various bug fixes + Added is_game_paused() and more background music functions to lua ( #93 )
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Bug: DynOS models with animations cannot swap animations if they are
loaded via lua (smlua_model_util_get_id and
obj_set_model_extended).
Fix: DynOS_Actor_GetActorGfx takes a graph node instead of a georef,
and checks for DynosValidActors graph nodes if georef is NULL.
Bug: The game can crash when calling obj_set_model_extended inside a
HOOK_ON_OBJECT_RENDER hook.
Fix: The crash happens in smlua_model_util_load_with_pool_and_cache_id
due to pool being NULL. If the game can't allocate an
AllocOnlyPool object, use DynOS to generate the graph node.
Bug: warp_to_level and similar functions don't trigger HOOK_ON_WARP.
Fix: Call HOOK_ON_WARP hooks in DynOS_Warp_UpdateWarp and
DynOS_Warp_UpdateExit after level and mario initialization.
Bug: The game sometimes calls HOOK_ON_OBJECT_RENDER hooks for
unintended objects.
Fix: Initialize hookRender field to 0 when creating an object.
Bug: Actions can't apply gfx offsets to characters that have an anim
offset (Waluigi, Wario)
Fix: Add m->curAnimOffset to gfx.pos[1] instead of setting it to
m->pos[1] + m->curAnimOffset, except during the jumbo star
cutscene.
2022-05-14 14:28:25 -07:00
MysterD
d75b0e9133
Started working toward allowing disconnection
2022-05-09 07:27:47 -07:00
MysterD
ad6642a4bd
Add support for custom HUD textures and faster texture packs w/o EXTERNAL_DATA
2022-05-06 22:03:12 -07:00
MysterD
592df229b6
Prevent DynOS packs from being enabled then disabled on launch
2022-04-23 03:23:30 -07:00
MysterD
78bda75e45
Massive DynOS refactor for performance/organization
2022-04-19 21:06:18 -07:00
MysterD
8f773ea887
Make DynOS texture lookup use a set for performance
2022-04-19 18:24:26 -07:00
MysterD
202315f260
Rewrite of hash/cache system
2022-04-16 13:05:10 -07:00
MysterD
98f02458e3
Added a way to bind to movtexqc ids through lua, added the rest of the object constants
2022-04-09 01:47:20 -07:00
MysterD
defb7dc830
Made trajectories overridable from Lua
2022-04-08 23:01:41 -07:00
MysterD
403bf30be9
Added custom level script overrides, warps work now
2022-04-08 19:29:16 -07:00
MysterD
18835a588a
Split dynos_misc stuff into mgr files
2022-04-08 08:18:06 -07:00
MysterD
4956f0dd95
Fixed token corruption in DynOS, added support for runtime LOAD_MODEL_FROM_GEO
2022-04-07 08:21:19 -07:00
MysterD
cba22bc73d
Merge branch 'level-scripts' of github.com:sm64ex-coop-dev/sm64ex-coop into level-scripts
2022-04-05 23:00:20 -07:00
MysterD
78a2e17d7c
Added support for custom skyboxes in DynOS level gen
2022-04-05 22:56:03 -07:00
Prince Frizzy
73df85276e
Add support for dynamic water regions. ( #55 )
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* Add support for dynamic water regions.
2022-04-05 13:44:05 -07:00
MysterD
abce3b3afd
Added ability for DynOS levels to call into lua for custom objects
2022-04-04 18:16:36 -07:00
MysterD
32388bf6ff
All vanilla levels can be compiled through DynOS now
2022-04-04 01:11:02 -07:00
MysterD
046c595f92
More progress toward custom DynOS levels
2022-04-02 15:14:04 -07:00
MysterD
8a7097b802
Refactor coop-specific DynOS code
2022-03-30 23:05:53 -07:00
MysterD
f92857704d
Ported the rest of DynOS, but left the options menu disabled
2022-03-10 01:18:53 -08:00
MysterD
b3ed387711
Added DynOS v1.1 without the dynamic options
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- Added support for coop-specific actors
- Added support for coop-specific geo functions
- Added support for coop-specific model functions
2022-03-09 18:01:03 -08:00