sm64coopdx/autogen
wRadion 34a0b12e6c
Fixed Vanish floors/ceilings (non-wall surfaces) (#225)
In the vanilla game, vanish does only work with walls specifically, and not floors and ceilings. This is because the check for vanish surfaces was only implemented with the walls. So I simply pasted the same code but with the floors and the ceilings.
2022-11-18 18:39:17 -08:00
..
lua_constants Allow coop mods to use the backup save slot independently of the normal one 2022-04-10 00:30:47 -07:00
lua_definitions Fixed Vanish floors/ceilings (non-wall surfaces) (#225) 2022-11-18 18:39:17 -08:00
autogen.sh Added the ability to spawn particles from Lua 2022-03-09 21:25:07 -08:00
common.py Color type and palette/color functions (#199) 2022-09-26 19:11:51 -07:00
convert_constants.py Mod storage, network_discord_id_from_local_index and other small changes (#200) 2022-09-26 19:28:26 -07:00
convert_functions.py Add some new LUA helper functions and fix some bugs. (#230) 2022-11-12 05:01:50 -08:00
convert_structs.py Mod storage, network_discord_id_from_local_index and other small changes (#200) 2022-09-26 19:28:26 -07:00
extract_constants.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
extract_functions.py Added a bunch of camera functions to Lua 2022-03-25 23:46:37 -07:00
extract_object_fields.py
extract_structs.py Added DynOS warp functions to Lua API 2022-03-11 18:11:32 -08:00
gen_sound.py