Go to file
MysterD 8f50ee17c9 Fixed critical flaw with txEventId/rxEventId, fixed up controllable platform 2022-03-29 20:57:47 -07:00
.github/ISSUE_TEMPLATE
actors Load Super Keeberghrh's ERROR model when DynOS can't find the model 2022-03-16 01:34:18 -07:00
assets Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
autogen Add custom collisions to DynOS/Lua 2022-03-28 01:02:33 -07:00
bin Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
data Add custom collisions to DynOS/Lua 2022-03-28 01:02:33 -07:00
developer Fixed more possible bugs pointed out by cppcheck 2022-03-01 21:13:00 -08:00
docs/lua Add custom collisions to DynOS/Lua 2022-03-28 01:02:33 -07:00
doxygen
include Fix softlock when player is grabbed by enemy 2022-03-28 18:57:52 -07:00
levels Load Super Keeberghrh's ERROR model when DynOS can't find the model 2022-03-16 01:34:18 -07:00
lib Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
misc DJUI: Added controls menu 2021-06-27 15:54:10 -07:00
mods Hide-and-seek: only update last seeker index when the round is active 2022-03-25 23:27:58 -07:00
sound Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
src Fixed critical flaw with txEventId/rxEventId, fixed up controllable platform 2022-03-29 20:57:47 -07:00
text Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
textures Added FluffaLuigi's Wario model 2022-02-13 21:52:35 -08:00
tools Fix warnings/compile errors on Linux 2022-03-13 18:45:42 -07:00
.clang-format
.clang-tidy
.gitattributes
.gitignore A load of fixes and cleanup.. (#39) 2022-03-22 19:50:13 -07:00
CHANGES Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
Dockerfile Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
Doxyfile
Jenkinsfile Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
Makefile Add clang to Makefile 2022-03-27 17:26:39 -07:00
Makefile.split Fix up Makefile for coop-compiler 2022-03-21 16:46:31 -07:00
README.md Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
README_es_ES.md
README_pt_BR.md
README_zh_CN.md
SAVE_FORMAT.MD
asmdiff.jp.sh
assets.json Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
c2obj.py
charmap.txt
charmap_menu.txt
credits.txt Update credits 2022-03-19 01:13:06 -07:00
diff.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
diff_settings.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
dynos.mk Added DynOS v1.1 without the dynamic options 2022-03-09 18:01:03 -08:00
extract_assets.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
first-diff.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
format.sh
obj2c.py
pisetup.sh
rename_sym.sh Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
sm64.eu.sha1
sm64.jp.sha1
sm64.ld Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
sm64.sh.sha1
sm64.us.sha1
undefined_syms.txt Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
util.mk Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00

README.md

sm64ex-coop

Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

How to Play

Instructions on how to play are available on the wiki.

Goal (accomplished)

Create a mod for the PC port where multiple people can play online together.

Unlike previous online attempts, this one synchronized enemies and events. This allows player to be interacting with the same world at the same time.

Discord

https://discord.gg/TJVKHS4