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EmeraldLockdown bd17129398
Native Arm Support for macOS (#492)
Remove the need to use rosetta 2, and now use arm instead.
    Intel macs should still work, although have not been tested (I don't have a intel mac).
    Coopnet and lua have both been tested, and both work.
    I ended up removing the logfile stuff, as 1, it was only used once for mario action hang, and 2, it was causing pointer misalignment on macos arm.
    Discord integration is disabled on arm.
    Compilation now takes 25 seconds instead of a minute and 20
2023-10-28 00:19:00 -07:00
.github/ISSUE_TEMPLATE Update issue templates 2020-05-07 20:46:35 +02:00
actors Waluigi model update (#435) 2023-07-04 16:24:20 -07:00
assets Character Animation System (#441) 2023-10-27 17:43:45 -07:00
autogen Console Overhaul (#490) 2023-10-28 00:18:23 -07:00
bin Fixing up the glyphs and changing some things (#479) 2023-10-20 18:19:21 +02:00
data custom level fixes and fixes from other pr (#483) 2023-10-27 16:42:27 -07:00
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include Cleaned up character sound/anim lookup code 2023-10-27 18:59:00 -07:00
lang Console Overhaul (#490) 2023-10-28 00:18:23 -07:00
levels Keep animations in-bounds 2023-05-18 12:42:18 -07:00
lib Native Arm Support for macOS (#492) 2023-10-28 00:19:00 -07:00
misc DJUI: Added controls menu 2021-06-27 15:54:10 -07:00
mods Allow extended moveset to be fully disabled and improved performance (#461) 2023-08-27 20:18:08 +02:00
res Bunch of macOS related changes (#467) 2023-09-13 03:08:52 -07:00
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src Native Arm Support for macOS (#492) 2023-10-28 00:19:00 -07:00
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README_zh_CN.md Typo in extract_assets.py 2020-05-16 15:44:55 -03:00
SAVE_FORMAT.MD Added appropriate flags for sound mode and cap level. Documentation has been updated. 2020-05-20 23:28:04 +09:00
asmdiff.jp.sh merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
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README.md

sm64ex-coop

Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

How to Play

Instructions on how to play are available on the wiki.

Goal (accomplished)

Create a mod for the PC port where multiple people can play together online.

Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players interact with the same world at the same time.

Lua

sm64ex-coop is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation.

Contribution

If you want to make a PR to sm64ex-coop, join the Discord server and communicate with us about your PR. We work on new sm64ex-coop releases on a private repo and push all of our changes to the main repo once we've added everything, so if you contact us we can give you access to that repo where you can PR your changes there.

Discord

https://discord.gg/TJVKHS4