Go to file
MysterD c75bd02837 Remove more unused files 2022-03-02 18:15:01 -08:00
.github/ISSUE_TEMPLATE Update issue templates 2020-05-07 20:46:35 +02:00
actors Fix Wario textures when EXTERNAL_DATA is set 2022-02-18 19:04:25 -08:00
asm Fixes for Refresh 12 2022-02-19 01:39:38 -05:00
assets Refresh 3 2019-11-03 14:36:27 -05:00
autogen Ran autogen 2022-03-01 12:06:06 -08:00
bin Added global textures 2022-02-15 22:14:55 -08:00
data Fix various bugs with spiny and lakitu 2022-01-14 20:06:26 -08:00
developer Fixed more possible bugs pointed out by cppcheck 2022-03-01 21:13:00 -08:00
docs/lua Ran autogen 2022-03-01 12:06:06 -08:00
doxygen yeet 2020-06-02 23:43:32 +03:00
include Fixed more possible bugs pointed out by cppcheck 2022-03-01 21:13:00 -08:00
levels Added FluffaLuigi's Wario model 2022-02-13 21:52:35 -08:00
lib Fixed more possible bugs pointed out by cppcheck 2022-03-01 21:13:00 -08:00
misc DJUI: Added controls menu 2021-06-27 15:54:10 -07:00
mods Added steven.'s character moveset changes 2022-02-23 18:20:46 -08:00
sound sound: Add extended channel mode for sequences. 2022-02-15 01:36:44 -08:00
src Raised Lua size limit from 64KB to 2MB 2022-03-02 00:40:53 -08:00
text refresh 6 2020-02-03 00:51:26 -05:00
textures Added FluffaLuigi's Wario model 2022-02-13 21:52:35 -08:00
tools Fixes for Refresh 12 2022-02-19 01:39:38 -05:00
.clang-format Refresh 1 2019-09-01 15:50:50 -04:00
.clang-tidy Refresh 1 2019-09-01 15:50:50 -04:00
.gitattributes Refresh 1 2019-09-01 15:50:50 -04:00
.gitignore Fix Merry-Go-Round Boos not having their blue coins to drop. (#8) 2022-03-01 18:35:47 -08:00
CHANGES Fixes for Refresh 12 2022-02-19 01:39:38 -05:00
Dockerfile merge refresh 10 2020-06-20 02:49:59 +03:00
Doxyfile refresh 4 2019-12-01 21:52:53 -05:00
Jenkinsfile refresh 6 2020-02-03 00:51:26 -05:00
Makefile Delete custom sounds on 32-bit, they are currently breaking the build 2022-02-28 23:00:24 -08:00
Makefile.split Fix compile issues for Linux/Mac 2022-02-20 20:24:46 -08:00
README.md Fixes for Refresh 12 2022-02-19 01:39:38 -05:00
README_es_ES.md Update README_es_ES.md 2020-05-19 00:04:07 +01:00
README_pt_BR.md Create README_pt_BR.md 2020-06-10 22:36:41 -03:00
README_zh_CN.md Typo in extract_assets.py 2020-05-16 15:44:55 -03:00
SAVE_FORMAT.MD Added appropriate flags for sound mode and cap level. Documentation has been updated. 2020-05-20 23:28:04 +09:00
asmdiff.jp.sh merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
assets.json merge refresh 10 2020-06-20 02:49:59 +03:00
c2obj.py correct line endings 2020-05-16 07:36:28 +03:00
charmap.txt refresh 5 2020-01-03 10:38:57 -05:00
charmap_menu.txt refresh 5 2020-01-03 10:38:57 -05:00
credits.txt Update credits 2022-02-27 01:33:06 -08:00
diff.py Fixes for Refresh 12 2022-02-19 01:39:38 -05:00
diff_settings.py Refresh 8 2020-04-03 14:57:26 -04:00
extract_assets.py Refresh 10.1 2020-06-20 02:53:56 +03:00
first-diff.py merge refresh 10 2020-06-20 02:49:59 +03:00
format.sh
obj2c.py correct line endings 2020-05-16 07:36:28 +03:00
pisetup.sh Update repo_url. Rename /sm64pi/sm64pc -> /sm64pc/sm64ex 2020-07-06 19:29:52 +02:00
rename_sym.sh Refresh 7 2020-03-01 22:42:52 -05:00
sm64.eu.sha1
sm64.jp.sha1
sm64.ld Fixes for Refresh 12 2022-02-19 01:39:38 -05:00
sm64.sh.sha1 Refresh 7 2020-03-01 22:42:52 -05:00
sm64.us.sha1
undefined_syms.txt Refresh 8 2020-04-03 14:57:26 -04:00

README.md

sm64ex-coop

Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

How to Play

Instructions on how to play are available on the wiki.

Goal (accomplished)

Create a mod for the PC port where multiple people can play online together.

Unlike previous online attempts, this one synchronized enemies and events. This allows player to be interacting with the same world at the same time.

Discord

https://discord.gg/TJVKHS4