.. |
amp
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
bird
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
blargg
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
blue_coin_switch
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
blue_fish
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
bobomb
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
bomb
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
boo
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
boo_castle
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
book
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
bookend
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
bowling_ball
|
Refresh 3
|
2019-11-03 14:36:27 -05:00 |
bowser
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
bowser_flame
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
bowser_key
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
breakable_box
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
bub
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
bubba
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
bubble
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
bullet_bill
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
bully
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
burn_smoke
|
Fix headless compilation and do some formatting
|
2024-06-30 20:55:47 -04:00 |
butterfly
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
cannon_barrel
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
cannon_base
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
cannon_lid
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
capswitch
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
chain_ball
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
chain_chomp
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
chair
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
checkerboard_platform
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
chillychief
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
chuckya
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
clam_shell
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
coin
|
Make coins able to be shaded by Lua
|
2024-06-21 22:38:08 -04:00 |
cyan_fish
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
dirt
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
door
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
dorrie
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
error_model
|
Shorten include paths by removing unnecessary "src/"
|
2024-04-17 17:28:38 -04:00 |
exclamation_box
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
exclamation_box_outline
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
explosion
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
eyerok
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
flame
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
flyguy
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
fwoosh
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
goomba
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
haunted_cage
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
heart
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
heave_ho
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
hoot
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
impact_ring
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
impact_smoke
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
king_bobomb
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
klepto
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
koopa
|
Fix headless compilation and do some formatting
|
2024-06-30 20:55:47 -04:00 |
koopa_flag
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
koopa_shell
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
lakitu_cameraman
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
lakitu_enemy
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
leaves
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
luigi
|
Change METAL back to CAP
|
2024-07-05 22:46:16 -04:00 |
luigi_cap
|
Change METAL back to CAP
|
2024-07-05 22:46:16 -04:00 |
mad_piano
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
manta
|
Fix mantas and sushis being unshadable by Lua
|
2024-06-22 10:33:02 -04:00 |
mario
|
Change METAL back to CAP
|
2024-07-05 22:46:16 -04:00 |
mario_cap
|
Change METAL back to CAP
|
2024-07-05 22:46:16 -04:00 |
metal_box
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
mips
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
mist
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
moneybag
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
monty_mole
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
monty_mole_hole
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
mr_i_eyeball
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
mr_i_iris
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
mushroom_1up
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
number
|
Fix clang/mac compile
|
2022-05-19 19:42:07 -07:00 |
peach
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
pebble
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
penguin
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
piranha_plant
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
pokey
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
poundable_pole
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
power_meter
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
purple_switch
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
sand
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
scuttlebug
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
seaweed
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
skeeter
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
small_key
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
smoke
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
snowman
|
Fix snowman cap
|
2024-07-05 22:47:22 -04:00 |
snufit
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
sparkle
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
sparkle_animation
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
spindrift
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
spiny
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
spiny_egg
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
springboard
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
star
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
stomp_smoke
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
sushi
|
Fix mantas and sushis being unshadable by Lua
|
2024-06-22 10:33:02 -04:00 |
swoop
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
test_platform
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
thwomp
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
toad
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
toad_cap
|
Change METAL back to CAP
|
2024-07-05 22:46:16 -04:00 |
toad_player
|
Change METAL back to CAP
|
2024-07-05 22:46:16 -04:00 |
tornado
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
transparent_star
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
treasure_chest
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
tree
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
ukiki
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
unagi
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
walk_smoke
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
waluigi
|
Change METAL back to CAP
|
2024-07-05 22:46:16 -04:00 |
waluigi_cap
|
Change METAL back to CAP
|
2024-07-05 22:46:16 -04:00 |
wario
|
Change METAL back to CAP
|
2024-07-05 22:46:16 -04:00 |
wario_cap
|
Change METAL back to CAP
|
2024-07-05 22:46:16 -04:00 |
warp_collision
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
warp_pipe
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
water_bubble
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
water_mine
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
water_ring
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
water_splash
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
water_wave
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
whirlpool
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
white_particle
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
white_particle_small
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
whomp
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
wiggler_body
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
wiggler_head
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
wooden_signpost
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
yellow_sphere
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
yellow_sphere_small
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
yoshi
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
yoshi_egg
|
extract assets from rom at runtime (#4)
|
2024-03-23 16:11:30 -04:00 |
common0.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
common0.h
|
Add a container to animation tables so that we can track their length and stay in bounds
|
2023-05-10 20:57:35 -07:00 |
common0_geo.c
|
Refresh 3
|
2019-11-03 14:36:27 -05:00 |
common1.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
common1.h
|
Updated Mario, Added code for mirror culling.
|
2023-11-14 00:34:13 -06:00 |
common1_geo.c
|
Split luigi/custom character models into custom and zcustom
|
2021-08-15 01:06:25 -07:00 |
custom0.c
|
sm64coopdx
|
2023-10-30 01:03:36 -04:00 |
custom0.h
|
Added Luigi
|
2023-11-15 19:04:40 -06:00 |
custom0_geo.c
|
Load Super Keeberghrh's ERROR model when DynOS can't find the model
|
2022-03-16 01:34:18 -07:00 |
group0.c
|
Split luigi/custom character models into custom and zcustom
|
2021-08-15 01:06:25 -07:00 |
group0.h
|
Updated Mario, Added code for mirror culling.
|
2023-11-14 00:34:13 -06:00 |
group0_geo.c
|
Split luigi/custom character models into custom and zcustom
|
2021-08-15 01:06:25 -07:00 |
group1.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
group1.h
|
Add a container to animation tables so that we can track their length and stay in bounds
|
2023-05-10 20:57:35 -07:00 |
group1_geo.c
|
Refresh 3
|
2019-11-03 14:36:27 -05:00 |
group2.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
group2.h
|
Add a container to animation tables so that we can track their length and stay in bounds
|
2023-05-10 20:57:35 -07:00 |
group2_geo.c
|
Refresh 3
|
2019-11-03 14:36:27 -05:00 |
group3.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
group3.h
|
Add a container to animation tables so that we can track their length and stay in bounds
|
2023-05-10 20:57:35 -07:00 |
group3_geo.c
|
Refresh 3
|
2019-11-03 14:36:27 -05:00 |
group4.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
group4.h
|
Add a container to animation tables so that we can track their length and stay in bounds
|
2023-05-10 20:57:35 -07:00 |
group4_geo.c
|
Refresh 3
|
2019-11-03 14:36:27 -05:00 |
group5.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
group5.h
|
Add a container to animation tables so that we can track their length and stay in bounds
|
2023-05-10 20:57:35 -07:00 |
group5_geo.c
|
Split luigi/custom character models into custom and zcustom
|
2021-08-15 01:06:25 -07:00 |
group6.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
group6.h
|
Add a container to animation tables so that we can track their length and stay in bounds
|
2023-05-10 20:57:35 -07:00 |
group6_geo.c
|
Split luigi/custom character models into custom and zcustom
|
2021-08-15 01:06:25 -07:00 |
group7.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
group7.h
|
Add a container to animation tables so that we can track their length and stay in bounds
|
2023-05-10 20:57:35 -07:00 |
group7_geo.c
|
Refresh 3
|
2019-11-03 14:36:27 -05:00 |
group8.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
group8.h
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
group8_geo.c
|
Refresh 3
|
2019-11-03 14:36:27 -05:00 |
group9.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
group9.h
|
Add a container to animation tables so that we can track their length and stay in bounds
|
2023-05-10 20:57:35 -07:00 |
group9_geo.c
|
Refresh 3
|
2019-11-03 14:36:27 -05:00 |
group10.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
group10.h
|
Add a container to animation tables so that we can track their length and stay in bounds
|
2023-05-10 20:57:35 -07:00 |
group10_geo.c
|
Refresh 3
|
2019-11-03 14:36:27 -05:00 |
group11.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
group11.h
|
Add a container to animation tables so that we can track their length and stay in bounds
|
2023-05-10 20:57:35 -07:00 |
group11_geo.c
|
Refresh 3
|
2019-11-03 14:36:27 -05:00 |
group12.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
group12.h
|
Add a container to animation tables so that we can track their length and stay in bounds
|
2023-05-10 20:57:35 -07:00 |
group12_geo.c
|
Refresh 3
|
2019-11-03 14:36:27 -05:00 |
group13.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
group13.h
|
Add a container to animation tables so that we can track their length and stay in bounds
|
2023-05-10 20:57:35 -07:00 |
group13_geo.c
|
Refresh 3
|
2019-11-03 14:36:27 -05:00 |
group14.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
group14.h
|
Add a container to animation tables so that we can track their length and stay in bounds
|
2023-05-10 20:57:35 -07:00 |
group14_geo.c
|
Refresh 3
|
2019-11-03 14:36:27 -05:00 |
group15.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
group15.h
|
Add a container to animation tables so that we can track their length and stay in bounds
|
2023-05-10 20:57:35 -07:00 |
group15_geo.c
|
Refresh 3
|
2019-11-03 14:36:27 -05:00 |
group16.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
group16.h
|
Add a container to animation tables so that we can track their length and stay in bounds
|
2023-05-10 20:57:35 -07:00 |
group16_geo.c
|
Refresh 3
|
2019-11-03 14:36:27 -05:00 |
group17.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
group17.h
|
Add a container to animation tables so that we can track their length and stay in bounds
|
2023-05-10 20:57:35 -07:00 |
group17_geo.c
|
Refresh 3
|
2019-11-03 14:36:27 -05:00 |
zcustom0.c
|
Added FluffaLuigi's Wario model
|
2022-02-13 21:52:35 -08:00 |
zcustom0.h
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Added FluffaLuigi's Wario model
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2022-02-13 21:52:35 -08:00 |
zcustom0_geo.c
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Added FluffaLuigi's Wario model
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2022-02-13 21:52:35 -08:00 |