Commit Graph

1811 Commits (0b48fb139a5c0bf14379298e4b28d364c74900b1)

Author SHA1 Message Date
yksoft1 8c785239ef Add link to Simplified Chinese readme.md. 2020-05-15 12:32:28 +08:00
yksoft1 2366b0a30d Add Simplified Chinese translation of README.md. 2020-05-15 12:30:26 +08:00
Heaven Volkoff da4587d1a4 Fix incorrect cursor position calculation on Mario head screen (related to #28) 2020-05-15 01:09:28 -03:00
Vinícius R. Miguel 788fdf07c8 Formatting and some other small stuff 2020-05-15 00:21:46 -03:00
Diantha J 23c732f1a6 Merge pull request #104 from uncletrunks/master
Cylindrical Billboarding
2020-05-14 23:11:44 -04:00
Vinícius R. Miguel fe46be9fa6 Add a link to the es_ES README 2020-05-15 00:05:50 -03:00
Vinícius R. Miguel 5f3af0e01e Merge pull request #103 from Leon422/master
Create translated README.md (README_es_ES.md)

Thanks for the contribution, @Leon422 !
2020-05-15 00:00:28 -03:00
Leon422 c02c3cd743 Create translated README.md (README_es_ES.md)
Create a Spanish-Spain translation of the README file.
2020-05-15 03:56:25 +01:00
uncletrunks 7c7287b33a putting out fires 2020-05-14 21:50:10 -05:00
IvanDSM 736641dcbc Merge branch 'master' into skipintro 2020-05-14 23:05:21 -03:00
IvanDSM 164765daa8 Update README for merging 2020-05-14 23:04:07 -03:00
IvanDSM 94947c5b18 Add <strings.h> include
Oops!
2020-05-14 23:02:04 -03:00
uncletrunks 31d6a2a3b2 more cylindrical billboarding stuff 2020-05-14 20:47:55 -05:00
uncletrunks d0c0a31fea adds cylindrical billboarding, enables it for trees. 2020-05-14 20:31:52 -05:00
fgsfds c9cbdbe769 fix cursor on Mario head screen (fixes #28)
gDPSetScissor fix originally by Emil
2020-05-15 01:28:21 +03:00
Vinícius R. Miguel c9d0230122 Add --skip-intro mention 2020-05-14 15:25:11 -03:00
Vinícius R. Miguel 943590bdeb Remove patch as functionality has been merged 2020-05-14 14:57:47 -03:00
Vinícius R. Miguel 00d165b396 Typo fix 2020-05-14 14:49:05 -03:00
Vinícius R. Miguel 46dc8cc563 Update README.md 2020-05-14 14:47:59 -03:00
Vinícius R. Miguel dc8547a9b2 Merge pull request #75 from wabberz/master
adding option to disable draw distance
2020-05-14 14:44:00 -03:00
uwabami 8866110ee5 fix Fire Spitter 2020-05-14 19:08:30 +02:00
uwabami 5072b85ed6 several fixes and improvements 2020-05-14 18:47:12 +02:00
yksoft1 0a2212978e Better way to detect mingw-w64; fix bettercamera for mingw.org; close
.assets-local.txt before deleting it.
2020-05-15 00:26:56 +08:00
yksoft1 29888bfd35 Make the code buildable on MinGW.org (not mingw-w64) and MSYS1. 2020-05-14 23:47:00 +08:00
uwabami 5492d2ee74 fix Fwoosh in Tall, Tall Mountain 2020-05-14 17:07:14 +02:00
uwabami 010ee50f10 fix Lakitu's cloud not appearing from a distance 2020-05-14 16:24:00 +02:00
uwabami bbd3cb5abe fix bugged Heave-Ho in Wet-Dry World 2020-05-14 16:11:59 +02:00
uwabami a148d1a5fa Merge branch 'master' of https://github.com/sm64pc/sm64pc 2020-05-14 14:35:15 +02:00
Hyenadae 352f0c8b9b Fixed more border-related code and fixes to N64 build removal 2020-05-14 05:18:12 -04:00
Vinícius R. Miguel ec810d4222 Fix black edge caused by UB
Seems to affect certain targets such as `aarch64`. This fix originally by @Emill.
2020-05-13 21:18:22 -03:00
Vinícius R. Miguel 82e872d5da Show the console on Windows setting `WINDOWS_CONSOLE=1` 2020-05-13 13:23:52 -03:00
Vinícius R. Miguel b06a89576a Merge pull request #77 from Jan200101/sdlmake
extend cross compilation support
2020-05-13 13:19:47 -03:00
Vinícius R. Miguel 986a191b9d Merge pull request #87 from Hyenadae/patch-1
Update to pisetup.sh
2020-05-13 12:08:55 -03:00
Hy! 933daaaf75 Update to pisetup.sh
Fixed current-directory asset placement hints and some minor text changes
2020-05-13 11:35:22 -03:00
Vinícius R. Miguel 8c311a62f0 Fix some overflow issues
As found out by @fgsfdsfgs, increase the GFX pool size as to eliminate current overflow-related crashes.
2020-05-13 11:25:22 -03:00
Hyenadae 3c38191956 Removed majority of TARGET_N64 logic from code 2020-05-13 07:57:25 -04:00
uwabami 0209a83621 Increase GFX_POOL_SIZE to fix overflow in 32bit version - thanks fgsfds 2020-05-13 09:25:45 +02:00
Vinícius R. Miguel d4f52d7695 Add nodrawdistance.patch 2020-05-13 03:52:34 -03:00
Jan200101 feb9d900f7 extend cross compilation support 2020-05-12 16:08:34 +02:00
uwabami 9791e95ae7 adding option to disable draw distance 2020-05-12 09:26:16 +02:00
Vinícius R. Miguel aef044e9ac Merge pull request #59 from Hyenadae/master
Add Pi Script + WIP Addition of in-game menu quit -- Good job! Superb contribution :- )
2020-05-12 01:42:15 -03:00
Hyenadae 0f26904809 Added script to prep Raspbian / RPi and compile SDL2 / SM64 2020-05-11 23:28:12 -04:00
Vinícius R. Miguel 18d47cab3b Add what's skipintro is about 2020-05-11 18:31:59 -03:00
HengiFettlich b9fcf83b84 Merge pull request #66 from vanfanel/master
Hide mouse cursor when in fullscreen mode.
2020-05-11 13:40:20 +02:00
vanfanel cc4f619c2b Hide mouse cursor when in fullscreen mode. 2020-05-11 13:37:48 +02:00
Hyenadae 708e3fd684 WIP In-Game Exit via pause+save menus w/ Localizations 2020-05-11 06:58:33 -04:00
IvanDSM ed524acd12 Add option in the configfile for skipping the intro
Now it's possible to either provide the --skip-intro command line argument or have skip_intro set to 1 on the config file.
2020-05-11 05:13:51 -03:00
IvanDSM 1a3c6eb070 Merge pull request #65 from cblankpixel/master
Fix incorrect arguments for newcam_clamp(), min and max were swapped
2020-05-11 04:55:24 -03:00
BlankPixel ea3d8f2721 Fix incorrect arguments for newcam_clamp(), min and max were swapped; Simplified newcam_change_setting() with clamp function.
Also added a nice sound effect when closing the camera menu.
2020-05-10 23:42:29 -07:00
IvanDSM 61e7e8d032 Added CLI functionality with --skip-intro option. 2020-05-11 02:42:22 -03:00