Commit Graph

3032 Commits (a9665e05b0ff9463441634d8533a4709efa2df16)

Author SHA1 Message Date
MysterD a9665e05b0 Fixed Sunny Beach's tree models (SM74) 2023-05-22 18:19:29 -07:00
MysterD 4ba86a27f7 Fixed bounds checks in save_file_is_cannon_unlocked() 2023-05-20 20:07:17 -07:00
Dominicentek c294de9092 Expose save_file_is_cannon_unlocked to smlua (#395)
* Update convert_functions.py

* Update save_file.c

* Update save_file.h

* Update cannon_door.inc.c
2023-05-20 20:06:15 -07:00
Prince Frizzy 65d71c0f3c Fix bug with audio running of out sequence channels for the Sppedrun Timer mod. (#396) 2023-05-20 20:05:06 -07:00
MysterD f28573c91e Added in-game console for DynOS and Lua errors 2023-05-19 04:20:08 -07:00
MysterD 8d2f9213f6 Add backwards compatibility to ground pound checks 2023-05-19 01:37:52 -07:00
MysterD 048abe8fa3 Fix animations for late-join penguin baby 2023-05-19 01:34:37 -07:00
MysterD 8250670808 Prevent deduplication of area models - it would overwrite the areaIndex 2023-05-18 21:29:57 -07:00
MysterD abf3807f72 Fix some bugs found in testing 2023-05-18 17:54:29 -07:00
MysterD 9c1c766489 Keep animations in-bounds 2023-05-18 12:42:18 -07:00
MysterD 4ff103787e Fix more memory errors 2023-05-18 01:57:36 -07:00
MysterD e44fc5dc40 Fix sync of models on late join 2023-05-17 23:32:39 -07:00
MysterD d8edfeb3ba Keep the previous dynamic pool in memory
Due to sm64 weirdness, I can't reliably free memory at certain points
The hacky solution is to keep the previous dynamic pool in memory,
essentially requiring two frees to actually clear all memory from it
2023-05-17 22:33:14 -07:00
MysterD ff9b0830ce Prevent immediate freeing of dynos model pools 2023-05-17 22:22:05 -07:00
MysterD c2f591b930 Fix crash in packet_spawn_star 2023-05-17 17:48:54 -07:00
MysterD 521854e481 Make pageup/pagedown in the chat box better 2023-05-17 12:12:29 -07:00
MysterD 4a1bbdd70f Fix improper culling of mirrored player models 2023-05-17 12:00:22 -07:00
MysterD 920e9f0763 Fixed custom animations in the mirror 2023-05-17 11:59:40 -07:00
MysterD 3f1eb2b6ad Prevent broken mods from messing up the sync table of others 2023-05-17 00:01:09 -07:00
MysterD 5249ad7b0d Fix warnings 2023-05-16 22:17:43 -07:00
MysterD 0dc406c8ad Reset dev scripts 2023-05-16 22:14:25 -07:00
MysterD 058a88196b Merge branch 'dev' of github.com:sm64ex-coop-dev/sm64ex-coop into dev 2023-05-16 21:49:22 -07:00
MysterD a0c1f7eee9 Prevent rending of corrupted graphnodes, only run lua GC once per frame 2023-05-16 21:49:13 -07:00
Agent X d7c1806a04 Small Nametags edit (#394)
Just made command description use a hex color.
2023-05-16 18:27:04 -04:00
MysterD 83e15a020b Prevent lua mods from saving over your camera settings 2023-05-16 02:03:49 -07:00
MysterD 6386f1f9c2 Add backwards compatibility for cur_obj_is_mario_ground_pounding_platform() 2023-05-16 00:37:30 -07:00
MysterD 3a93423fcc Make certain GraphNodeObject fields mutable again 2023-05-16 00:05:26 -07:00
MysterD 2703f7193a Rewrite how models are loaded and retrieved... yet again 2023-05-16 00:01:10 -07:00
MysterD 83540a2d01 Fix several more possible crashes from the Lua API 2023-05-15 15:55:16 -07:00
MysterD 01d5ae2ce0 Make gEnvironmentRegions safer 2023-05-15 12:04:07 -07:00
MysterD d550ca7f6a Schedule level pool to be freed at a later time 2023-05-15 12:03:57 -07:00
MysterD 4e2ade1bd7 Make GraphNode flags mutable from lua again 2023-05-15 01:19:10 -07:00
MysterD 67b7aab091 Fixed several crashes and errors found in static analysis 2023-05-15 01:15:20 -07:00
PeachyPeach 6273bbac20 Custom animation examples (#392) 2023-05-14 19:16:03 -07:00
Agent X bdd66345bd Reset paintings on network shutdown (#393) 2023-05-14 19:15:25 -07:00
MysterD 8500516159 Add wide character support to language file handling 2023-05-14 18:33:14 -07:00
MysterD 1b5e1cee9a Fix crash in retrieve_animation_index() 2023-05-14 12:30:55 -07:00
MysterD 258e6e2b82 Fix crash in execute_mario_action() 2023-05-14 12:28:31 -07:00
MysterD defaf170a3 Merge branch 'dev' of github.com:sm64ex-coop-dev/sm64ex-coop into dev 2023-05-14 12:12:30 -07:00
MysterD cd4674674f Enable asan on dev scripts 2023-05-14 12:11:53 -07:00
MysterD 6f12c13255 Redo how surface memory is handled 2023-05-14 12:04:08 -07:00
MysterD 4a73bc07aa Fix more possible crashes in object_helpers.c 2023-05-14 10:13:32 -07:00
MysterD cfd9b5f10d Re-enable mirror rendering 2023-05-13 03:39:53 -07:00
MysterD b32f643742 Fix bug where secret stars stopped being counted 2023-05-13 03:29:24 -07:00
MysterD fc84a2a56d Prevent crashes and hangs 2023-05-13 03:07:20 -07:00
MysterD c12d926a67 Fix some memory mismanagement 2023-05-13 02:42:35 -07:00
MysterD fc5b3b635a Cleanup memory/memory_dynamic files 2023-05-13 02:01:46 -07:00
MysterD f84ea90dc2 Remove the main pool 2023-05-13 01:49:54 -07:00
MysterD e557111bc5 Make anim dma table dynamic 2023-05-13 01:44:40 -07:00
MysterD d05d31dbed Switch all mempools to dynamic memory 2023-05-12 22:10:27 -07:00