Commit Graph

10 Commits (acdbdd9dc1e354702faf7fa69de13d82683e19f0)

Author SHA1 Message Date
Sonicxryan f67c938f18 Color metal textures based on palette (#26) 2022-03-13 17:32:27 -07:00
MysterD 8287154a7c Fixed rendering of metal-Luigi's held object 2021-09-01 18:25:19 -07:00
Llennpie c818dc7f71 Fix strange black outline that appears on custom cap textures 2021-08-09 00:45:14 -04:00
MysterD 67c6b34493 Colorize cap logo according to player's palette 2021-08-05 18:30:56 -07:00
fgsfds 3317154ec2 implement changeable model colors
in a very dumb way:

the custom colors are set for lights 3, 4, 5, 6 in a GEO_ASM callback, then copied to lights 1, 2 using gsSPCopyLightEXT
2021-04-06 00:22:42 +03:00
MysterD 62ecf2c58a Geo2 removal wip 2020-09-06 13:54:01 -07:00
MysterD 40590bdcbb Fixed Luigi sideburns, renamed Luigi textures 2020-09-05 10:02:11 -07:00
MysterD e2aa45129e Fix EXTERNAL_DATA for Luigi
Fixes #25
2020-09-05 00:11:15 -07:00
MysterD b69b229ae5 Made Luigi a bit bigger 2020-08-23 23:44:11 -07:00
MysterD a1522c9eaf L is real 2020
Added Luigi model.
Renamed all previous references to 'Luigi' to 'Mario2' since player 1
isn't always mario, and player 2 isn't always luigi.
Now server is always mario and client is always Luigi.

Luigi model credits:
Original model by Cjes, converted by AloXado320, textures added/fixed by
SunlitSpace542.
2020-08-08 21:36:49 -07:00