Zerocker
c0c1942138
Added blank SDL functions for rumble support.
2020-05-24 23:49:49 +09:00
fgsfds
314cb348c4
this ain't const anymore
2020-05-22 01:42:07 +03:00
fgsfds
d7331f176b
separate options menu strings and add JP strings
2020-05-22 01:36:49 +03:00
fgsfds
ad47b7e7f1
unfuck BSWAP16 macro, replace it with BE_TO_HOST16() in audio
2020-05-22 01:36:49 +03:00
fgsfds
3d86e957a5
fix text rendering on JP and (maybe) EU
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also cache converted IA1 characters so it wouldn't reconvert them every goddamn time they're rendered
2020-05-22 01:36:49 +03:00
IvanDSM
82500919c7
Add commit hash to window title for nightly builds.
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This also adds a flag for detecting nightly builds in the code.
2020-05-21 14:19:20 -03:00
fgsfds
38c21cfeb4
Merge pull request #245 from coltongit/patch-30
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Hotfix to bettercamera
2020-05-21 19:51:20 +03:00
Colton G. Rushton
cbb99b573d
Unrevert the bettercamera update but this time actually fix it
2020-05-21 13:40:02 -03:00
Colton G. Rushton
8720a1fa8a
Undo the bettercamera update
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This screwed up the bettercamera for whatever reason. Urgent hotfix. Please test
2020-05-21 12:52:40 -03:00
Zerocker
88cb9ddcf2
Merge remote-tracking branch 'upstream/nightly' into textsaves_fix
2020-05-21 16:54:06 +09:00
V. R. Miguel
7ecb888ac7
Merge pull request #226 from coltongit/puppycam-fixes
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Updating Bettercamera (also fixes cannons)
Thanks for the contribution, @coltongit, @porcino :)
2020-05-20 23:18:43 -03:00
IvanDSM
1962dcf35d
Merge branch 'nightly' of github.com:sm64pc/sm64pc into nightly
2020-05-20 22:39:27 -03:00
IvanDSM
f6b9db43cb
Quick fix for NODRAWINGDISTANCE=1 hanging fix
2020-05-20 22:39:07 -03:00
IvanDSM
a67f640c29
Merge pull request #236 from coltongit/sparkle-texture-fix
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Add minor sparkle texture fixes
2020-05-20 21:34:06 -03:00
fgsfds
a144f89472
add fog to GL1.3 renderer
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uses two different methods, with the first one taking priority if it's available:
a) use the fog factor supplied in the fog colors as a GL_FOG_COORD; GL_FOG_COORD is only available in GL1.4+ or when GL_EXT_fog_coord is present
just blend the same triangles a second time, but replace the color with fog color and multiply the alpha by fog alpha
2020-05-21 03:12:51 +03:00
Colton Rushton
3547c25df2
Minor fix to updated bettercamera
2020-05-20 21:10:00 -03:00
Colton G. Rushton
2eaa7edb80
Added info that sparkle texture 5 was fixed
2020-05-20 20:59:16 -03:00
Colton G. Rushton
577d81e4a1
Add minor sparkle texture fixes
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Controlled by TEXTURE_FIX as mandated by the Koopa shorts issues/PRs
2020-05-20 20:54:25 -03:00
Colton Rushton
2105a36be4
Resolve a few errors with the new additions.
2020-05-20 16:52:52 -03:00
fgsfds
602409bc60
avoid redefining CLOCK_MONOTONIC and shit
2020-05-20 17:56:35 +03:00
fgsfds
bc8cc8f888
Merge pull request #232 from Tarnadas/nightly
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fix non mingw builds
2020-05-20 17:53:21 +03:00
Mario Reder
2ba8891448
fix non mingw builds
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resolves #230
2020-05-20 16:50:05 +02:00
Zerocker
1f250255d3
Added appropriate flags for sound mode and cap level. Documentation has been updated.
2020-05-20 23:28:04 +09:00
fgsfds
bcfc1160db
add GL1.3 (or 1.2 with some extensions) rendering backend
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there are still some graphical glitches and no fog
2020-05-20 07:00:04 +03:00
Colton Rushton
f1403ac2c2
Formatting fixes.
2020-05-19 22:10:47 -03:00
Colton Rushton
5026b8da7a
Another minor fix
2020-05-19 22:08:45 -03:00
Colton Rushton
4d5a7468c9
Minor fix
2020-05-19 22:05:35 -03:00
Colton Rushton
43a3d74a08
Updating Bettercamera
2020-05-19 21:58:15 -03:00
IvanDSM
8b1e8f8a68
CLI improvements
2020-05-19 21:22:05 -03:00
fgsfds
4fdaa3475f
clean up some toolchain compatibility fixes
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also rename the abs() macro to not cause any fucking conflicts ever again
2020-05-19 22:22:52 +03:00
fgsfds
946ac7ccde
separate text saves; fix build without TEXTSAVE
2020-05-19 21:56:23 +03:00
fgsfds
249b87b06c
Merge pull request #216 from Leon422/patch-1
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Cheats can be enabled by pressing "L" 3 times while in the options menu.
2020-05-19 21:26:09 +03:00
Leon422
1cab9faa12
Fixed spacing, added brackets. Ready to merge
2020-05-19 19:15:20 +01:00
Leon422
3f5176ac6a
Cheats can be enabled by pressing the L trigger 3 times while in the options menu.
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Also plays a sound to confirm the user that it worked.
2020-05-19 18:31:01 +01:00
zerocloude
a0cff889cc
Merge pull request #213 from coltongit/patch-27
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Update the README
2020-05-20 00:28:38 +09:00
Colton G. Rushton
dafc2a595d
Update to add text-save support mention
2020-05-19 12:27:15 -03:00
zerocloude
98fba90772
Merge pull request #178 from zerocloude/nightly
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Added support text-based savefile support. Added new parsing library for toml-life files.
2020-05-20 00:14:39 +09:00
Zerocker
219ca905f9
Merge remote-tracking branch 'upstream/nightly' into nightly
2020-05-20 00:02:29 +09:00
Colton G. Rushton
f474ed53e1
Update the README
2020-05-19 12:00:33 -03:00
zerocloude
fc4b8d303a
Merge pull request #205 from porcino/nightly
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Option to hide the hud
2020-05-19 23:46:19 +09:00
zerocloude
6d449d21a5
Merge pull request #93 from yksoft1/mingw.org-compatible
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Making code MinGW.org and MSYS1 compatible
2020-05-19 23:45:44 +09:00
zerocloude
ffb45b0a60
Merge pull request #153 from coltongit/patch-23
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TARGET_N64 removal
2020-05-19 23:37:51 +09:00
zerocloude
5dbea570e5
Merge pull request #150 from coltongit/patch-21
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Fix unused code
2020-05-19 23:26:40 +09:00
zerocloude
41a48b2090
Merge pull request #211 from coltongit/msys2-build-simplification
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Add MSYS2 build fix/simplification
2020-05-19 23:26:03 +09:00
zerocloude
99057dfee0
Merge pull request #210 from coltongit/controller-axis-fix
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Fix to controller axis invert issue
2020-05-19 23:25:33 +09:00
zerocloude
ea8d990389
Merge pull request #209 from coltongit/mxe-build-fix
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Yet another MXE build fix
2020-05-19 23:25:15 +09:00
zerocloude
20d56e97a3
Merge pull request #207 from coltongit/webgl-build-fix
2020-05-19 23:24:53 +09:00
Colton G. Rushton
df15e58f05
Add MSYS2 build fix/simplification
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Adds the CFLAG normally added during building in MSYS2 to make MSYS2 builds easier to perform.
2020-05-19 11:04:46 -03:00
Colton Rushton
a5b355e54c
Refactor PR #176
2020-05-19 10:51:49 -03:00
Colton Rushton
eaf1f51b0d
Made the game even easier to compile in MXE.
2020-05-19 10:38:08 -03:00