luciferin
8850331099
Note changed save & config file location
2020-06-05 09:50:16 -04:00
Zerocker
f9496d274d
Remove old -O2 flag
2020-06-05 21:12:44 +09:00
Zerocker
7dfcbd081a
Nuke old VERSION OPT_FLAGS and add DEBUG flag
2020-06-05 20:40:08 +09:00
Zerocker
c23ce629ad
Fix missed collected stars after gameover
2020-06-05 15:15:40 +09:00
fgsfds
44f0fc2cf9
unfuck keyboard API; actually use seconds for rumble time
2020-06-04 23:58:18 +03:00
fgsfds
19a383c0ee
nuke some leftover MIPS assembly and binary blobs
2020-06-04 23:42:19 +03:00
fgsfds
1654b5d057
move rumble functions to controller API
2020-06-04 23:39:57 +03:00
zerocloude
480439b2df
Merge pull request #261 from zerocloude/rumble_back
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Added rumble from Shindou version
2020-06-04 19:35:59 +09:00
Zerocker
1004ab6a22
Merge remote-tracking branch 'upstream/nightly' into rumble_back
2020-06-04 19:13:41 +09:00
fgsfds
71db1904e4
load external gamecontrollerdb file if it's present
2020-06-03 00:10:42 +03:00
fgsfds
4ade5a8654
precache is now turned on by default
2020-06-03 00:10:20 +03:00
fgsfds
bebd368a67
yeet
2020-06-02 23:43:32 +03:00
fgsfds
8f697aad49
roll back rsync
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apparently I'm the only man in existence who has it installed by default
2020-06-02 22:37:43 +03:00
fgsfds
88bad645ed
use 'rsync' instead of 'find' + 'cp -r --parents'
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mostly because cp is fucking weird on OSX, thank you Apple very cool
2020-06-02 17:57:45 +03:00
fgsfds
ddb4977e68
Merge pull request #287 from GateGuy/NoDrawFishFix
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Fixed fish constantly respawning with NODRAWINGDISTANCE=1
2020-06-02 02:41:14 +03:00
GateGuy
99b28635c1
Fixed constant fish respawning
2020-06-01 17:33:22 -04:00
fgsfds
eed9db79a7
change EXTERNAL_TEXTURES to EXTERNAL_DATA; load sound data from external files
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no separation tho, just binary blobs o shit
2020-06-01 12:13:05 +03:00
fgsfds
07d9283e81
allow binding stick directions to controller buttons
2020-06-01 00:03:53 +03:00
zerocloude
042f4ddcaf
Merge pull request #231 from zerocloude/textsaves_fix
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Added appropriate flags for sound mode and cap level.
2020-06-01 00:07:47 +09:00
Zerocker
bd9130f101
Added backup for slot 0 to slot 1
2020-06-01 00:02:47 +09:00
Zerocker
61da468325
Removed "Disable BLJ" from branch
2020-05-31 14:23:28 +09:00
Zerocker
71de5a7d00
Revert "Secret Cheat was added"
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This reverts commit 4d7bbe7f42
.
2020-05-31 14:18:17 +09:00
Zerocker
d8514a69bd
Merge remote-tracking branch 'upstream/nightly' into textsaves_fix
2020-05-30 21:00:11 +09:00
Zerocker
8c802f03c4
Added rumble strength option
2020-05-30 20:50:12 +09:00
Zerocker
a664cf7b53
Added haptic implementation
2020-05-30 20:37:37 +09:00
Zerocker
594e524fdd
Merge remote-tracking branch 'upstream/nightly' into rumble_back
2020-05-30 17:34:56 +09:00
fgsfds
4727164d5c
read in all config line tokens (fixes the binds not saving)
2020-05-29 20:10:38 +03:00
fgsfds
d7260b5a6a
don't die after encountering a NULL texture
2020-05-29 19:35:35 +03:00
fgsfds
f07fe288c7
fix build
2020-05-29 18:08:00 +03:00
Zerocker
2a9fa45393
Returned back OS functions in the commented state
2020-05-29 23:23:45 +09:00
Zerocker
66e69a219f
Merge remote-tracking branch 'upstream/nightly' into rumble_back
2020-05-29 23:19:09 +09:00
fgsfds
e0ef4d65bf
Merge pull request #278 from GateGuy/DeadzoneOption
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Added joystick deadzone setting to Controls
2020-05-29 08:22:00 +03:00
GateGuy
517e151c56
Fixed typo in comment
2020-05-28 18:42:45 -04:00
GateGuy
7cc1539df3
Added deadzone option
2020-05-28 18:40:36 -04:00
fgsfds
f95e010e04
texrename: handle multiple files with the same CRC too
2020-05-28 23:08:47 +03:00
fgsfds
1e8d33f453
Merge pull request #269 from coltongit/patch-31
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Fix a minor error with bettercamera
2020-05-27 03:18:02 +03:00
fgsfds
d198ab7be9
add scripts to rename CRC-named HD textures
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as used by @originalgrego's fork
2020-05-27 02:56:12 +03:00
fgsfds
fa05fe5acc
fix crashes with EXTERNAL_TEXTURES on JP/EU and Bowser
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related to two huge textures and fonts
2020-05-27 02:51:21 +03:00
Colton G. Rushton
57fbcc8b83
Fix a minor error with bettercamera
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The bettercamera code set when the player goes to THI is actually supposed to be set when the player goes to TTM. This small PR fixes this minor bug.
2020-05-26 15:28:36 -03:00
fgsfds
255174fc4d
use a script to output zero-terminated strings instead of bash printf
2020-05-26 02:59:38 +03:00
fgsfds
9e3f6e33e9
build the res target by default when EXTERNAL_TEXTURES is enabled
2020-05-26 02:18:09 +03:00
fgsfds
8e0e7730d3
add texture preloading
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when EXTERNAL_TEXTURES is defined, the texture hashmap in gfx_pc.c uses texture names as keys
all textures are precached on startup if EXTERNAL_TEXTURES is defined and 'precache' is true in the config
2020-05-26 00:54:51 +03:00
fgsfds
6f840b392c
fix tools Makefile
2020-05-26 00:47:08 +03:00
Zerocker
3b12400c57
Removed ifndefs from main
2020-05-25 17:06:50 +09:00
fgsfds
5524af2855
game now uses non-working directory paths by default
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saves by default go into XDG_DATA_HOME/sm64pc
external data is read from the executable directory, if it's not found there on Unix systems the game will attempt to read it from some paths like /usr/local/share/sm64pc
both save data and readonly data fall back to other options in case of a problem
behavior can be overridden by specifying --datapath and --savepath on the CLI
both of those will expand the exclamation point ('!') to the executable path, e. g. --savepath '!/save'
2020-05-25 07:19:35 +03:00
fgsfds
f4252e311e
add option to load textures from external files
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this stores the null terminated texture name instead of the texture data
activated with EXTERNAL_TEXTURES=1
2020-05-25 04:22:03 +03:00
fgsfds
8337a8b049
fix skyconv --write-tiles --type sky
2020-05-25 02:25:13 +03:00
fgsfds
fdd0057ffc
remove debug print in Makefile
2020-05-25 00:58:43 +03:00
Zerocker
17de13cc33
Enabled rumble for all versions.
2020-05-24 23:52:03 +09:00
Zerocker
4d7bbe7f42
Secret Cheat was added
2020-05-24 23:50:55 +09:00