IvanDSM
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94947c5b18
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Add <strings.h> include
Oops!
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2020-05-14 23:02:04 -03:00 |
uncletrunks
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31d6a2a3b2
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more cylindrical billboarding stuff
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2020-05-14 20:47:55 -05:00 |
uncletrunks
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d0c0a31fea
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adds cylindrical billboarding, enables it for trees.
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2020-05-14 20:31:52 -05:00 |
fgsfds
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c9cbdbe769
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fix cursor on Mario head screen (fixes #28)
gDPSetScissor fix originally by Emil
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2020-05-15 01:28:21 +03:00 |
Vinícius R. Miguel
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c9d0230122
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Add --skip-intro mention
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2020-05-14 15:25:11 -03:00 |
Vinícius R. Miguel
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943590bdeb
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Remove patch as functionality has been merged
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2020-05-14 14:57:47 -03:00 |
Vinícius R. Miguel
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00d165b396
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Typo fix
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2020-05-14 14:49:05 -03:00 |
Vinícius R. Miguel
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46dc8cc563
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Update README.md
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2020-05-14 14:47:59 -03:00 |
Vinícius R. Miguel
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dc8547a9b2
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Merge pull request #75 from wabberz/master
adding option to disable draw distance
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2020-05-14 14:44:00 -03:00 |
uwabami
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8866110ee5
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fix Fire Spitter
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2020-05-14 19:08:30 +02:00 |
uwabami
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5072b85ed6
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several fixes and improvements
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2020-05-14 18:47:12 +02:00 |
yksoft1
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0a2212978e
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Better way to detect mingw-w64; fix bettercamera for mingw.org; close
.assets-local.txt before deleting it.
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2020-05-15 00:26:56 +08:00 |
yksoft1
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29888bfd35
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Make the code buildable on MinGW.org (not mingw-w64) and MSYS1.
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2020-05-14 23:47:00 +08:00 |
uwabami
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5492d2ee74
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fix Fwoosh in Tall, Tall Mountain
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2020-05-14 17:07:14 +02:00 |
uwabami
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010ee50f10
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fix Lakitu's cloud not appearing from a distance
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2020-05-14 16:24:00 +02:00 |
uwabami
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bbd3cb5abe
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fix bugged Heave-Ho in Wet-Dry World
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2020-05-14 16:11:59 +02:00 |
uwabami
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a148d1a5fa
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Merge branch 'master' of https://github.com/sm64pc/sm64pc
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2020-05-14 14:35:15 +02:00 |
Hyenadae
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352f0c8b9b
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Fixed more border-related code and fixes to N64 build removal
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2020-05-14 05:18:12 -04:00 |
Vinícius R. Miguel
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ec810d4222
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Fix black edge caused by UB
Seems to affect certain targets such as `aarch64`. This fix originally by @Emill.
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2020-05-13 21:18:22 -03:00 |
Vinícius R. Miguel
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82e872d5da
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Show the console on Windows setting `WINDOWS_CONSOLE=1`
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2020-05-13 13:23:52 -03:00 |
Vinícius R. Miguel
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b06a89576a
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Merge pull request #77 from Jan200101/sdlmake
extend cross compilation support
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2020-05-13 13:19:47 -03:00 |
Vinícius R. Miguel
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986a191b9d
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Merge pull request #87 from Hyenadae/patch-1
Update to pisetup.sh
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2020-05-13 12:08:55 -03:00 |
Hy!
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933daaaf75
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Update to pisetup.sh
Fixed current-directory asset placement hints and some minor text changes
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2020-05-13 11:35:22 -03:00 |
Vinícius R. Miguel
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8c311a62f0
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Fix some overflow issues
As found out by @fgsfdsfgs, increase the GFX pool size as to eliminate current overflow-related crashes.
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2020-05-13 11:25:22 -03:00 |
Hyenadae
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3c38191956
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Removed majority of TARGET_N64 logic from code
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2020-05-13 07:57:25 -04:00 |
uwabami
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0209a83621
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Increase GFX_POOL_SIZE to fix overflow in 32bit version - thanks fgsfds
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2020-05-13 09:25:45 +02:00 |
Vinícius R. Miguel
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d4f52d7695
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Add nodrawdistance.patch
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2020-05-13 03:52:34 -03:00 |
Jan200101
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feb9d900f7
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extend cross compilation support
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2020-05-12 16:08:34 +02:00 |
uwabami
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9791e95ae7
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adding option to disable draw distance
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2020-05-12 09:26:16 +02:00 |
Vinícius R. Miguel
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aef044e9ac
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Merge pull request #59 from Hyenadae/master
Add Pi Script + WIP Addition of in-game menu quit -- Good job! Superb contribution :- )
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2020-05-12 01:42:15 -03:00 |
Hyenadae
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0f26904809
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Added script to prep Raspbian / RPi and compile SDL2 / SM64
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2020-05-11 23:28:12 -04:00 |
Vinícius R. Miguel
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18d47cab3b
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Add what's skipintro is about
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2020-05-11 18:31:59 -03:00 |
HengiFettlich
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b9fcf83b84
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Merge pull request #66 from vanfanel/master
Hide mouse cursor when in fullscreen mode.
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2020-05-11 13:40:20 +02:00 |
vanfanel
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cc4f619c2b
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Hide mouse cursor when in fullscreen mode.
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2020-05-11 13:37:48 +02:00 |
Hyenadae
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708e3fd684
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WIP In-Game Exit via pause+save menus w/ Localizations
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2020-05-11 06:58:33 -04:00 |
IvanDSM
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ed524acd12
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Add option in the configfile for skipping the intro
Now it's possible to either provide the --skip-intro command line argument or have skip_intro set to 1 on the config file.
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2020-05-11 05:13:51 -03:00 |
IvanDSM
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1a3c6eb070
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Merge pull request #65 from cblankpixel/master
Fix incorrect arguments for newcam_clamp(), min and max were swapped
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2020-05-11 04:55:24 -03:00 |
BlankPixel
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ea3d8f2721
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Fix incorrect arguments for newcam_clamp(), min and max were swapped; Simplified newcam_change_setting() with clamp function.
Also added a nice sound effect when closing the camera menu.
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2020-05-10 23:42:29 -07:00 |
IvanDSM
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61e7e8d032
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Added CLI functionality with --skip-intro option.
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2020-05-11 02:42:22 -03:00 |
IvanDSM
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50bb799718
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Fix hardcoded sensitivity (again?)
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2020-05-11 01:53:52 -03:00 |
IvanDSM
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03c7d003c4
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Merge branch 'master' of github.com:sm64pc/sm64pc
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2020-05-11 01:51:34 -03:00 |
IvanDSM
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5a4848e3f6
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Fix analogue camera axis inversion, mouse now obeys inversion.
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2020-05-11 01:51:17 -03:00 |
IvanDSM
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28d479f5fa
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Merge pull request #63 from aswgit/master
Fix emsdk install and PATH update
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2020-05-11 01:22:17 -03:00 |
albertw
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af94a6d0fd
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Fix emsdk install and PATH update
|
2020-05-10 20:18:04 -07:00 |
albertw
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f642891a42
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Merge remote-tracking branch 'main/master'
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2020-05-10 20:17:02 -07:00 |
IvanDSM
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1b8c61484c
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Even more clarification re: WINDOWS_BUILD
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2020-05-10 23:38:38 -03:00 |
3dsgitasw@gmail.com
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be90309678
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Fix emsdk install and PATH update
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2020-05-10 19:24:09 -07:00 |
Vinícius R. Miguel
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6415d6e0e6
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Update README.md
|
2020-05-10 19:42:41 -03:00 |
Vinícius R. Miguel
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f25b4dcbc6
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Adds credit to Emil.
For implementing n64-fast32-engine
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2020-05-10 17:47:10 -03:00 |
IvanDSM
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7f3503ddb2
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Windows build clarifications.
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2020-05-10 16:50:48 -03:00 |