Commit Graph

2881 Commits (eae0e6bc126d9d7da2c065c1c0cd0d6d9214bcb5)

Author SHA1 Message Date
fgsfds cd9f835063 add OPT_BUTTON option type; move Exit Game button from pause to options menu 2020-05-16 08:03:50 +03:00
fgsfds 0e7bf6dd24 correct line endings 2020-05-16 07:36:28 +03:00
uncletrunks f30b50dea3 Merge pull request #120 from arredondos/master
add two scripts to extract and embed 3d models
2020-05-15 20:31:30 -05:00
Armando Arredondo Soto 853b6ce231 add two scripts to extract and embed 3d models
c2obj.py extracts the 3d models from the hard-coded C code found in the `model.in.c` files and generates a standard .obj file
obj2c.py converts back the geometry in an .obj file to compatible C code
2020-05-16 03:00:33 +02:00
uncletrunks 06e39e41ff Rebind camera centering to left trigger. 2020-05-15 19:26:44 -05:00
IvanDSM 281770eb28 skip_intro now skips Lakitu and Bowser intros 2020-05-15 17:09:02 -03:00
IvanDSM c5bf367c30 Fix configfile skip_intro option 2020-05-15 16:47:04 -03:00
IvanDSM 020c0e060b Merge pull request #112 from diezgvi/patch-2
Correct texture format for burn smoke

Thanks for the contribution, @diezgvi!
2020-05-15 16:12:01 -03:00
Vinícius R. Miguel aee38a386e Merge remote-tracking branch 'origin/master' 2020-05-15 15:38:57 -03:00
Vinícius R. Miguel b7c209cb84 Add in-game control binding menu
Originally on the testing branch
2020-05-15 15:38:35 -03:00
Víctor Díez García 6818e2d1bb Correct texture format for burn smoke
All credits to zoinknoise, I found this at Romhacking: http://www.romhacking.net/hacks/5008/

"Thanks to the recent decompilation efforts, it’s now known that this texture is displayed in the wrong format by the game, resulting in 

black garbage pixels. Since video game smoke of this era was often depicted with black garbage pixels, the mistake went unnoticed for over two decades. This patch corrects the error by displaying the texture correctly as proper transparent smoke. It does not add any new art; the texture has been inside the ROM all along.

At build time, this will compile the texture into IA16 format (correct) instead of RGBA16 (incorrect)."
2020-05-15 20:33:00 +02:00
Vinícius R. Miguel 74798a25bf Merge pull request #111 from Leon422/patch-2
Update README_es_ES.md
2020-05-15 14:13:42 -03:00
Leon422 b97af2d3a0 Update README_es_ES.md
Fixed a very stupid mistake
2020-05-15 18:12:56 +01:00
Vinícius R. Miguel 8cacc39769 Add a `--fullscreen` CLI option 2020-05-15 12:51:06 -03:00
Vinícius R. Miguel 4095ee3fb9 Merge pull request #102 from sm64pc/skipintro
Add command line parsing and --skip-intro option
2020-05-15 12:36:15 -03:00
Vinícius R. Miguel f62af35f77 Merge pull request #110 from Leon422/patch-1
Update README_es_ES.md
2020-05-15 12:35:43 -03:00
Leon422 304bf52856 Update README_es_ES.md
Fixed some typos, added some more details
2020-05-15 13:15:52 +01:00
Vinícius R. Miguel 4bca8526fc Merge pull request #107 from HeavenVolkoff/master
Fix incorrect cursor position in non-standard window aspect ratios on Mario head screen

Thanks for the contribution, @HeavenVolkoff!
2020-05-15 03:21:31 -03:00
Vinícius R. Miguel 5ffff8880f Merge pull request #108 from yksoft1/zh-cn-docs
Add Simplified Chinese translation of README.md.

Thanks for the contribution, @yksoft1!
2020-05-15 03:14:10 -03:00
yksoft1 3dbc44976c Fixes to zh_CN content. 2020-05-15 12:35:47 +08:00
yksoft1 8c785239ef Add link to Simplified Chinese readme.md. 2020-05-15 12:32:28 +08:00
yksoft1 2366b0a30d Add Simplified Chinese translation of README.md. 2020-05-15 12:30:26 +08:00
Heaven Volkoff da4587d1a4 Fix incorrect cursor position calculation on Mario head screen (related to #28) 2020-05-15 01:09:28 -03:00
Vinícius R. Miguel 788fdf07c8 Formatting and some other small stuff 2020-05-15 00:21:46 -03:00
Diantha J 23c732f1a6 Merge pull request #104 from uncletrunks/master
Cylindrical Billboarding
2020-05-14 23:11:44 -04:00
Vinícius R. Miguel fe46be9fa6 Add a link to the es_ES README 2020-05-15 00:05:50 -03:00
Vinícius R. Miguel 5f3af0e01e Merge pull request #103 from Leon422/master
Create translated README.md (README_es_ES.md)

Thanks for the contribution, @Leon422 !
2020-05-15 00:00:28 -03:00
Leon422 c02c3cd743 Create translated README.md (README_es_ES.md)
Create a Spanish-Spain translation of the README file.
2020-05-15 03:56:25 +01:00
uncletrunks 7c7287b33a putting out fires 2020-05-14 21:50:10 -05:00
IvanDSM 736641dcbc Merge branch 'master' into skipintro 2020-05-14 23:05:21 -03:00
IvanDSM 164765daa8 Update README for merging 2020-05-14 23:04:07 -03:00
IvanDSM 94947c5b18 Add <strings.h> include
Oops!
2020-05-14 23:02:04 -03:00
uncletrunks 31d6a2a3b2 more cylindrical billboarding stuff 2020-05-14 20:47:55 -05:00
uncletrunks d0c0a31fea adds cylindrical billboarding, enables it for trees. 2020-05-14 20:31:52 -05:00
fgsfds c9cbdbe769 fix cursor on Mario head screen (fixes #28)
gDPSetScissor fix originally by Emil
2020-05-15 01:28:21 +03:00
Vinícius R. Miguel c9d0230122 Add --skip-intro mention 2020-05-14 15:25:11 -03:00
Vinícius R. Miguel 943590bdeb Remove patch as functionality has been merged 2020-05-14 14:57:47 -03:00
Vinícius R. Miguel 00d165b396 Typo fix 2020-05-14 14:49:05 -03:00
Vinícius R. Miguel 46dc8cc563 Update README.md 2020-05-14 14:47:59 -03:00
Vinícius R. Miguel dc8547a9b2 Merge pull request #75 from wabberz/master
adding option to disable draw distance
2020-05-14 14:44:00 -03:00
uwabami 8866110ee5 fix Fire Spitter 2020-05-14 19:08:30 +02:00
uwabami 5072b85ed6 several fixes and improvements 2020-05-14 18:47:12 +02:00
yksoft1 0a2212978e Better way to detect mingw-w64; fix bettercamera for mingw.org; close
.assets-local.txt before deleting it.
2020-05-15 00:26:56 +08:00
yksoft1 29888bfd35 Make the code buildable on MinGW.org (not mingw-w64) and MSYS1. 2020-05-14 23:47:00 +08:00
uwabami 5492d2ee74 fix Fwoosh in Tall, Tall Mountain 2020-05-14 17:07:14 +02:00
uwabami 010ee50f10 fix Lakitu's cloud not appearing from a distance 2020-05-14 16:24:00 +02:00
uwabami bbd3cb5abe fix bugged Heave-Ho in Wet-Dry World 2020-05-14 16:11:59 +02:00
uwabami a148d1a5fa Merge branch 'master' of https://github.com/sm64pc/sm64pc 2020-05-14 14:35:15 +02:00
Hyenadae 352f0c8b9b Fixed more border-related code and fixes to N64 build removal 2020-05-14 05:18:12 -04:00
Vinícius R. Miguel ec810d4222 Fix black edge caused by UB
Seems to affect certain targets such as `aarch64`. This fix originally by @Emill.
2020-05-13 21:18:22 -03:00