fgsfds
cd9f835063
add OPT_BUTTON option type; move Exit Game button from pause to options menu
2020-05-16 08:03:50 +03:00
fgsfds
0e7bf6dd24
correct line endings
2020-05-16 07:36:28 +03:00
uncletrunks
f30b50dea3
Merge pull request #120 from arredondos/master
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add two scripts to extract and embed 3d models
2020-05-15 20:31:30 -05:00
Armando Arredondo Soto
853b6ce231
add two scripts to extract and embed 3d models
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c2obj.py extracts the 3d models from the hard-coded C code found in the `model.in.c` files and generates a standard .obj file
obj2c.py converts back the geometry in an .obj file to compatible C code
2020-05-16 03:00:33 +02:00
uncletrunks
06e39e41ff
Rebind camera centering to left trigger.
2020-05-15 19:26:44 -05:00
IvanDSM
281770eb28
skip_intro now skips Lakitu and Bowser intros
2020-05-15 17:09:02 -03:00
IvanDSM
c5bf367c30
Fix configfile skip_intro option
2020-05-15 16:47:04 -03:00
IvanDSM
020c0e060b
Merge pull request #112 from diezgvi/patch-2
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Correct texture format for burn smoke
Thanks for the contribution, @diezgvi!
2020-05-15 16:12:01 -03:00
Vinícius R. Miguel
aee38a386e
Merge remote-tracking branch 'origin/master'
2020-05-15 15:38:57 -03:00
Vinícius R. Miguel
b7c209cb84
Add in-game control binding menu
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Originally on the testing branch
2020-05-15 15:38:35 -03:00
Víctor Díez García
6818e2d1bb
Correct texture format for burn smoke
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All credits to zoinknoise, I found this at Romhacking: http://www.romhacking.net/hacks/5008/
"Thanks to the recent decompilation efforts, it’s now known that this texture is displayed in the wrong format by the game, resulting in
black garbage pixels. Since video game smoke of this era was often depicted with black garbage pixels, the mistake went unnoticed for over two decades. This patch corrects the error by displaying the texture correctly as proper transparent smoke. It does not add any new art; the texture has been inside the ROM all along.
At build time, this will compile the texture into IA16 format (correct) instead of RGBA16 (incorrect)."
2020-05-15 20:33:00 +02:00
Vinícius R. Miguel
74798a25bf
Merge pull request #111 from Leon422/patch-2
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Update README_es_ES.md
2020-05-15 14:13:42 -03:00
Leon422
b97af2d3a0
Update README_es_ES.md
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Fixed a very stupid mistake
2020-05-15 18:12:56 +01:00
Vinícius R. Miguel
8cacc39769
Add a `--fullscreen` CLI option
2020-05-15 12:51:06 -03:00
Vinícius R. Miguel
4095ee3fb9
Merge pull request #102 from sm64pc/skipintro
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Add command line parsing and --skip-intro option
2020-05-15 12:36:15 -03:00
Vinícius R. Miguel
f62af35f77
Merge pull request #110 from Leon422/patch-1
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Update README_es_ES.md
2020-05-15 12:35:43 -03:00
Leon422
304bf52856
Update README_es_ES.md
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Fixed some typos, added some more details
2020-05-15 13:15:52 +01:00
Vinícius R. Miguel
4bca8526fc
Merge pull request #107 from HeavenVolkoff/master
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Fix incorrect cursor position in non-standard window aspect ratios on Mario head screen
Thanks for the contribution, @HeavenVolkoff!
2020-05-15 03:21:31 -03:00
Vinícius R. Miguel
5ffff8880f
Merge pull request #108 from yksoft1/zh-cn-docs
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Add Simplified Chinese translation of README.md.
Thanks for the contribution, @yksoft1!
2020-05-15 03:14:10 -03:00
yksoft1
3dbc44976c
Fixes to zh_CN content.
2020-05-15 12:35:47 +08:00
yksoft1
8c785239ef
Add link to Simplified Chinese readme.md.
2020-05-15 12:32:28 +08:00
yksoft1
2366b0a30d
Add Simplified Chinese translation of README.md.
2020-05-15 12:30:26 +08:00
Heaven Volkoff
da4587d1a4
Fix incorrect cursor position calculation on Mario head screen (related to #28 )
2020-05-15 01:09:28 -03:00
Vinícius R. Miguel
788fdf07c8
Formatting and some other small stuff
2020-05-15 00:21:46 -03:00
Diantha J
23c732f1a6
Merge pull request #104 from uncletrunks/master
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Cylindrical Billboarding
2020-05-14 23:11:44 -04:00
Vinícius R. Miguel
fe46be9fa6
Add a link to the es_ES README
2020-05-15 00:05:50 -03:00
Vinícius R. Miguel
5f3af0e01e
Merge pull request #103 from Leon422/master
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Create translated README.md (README_es_ES.md)
Thanks for the contribution, @Leon422 !
2020-05-15 00:00:28 -03:00
Leon422
c02c3cd743
Create translated README.md (README_es_ES.md)
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Create a Spanish-Spain translation of the README file.
2020-05-15 03:56:25 +01:00
uncletrunks
7c7287b33a
putting out fires
2020-05-14 21:50:10 -05:00
IvanDSM
736641dcbc
Merge branch 'master' into skipintro
2020-05-14 23:05:21 -03:00
IvanDSM
164765daa8
Update README for merging
2020-05-14 23:04:07 -03:00
IvanDSM
94947c5b18
Add <strings.h> include
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Oops!
2020-05-14 23:02:04 -03:00
uncletrunks
31d6a2a3b2
more cylindrical billboarding stuff
2020-05-14 20:47:55 -05:00
uncletrunks
d0c0a31fea
adds cylindrical billboarding, enables it for trees.
2020-05-14 20:31:52 -05:00
fgsfds
c9cbdbe769
fix cursor on Mario head screen ( fixes #28 )
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gDPSetScissor fix originally by Emil
2020-05-15 01:28:21 +03:00
Vinícius R. Miguel
c9d0230122
Add --skip-intro mention
2020-05-14 15:25:11 -03:00
Vinícius R. Miguel
943590bdeb
Remove patch as functionality has been merged
2020-05-14 14:57:47 -03:00
Vinícius R. Miguel
00d165b396
Typo fix
2020-05-14 14:49:05 -03:00
Vinícius R. Miguel
46dc8cc563
Update README.md
2020-05-14 14:47:59 -03:00
Vinícius R. Miguel
dc8547a9b2
Merge pull request #75 from wabberz/master
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adding option to disable draw distance
2020-05-14 14:44:00 -03:00
uwabami
8866110ee5
fix Fire Spitter
2020-05-14 19:08:30 +02:00
uwabami
5072b85ed6
several fixes and improvements
2020-05-14 18:47:12 +02:00
yksoft1
0a2212978e
Better way to detect mingw-w64; fix bettercamera for mingw.org; close
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.assets-local.txt before deleting it.
2020-05-15 00:26:56 +08:00
yksoft1
29888bfd35
Make the code buildable on MinGW.org (not mingw-w64) and MSYS1.
2020-05-14 23:47:00 +08:00
uwabami
5492d2ee74
fix Fwoosh in Tall, Tall Mountain
2020-05-14 17:07:14 +02:00
uwabami
010ee50f10
fix Lakitu's cloud not appearing from a distance
2020-05-14 16:24:00 +02:00
uwabami
bbd3cb5abe
fix bugged Heave-Ho in Wet-Dry World
2020-05-14 16:11:59 +02:00
uwabami
a148d1a5fa
Merge branch 'master' of https://github.com/sm64pc/sm64pc
2020-05-14 14:35:15 +02:00
Hyenadae
352f0c8b9b
Fixed more border-related code and fixes to N64 build removal
2020-05-14 05:18:12 -04:00
Vinícius R. Miguel
ec810d4222
Fix black edge caused by UB
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Seems to affect certain targets such as `aarch64`. This fix originally by @Emill.
2020-05-13 21:18:22 -03:00