Commit Graph

  • ec810d4222 Fix black edge caused by UB Vinícius R. Miguel 2020-05-13 21:18:22 -0300
  • 82e872d5da Show the console on Windows setting `WINDOWS_CONSOLE=1` Vinícius R. Miguel 2020-05-13 13:23:52 -0300
  • b06a89576a Merge pull request #77 from Jan200101/sdlmake Vinícius R. Miguel 2020-05-13 13:19:47 -0300
  • 986a191b9d Merge pull request #87 from Hyenadae/patch-1 Vinícius R. Miguel 2020-05-13 12:08:55 -0300
  • 933daaaf75 Update to pisetup.sh Hy! 2020-05-13 11:35:22 -0300
  • 8c311a62f0 Fix some overflow issues Vinícius R. Miguel 2020-05-13 11:25:22 -0300
  • 3c38191956 Removed majority of TARGET_N64 logic from code Hyenadae 2020-05-13 07:57:25 -0400
  • 0209a83621 Increase GFX_POOL_SIZE to fix overflow in 32bit version - thanks fgsfds uwabami 2020-05-13 09:25:45 +0200
  • d4f52d7695 Add nodrawdistance.patch Vinícius R. Miguel 2020-05-13 03:52:34 -0300
  • feb9d900f7 extend cross compilation support Jan200101 2020-05-12 16:08:34 +0200
  • 9791e95ae7 adding option to disable draw distance uwabami 2020-05-12 09:26:16 +0200
  • aef044e9ac Merge pull request #59 from Hyenadae/master Vinícius R. Miguel 2020-05-12 01:42:15 -0300
  • 0f26904809 Added script to prep Raspbian / RPi and compile SDL2 / SM64 Hyenadae 2020-05-11 23:28:12 -0400
  • 18d47cab3b Add what's skipintro is about Vinícius R. Miguel 2020-05-11 18:31:59 -0300
  • b9fcf83b84 Merge pull request #66 from vanfanel/master HengiFettlich 2020-05-11 13:40:20 +0200
  • cc4f619c2b Hide mouse cursor when in fullscreen mode. vanfanel 2020-05-11 13:37:48 +0200
  • 708e3fd684 WIP In-Game Exit via pause+save menus w/ Localizations Hyenadae 2020-05-11 06:58:33 -0400
  • ed524acd12 Add option in the configfile for skipping the intro Now it's possible to either provide the --skip-intro command line argument or have skip_intro set to 1 on the config file. IvanDSM 2020-05-11 05:13:51 -0300
  • 1a3c6eb070 Merge pull request #65 from cblankpixel/master IvanDSM 2020-05-11 04:55:24 -0300
  • ea3d8f2721 Fix incorrect arguments for newcam_clamp(), min and max were swapped; Simplified newcam_change_setting() with clamp function. Also added a nice sound effect when closing the camera menu. BlankPixel 2020-05-10 23:42:29 -0700
  • 61e7e8d032 Added CLI functionality with --skip-intro option. IvanDSM 2020-05-11 02:42:22 -0300
  • 50bb799718 Fix hardcoded sensitivity (again?) IvanDSM 2020-05-11 01:53:52 -0300
  • 03c7d003c4 Merge branch 'master' of github.com:sm64pc/sm64pc IvanDSM 2020-05-11 01:51:34 -0300
  • 5a4848e3f6 Fix analogue camera axis inversion, mouse now obeys inversion. IvanDSM 2020-05-11 01:51:17 -0300
  • 28d479f5fa Merge pull request #63 from aswgit/master IvanDSM 2020-05-11 01:22:17 -0300
  • af94a6d0fd Fix emsdk install and PATH update albertw 2020-05-10 20:18:04 -0700
  • f642891a42 Merge remote-tracking branch 'main/master' albertw 2020-05-10 20:17:02 -0700
  • 1b8c61484c Even more clarification re: WINDOWS_BUILD IvanDSM 2020-05-10 23:38:38 -0300
  • be90309678 Fix emsdk install and PATH update 3dsgitasw@gmail.com 2020-05-10 19:24:09 -0700
  • 6415d6e0e6 Update README.md Vinícius R. Miguel 2020-05-10 19:42:41 -0300
  • f25b4dcbc6 Adds credit to Emil. Vinícius R. Miguel 2020-05-10 17:47:10 -0300
  • 7f3503ddb2 Windows build clarifications. IvanDSM 2020-05-10 16:50:48 -0300
  • 77da64b323 Merge pull request #51 from fgsfdsfgs/patch-2 IvanDSM 2020-05-10 16:41:04 -0300
  • 44f0512bd8 move bettercamera settings to config file; cleanup fgsfds 2020-05-10 21:39:04 +0300
  • f03812a6c7 Add BETTERCAMERA notice Vinícius R. Miguel 2020-05-10 15:09:40 -0300
  • 8ef4896f86 Disable bettercamera by default. IvanDSM 2020-05-10 15:08:59 -0300
  • 0edbb78e1f Merge pull request #42 from vanfanel/master Vinícius R. Miguel 2020-05-10 14:02:27 -0300
  • 9d90b75fb6 Merge pull request #48 from fgsfdsfgs/patch-1 IvanDSM 2020-05-10 13:37:32 -0300
  • c5efdc2018 Remove redundant code. Make GLES and GL modes respect DESIRED_WIDTH and DESIRED_HEIGHT in windowed mode, but in fullscreen mode just use the system video mode. vanfanel 2020-05-10 18:23:34 +0200
  • 86101aa4bf might as well check for L while we're at it fgsfds 2020-05-10 19:15:13 +0300
  • 67e348cb2a rebind Z trigger back to L fgsfds 2020-05-10 19:14:59 +0300
  • 941bc197eb Add warning about WINDOWS_BUILD IvanDSM 2020-05-10 13:13:15 -0300
  • dffd75949f whoops, this is supposed to be the Z button fgsfds 2020-05-10 19:09:43 +0300
  • 2056beeaff Do not call gfx_sdl_set_fullscreen() just after creating the game window: create window fullscreen or not directly. vanfanel 2020-05-10 18:07:26 +0200
  • 775786310b allow rebinding of joystick and mouse buttons fgsfds 2020-05-10 19:05:54 +0300
  • 4fb20a14b6 Fix for GLES on windowed rendering contexts (X11) vanfanel 2020-05-10 17:52:01 +0200
  • 33c426171c Fix Web build. The ifeq($(TARGET_WEB),0) check on line 49 wasn't being endif'ed properly, which caused the rest of the code up until 244 (where an incorrect endif was placed) to be ignored. This commit fixes that issue and allows web builds to work normally. IvanDSM 2020-05-10 12:45:46 -0300
  • bfbe62daed make use of mouse buttons fgsfds 2020-05-10 18:41:46 +0300
  • 39edce5738 Merge pull request #36 from sm64pc/camera-rebase Vinícius R. Miguel 2020-05-10 11:45:13 -0300
  • a70cb74cf1 Merge branch 'master' into camera-rebase IvanDSM 2020-05-10 11:31:57 -0300
  • e22463a609 Update README.md rai 2020-05-10 16:03:43 +0200
  • 9d92dcf189 Update README.md rai 2020-05-10 16:02:02 +0200
  • 12434a79b1 Use the system video mode in GLES platforms instead of setting a new one. vanfanel 2020-05-10 15:41:46 +0200
  • 953ac95582 Fix build without new camera, add example to README IvanDSM 2020-05-10 05:47:38 -0300
  • dc78761056 Merge branch 'master' into camera-rebase IvanDSM 2020-05-10 05:13:38 -0300
  • e21210f238 New Makefile and fgsfdsfgs fixes IvanDSM 2020-05-10 05:11:27 -0300
  • 7cb4f9b0a7 Merge pull request #32 from coltongit/patch-4 Vinícius R. Miguel 2020-05-10 00:28:33 -0300
  • 658afac6ed Merge pull request #31 from Zero-Shift/master Vinícius R. Miguel 2020-05-10 00:18:05 -0300
  • 6dc027226c More fixes ported from fdsfgsfds' fork Colton G. Rushton 2020-05-10 00:05:33 -0300
  • fdd9df2fa7 Port fixes from fdsfgsfds' fork Colton G. Rushton 2020-05-10 00:03:14 -0300
  • 0b1a9d09af Update script.c Zero-Shift 2020-05-09 20:32:50 -0500
  • 44a5e79f82 Merge pull request #29 from coltongit/patch-1 Vinícius R. Miguel 2020-05-09 21:17:15 -0300
  • c3e450122c Fix save corruption in some 64-bit builds Colton G. Rushton 2020-05-09 21:13:57 -0300
  • 23e7ff551f Delete fps.patch Vinícius R. Miguel 2020-05-09 18:21:44 -0300
  • 8f928a4c3b Delete fps.patch Vinícius R. Miguel 2020-05-09 18:20:20 -0300
  • 197cb5e00c Add optional support for L-trigger on controllers. Vinícius R. Miguel 2020-05-09 12:18:30 -0300
  • 3a4f4b4bc1 Merge pull request #22 from Hyenadae/master y0shin 2020-05-09 06:21:20 -0400
  • b2d424799c L (Trigger) is real. Keyboard only for now. Hyenadae 2020-05-09 09:31:15 +0100
  • e0b22eccab L (Trigger) is real. Keyboard only for now. Hyenadae 2020-05-09 09:28:19 +0100
  • a2017555de Fix goddard/sfx.h header IvanDSM 2020-05-09 02:32:57 -0300
  • b2831a2478 Fix goddard/sfx.h header IvanDSM 2020-05-09 02:30:14 -0300
  • 85dbb70e38 Mouse Look ported to camera_rebase IvanDSM 2020-05-09 02:10:56 -0300
  • 730db3400d Merge pull request #17 from aswgit/master IvanDSM 2020-05-09 01:23:01 -0300
  • 4448d4d9b5 True analog camera control has been added. Vinícius R. Miguel 2020-05-09 01:19:13 -0300
  • 9e12c65766 Slight Makefile update IvanDSM 2020-05-09 01:17:42 -0300
  • bd6f66b542 Merge pull request #18 from Hyenadae/master IvanDSM 2020-05-09 01:08:47 -0300
  • efc788f047 Merge branch 'master' into master IvanDSM 2020-05-09 01:08:05 -0300
  • d74e85682d Strip out N64 ROM building from Makefile Hyenadae 2020-05-09 03:29:10 +0100
  • 8a9ca21133 Add libSDL and emsdk to support building linux and web in container albertw 2020-05-08 19:11:59 -0700
  • 1547ef0900 Nothing to see here Vinícius R. Miguel 2020-05-08 16:16:53 -0300
  • d6d1ef54fc Update .gitignore to remove patch/wiggle residue Vinícius R. Miguel 2020-05-08 14:55:25 -0300
  • ba13db28b1 Mention Raspberry Pi building and formatting fix. Vinícius R. Miguel 2020-05-08 13:32:31 -0300
  • ee87b63a12 Added a new Windows guide. Vinícius R. Miguel 2020-05-08 13:29:35 -0300
  • 6fd0b2cc92 Merge pull request #11 from vanfanel/master Vinícius R. Miguel 2020-05-08 12:54:25 -0300
  • 19cc217dbb Pass -DUSE_GLES to sdl2 GL init context instead of -DTARGET_RPI, since there are more GLES platforms out there that this engine will run on. vanfanel 2020-05-08 17:06:23 +0200
  • ace1d0e0e0 Pass the correct CFLAGs for Rpi3 and Rpi4 when both models run a system with aarch64 kernel and libs. vanfanel 2020-05-08 16:47:17 +0200
  • 0047ec939e refactor fullscreen into own static function HengiFettlich 2020-05-08 14:35:38 +0200
  • d0eac210c3 port analog camera code to the master codebase Jan200101 2020-05-08 03:24:42 +0200
  • 68c3eb3e10 revert -O2 when non matching,fix EU compile,disable cursor in fullscreen Jan200101 2020-05-08 13:41:12 +0200
  • 44c381f70a Update gfx_sdl2.c HengiFettlich 2020-05-08 12:24:40 +0200
  • 5a87d7b428 Update .gitignore HengiFettlich 2020-05-08 12:11:59 +0200
  • d40acd352b Merge pull request #9 from Hyenadae/master Vinícius R. Miguel 2020-05-08 04:55:51 -0300
  • d9b6d452fb Merge branch 'master' into master Vinícius R. Miguel 2020-05-08 04:53:41 -0300
  • 37df664c45 Makefile additions and part of SDL2.C Pi-GLES define Hyenadae 2020-05-08 08:38:50 +0100
  • 9cfee50bbe Removes the cursor from view when on the game's window. Vinícius R. Miguel 2020-05-08 04:36:17 -0300
  • c30450a1d2 Add RPi-related optimizations. Vinícius R. Miguel 2020-05-08 04:14:56 -0300
  • 568d964593 Add features and enhancements. Vinícius R. Miguel 2020-05-08 03:26:21 -0300
  • 5d5ed41f1f Update README.md Vinícius R. Miguel 2020-05-07 22:55:45 -0300
  • c820173409 Typo fix and feature list removed Vinícius R. Miguel 2020-05-07 20:07:42 -0300
  • 3d267d0f4d Update README.md Vinícius R. Miguel 2020-05-07 19:51:24 -0300