Commit Graph

  • f28573c91e Added in-game console for DynOS and Lua errors MysterD 2023-05-19 04:20:08 -0700
  • 8d2f9213f6 Add backwards compatibility to ground pound checks MysterD 2023-05-19 01:37:52 -0700
  • 048abe8fa3 Fix animations for late-join penguin baby MysterD 2023-05-19 01:34:37 -0700
  • 8250670808 Prevent deduplication of area models - it would overwrite the areaIndex MysterD 2023-05-18 21:29:57 -0700
  • abf3807f72 Fix some bugs found in testing MysterD 2023-05-18 17:54:29 -0700
  • 9c1c766489 Keep animations in-bounds MysterD 2023-05-18 12:42:18 -0700
  • 4ff103787e Fix more memory errors MysterD 2023-05-18 01:57:36 -0700
  • e44fc5dc40 Fix sync of models on late join MysterD 2023-05-17 23:32:39 -0700
  • d8edfeb3ba Keep the previous dynamic pool in memory MysterD 2023-05-17 22:33:14 -0700
  • ff9b0830ce Prevent immediate freeing of dynos model pools MysterD 2023-05-17 22:22:05 -0700
  • c2f591b930 Fix crash in packet_spawn_star MysterD 2023-05-17 17:48:54 -0700
  • 521854e481 Make pageup/pagedown in the chat box better MysterD 2023-05-17 12:12:29 -0700
  • 4a1bbdd70f Fix improper culling of mirrored player models MysterD 2023-05-17 11:37:23 -0700
  • 920e9f0763 Fixed custom animations in the mirror MysterD 2023-05-17 11:58:38 -0700
  • 3f1eb2b6ad Prevent broken mods from messing up the sync table of others MysterD 2023-05-16 23:53:12 -0700
  • 5249ad7b0d Fix warnings MysterD 2023-05-16 22:17:43 -0700
  • 0dc406c8ad Reset dev scripts MysterD 2023-05-16 22:14:25 -0700
  • 058a88196b Merge branch 'dev' of github.com:sm64ex-coop-dev/sm64ex-coop into dev MysterD 2023-05-16 21:49:22 -0700
  • a0c1f7eee9 Prevent rending of corrupted graphnodes, only run lua GC once per frame MysterD 2023-05-16 21:49:13 -0700
  • d7c1806a04 Small Nametags edit (#394) Agent X 2023-05-16 18:27:04 -0400
  • 83e15a020b Prevent lua mods from saving over your camera settings MysterD 2023-05-16 02:03:49 -0700
  • 6386f1f9c2 Add backwards compatibility for cur_obj_is_mario_ground_pounding_platform() MysterD 2023-05-16 00:37:30 -0700
  • 3a93423fcc Make certain GraphNodeObject fields mutable again MysterD 2023-05-16 00:05:26 -0700
  • 2703f7193a Rewrite how models are loaded and retrieved... yet again MysterD 2023-05-15 20:45:04 -0700
  • 83540a2d01 Fix several more possible crashes from the Lua API MysterD 2023-05-15 15:55:16 -0700
  • 01d5ae2ce0 Make gEnvironmentRegions safer MysterD 2023-05-15 12:04:07 -0700
  • d550ca7f6a Schedule level pool to be freed at a later time MysterD 2023-05-15 12:03:57 -0700
  • 4e2ade1bd7 Make GraphNode flags mutable from lua again MysterD 2023-05-15 01:19:10 -0700
  • 67b7aab091 Fixed several crashes and errors found in static analysis MysterD 2023-05-15 01:15:20 -0700
  • 6273bbac20 Custom animation examples (#392) PeachyPeach 2023-05-15 04:16:03 +0200
  • bdd66345bd Reset paintings on network shutdown (#393) Agent X 2023-05-14 22:15:25 -0400
  • 8500516159 Add wide character support to language file handling MysterD 2023-05-14 18:33:14 -0700
  • 1b5e1cee9a Fix crash in retrieve_animation_index() MysterD 2023-05-14 12:30:55 -0700
  • 258e6e2b82 Fix crash in execute_mario_action() MysterD 2023-05-14 12:28:31 -0700
  • defaf170a3 Merge branch 'dev' of github.com:sm64ex-coop-dev/sm64ex-coop into dev MysterD 2023-05-14 12:12:30 -0700
  • cd4674674f Enable asan on dev scripts MysterD 2023-05-14 12:11:53 -0700
  • 6f12c13255 Redo how surface memory is handled MysterD 2023-05-14 12:04:08 -0700
  • 4a73bc07aa Fix more possible crashes in object_helpers.c MysterD 2023-05-14 10:13:32 -0700
  • cfd9b5f10d Re-enable mirror rendering MysterD 2023-05-13 03:39:53 -0700
  • b32f643742 Fix bug where secret stars stopped being counted MysterD 2023-05-13 03:29:24 -0700
  • fc84a2a56d Prevent crashes and hangs MysterD 2023-05-13 03:07:20 -0700
  • c12d926a67 Fix some memory mismanagement MysterD 2023-05-13 02:42:35 -0700
  • fc5b3b635a Cleanup memory/memory_dynamic files MysterD 2023-05-13 02:01:46 -0700
  • f84ea90dc2 Remove the main pool MysterD 2023-05-13 01:49:54 -0700
  • e557111bc5 Make anim dma table dynamic MysterD 2023-05-13 01:44:40 -0700
  • d05d31dbed Switch all mempools to dynamic memory MysterD 2023-05-12 22:10:27 -0700
  • c53cad5914 Make envfx use dynamic memory MysterD 2023-05-12 21:30:16 -0700
  • 3a781de1a5 Convert display lists to dynamic memory MysterD 2023-05-12 20:39:42 -0700
  • 08cae43887 Rename AllocOnlyPool to DynamicPool, add GrowingPool MysterD 2023-05-12 18:53:25 -0700
  • 82391057ce Make surfaces use dynamic memory MysterD 2023-05-12 17:16:03 -0700
  • e264cdd16b Load all models into dynamic memory, and store them in a way for reuse MysterD 2023-05-12 16:15:35 -0700
  • 60f7ef7a0f WIP: start making memory management better MysterD 2023-05-12 13:19:10 -0700
  • 14203bf7af Fix more possible crashes MysterD 2023-05-12 12:31:11 -0700
  • ada4421ce5 Prevented hundreds of additional crashes from the Mod API MysterD 2023-05-11 13:05:06 -0700
  • 2d6c3b6cb1 add djui_open_pause_menu() (#391) Isaac0-dev 2023-05-11 20:10:25 +1000
  • 3adf0f782a Fix some problems found in static analysis MysterD 2023-05-11 02:17:10 -0700
  • afedaa312d Prevent even more possible crashes from the mod api MysterD 2023-05-11 01:46:27 -0700
  • a070b024a5 Fix more possible crashes MysterD 2023-05-11 00:19:01 -0700
  • f38adda7ed Fix autogen for AnimationTable MysterD 2023-05-10 22:29:39 -0700
  • 8f8c9720ba Fix another ~200+ crashes that could happen from mods MysterD 2023-05-10 21:28:13 -0700
  • 3489186355 Add a container to animation tables so that we can track their length and stay in bounds MysterD 2023-05-10 15:20:52 -0700
  • d04c0af4de Rename func_80321080 -> stop_secondary_music MysterD 2023-05-10 15:39:15 -0700
  • 2332077649 Merge branch 'dev' of github.com:sm64ex-coop-dev/sm64ex-coop into dev MysterD 2023-05-10 15:21:00 -0700
  • 9a4598bb3e Name more audio code and variables, Document some others. (#386) Prince Frizzy 2023-05-10 17:31:58 -0400
  • 974143be43 Hide and Seek Modifications (#389) Emerald Lockdown 2023-05-10 16:29:11 -0500
  • 28595fc762 fixed disable acts (#390) PeachyPeach 2023-05-10 23:07:29 +0200
  • 8ef52f3acc Prevent several possible crashes and hangs, limit more struct fields to read-only MysterD 2023-05-10 13:25:41 -0700
  • 57238f6f9c Nametags update (#385) Agent X 2023-05-10 15:42:43 -0400
  • 4a8f1dbb5d better kick/punch/trip, gp and flying detection (#388) PeachyPeach 2023-05-09 21:38:29 +0200
  • 62e5563168 Fix crash in network_receive_lua_sync_table MysterD 2023-05-07 22:46:00 -0700
  • 78cf313641 Fixed crash in cutscene_bowser_arena_end() MysterD 2023-05-07 16:02:46 -0700
  • 8285525084 Fixed crash in uv_update_scroll() MysterD 2023-05-07 16:01:41 -0700
  • b169b063c2 Fixed crash in import_texture_*() MysterD 2023-05-07 16:00:52 -0700
  • 44bbfb46a1 Fixed crash in packet_ordered_check_for_processing MysterD 2023-05-07 15:56:56 -0700
  • f9c0e2cfe2 Fix crashes in various obj functions MysterD 2023-05-07 15:55:11 -0700
  • 060807dc7f Fixed crash in DynOS_UpdateCmd MysterD 2023-05-07 15:49:26 -0700
  • 808691498e Fix crash in DynOS_Actor_AddCustom MysterD 2023-05-07 15:48:19 -0700
  • 48c0a0369e Possible config corruption fix MysterD 2023-05-07 13:22:08 -0700
  • d6e5e94e00 Make djui_hud_get_screen_width() more readable MysterD 2023-05-06 00:16:37 -0700
  • 6367da1237 Fixed forced 4:3 (#384) Agent X 2023-05-06 03:13:54 -0400
  • 8311eb23ec Fixed ~240 possible crashes MysterD 2023-05-05 23:59:58 -0700
  • e548b80c9d Add hack to disable 2cycle if using a texture that doesn't exist MysterD 2023-05-05 01:47:42 -0700
  • 51b0bf84b3 Remove tile checks from gfx_pc MysterD 2023-05-04 14:55:18 -0700
  • 661fe2b216 Remove printf from gfx_pc.c (#383) Agent X 2023-05-04 17:53:05 -0400
  • 326dc43326 fix some crashes and bugs (#381) Isaac0-dev 2023-05-05 06:26:50 +1000
  • 7e1e869114 Allowed user to override forced camera centering when sliding/flying MysterD 2023-05-04 12:55:59 -0700
  • bc0d529a69 Bump version MysterD 2023-05-04 12:11:49 -0700
  • b8a7cccb9f Merge branch '2cycle' into dev MysterD 2023-05-04 12:09:04 -0700
  • 7aea5318fd Cleanup 2cycle stuff MysterD 2023-05-04 12:08:53 -0700
  • 8850358dd5 Handle shader overflow cases MysterD 2023-05-04 11:59:36 -0700
  • ea52379065 Whoops MysterD 2023-05-04 01:43:01 -0700
  • 822c31bfe4 Whoops MysterD 2023-05-04 01:43:01 -0700
  • 21b13aa8d1 Disable accurate interpolation on 32 bit MysterD 2023-05-04 01:26:39 -0700
  • f8829186b7 Disable accurate interpolation on 32 bit MysterD 2023-05-04 01:26:39 -0700
  • 63b6aefa5c Fix 32 bit builds MysterD 2023-05-04 01:03:18 -0700
  • c704eb9c9f Fix 32 bit builds MysterD 2023-05-04 01:03:18 -0700
  • 6e3a909f8c Increase default resolution by a little bit MysterD 2023-05-03 21:42:17 -0700
  • a2afe0c638 Add 2cycle/lightmap support to dx12 MysterD 2023-05-03 21:41:39 -0700
  • abd8102eda Port 2cycle/lightmap code to dx11 MysterD 2023-05-03 21:07:22 -0700
  • dfa26531e1 Get GL_LEGACY working again (poorly) MysterD 2023-05-03 13:13:33 -0700