sm64coopdx/lang/English.ini

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INI
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[NOTIF]
CONNECTED = "@ connected"
DISCONNECTED = "@ disconnected"
LEFT_THIS_LEVEL = "@ left this level"
ENTERED_THIS_LEVEL = "@ entered this level"
ENTERED = "@ entered\n#"
SERVER_CLOSED = "\\#ffa0a0\\Disconnected:\\#dcdcdc\\ Server closed"
DISCORD_ERROR = "Discord threw an error.\nTo fix, try: \n1. Close the game.\n2. Restart Discord.\n3. Start the game."
DISCORD_DETECT = "\\#ffa0a0\\Error:\\#dcdcdc\\ Could not detect Discord.\n\\#a0a0a0\\Try closing the game, restarting Discord, and opening the game again."
DISCONNECT_FULL = "\\#ffa0a0\\Disconnected:\\#dcdcdc\\ The server is full."
DISCONNECT_KICK = "\\#ffa0a0\\Disconnected:\\#dcdcdc\\ You have been kicked."
DISCONNECT_BAN = "\\#ffa0a0\\Disconnected:\\#dcdcdc\\ You have been banned."
DISCONNECT_REJOIN = "\\#ffa0a0\\Disconnected:\\#dcdcdc\\ Rejoining..."
DISCONNECT_CLOSED = "\\#ffa0a0\\Disconnected:\\#dcdcdc\\ Host closed the connection."
DISCONNECT_BIG_MOD = "Server had too large of a mod.\nQuitting."
DIED = "@ died"
DEBUG_FLY = "@ entered debug free-fly mode"
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Imported mod\n\\#dcdcdc\\'@'"
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Imported DynOS pack\n\\#dcdcdc\\'@'"
IMPORT_PALETTE_SUCCESS = "\\#a0ffa0\\Imported palette preset\n\\#dcdcdc\\'@'"
IMPORT_FAIL = "\\#ffa0a0\\Failed to import\n\\#dcdcdc\\'@'"
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Can not import while in-game"
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Could not connect to CoopNet!"
COOPNET_DISCONNECTED = "\\#ffa0a0\\Lost connection to CoopNet!"
LOBBY_NOT_FOUND = "\\#ffa0a0\\Error:\\#dcdcdc\\ Lobby no longer exists!"
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LOBBY_JOIN_FAILED = "\\#ffa0a0\\Failed to join the lobby!"
LOBBY_PASSWORD_INCORRECT = "\\#ffa0a0\\Entered the wrong lobby password!"
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COOPNET_VERSION = "\\#ffa0a0\\Your version is no longer compatible with CoopNet. Update the game!"
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PEER_FAILED = "\\#ffa0a0\\Failed to connect to player '@'"
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UNKNOWN = "unknown"
LOBBY_HOST = "the lobby's host"
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UPDATE_AVAILABLE = "A new update is available!"
LATEST_VERSION = "Latest version"
YOUR_VERSION = "Your version"
[CHAT]
KICKING = "Kicking '@'!"
BANNING = "Banning '@'!"
SERVER_ONLY = "Only the server can use this command."
PERM_BANNING = "Permanently banning '@'!"
ADD_MODERATOR = "Adding '@' as a Moderator!"
PLAYERS = "Players"
NO_PERMS = "You do not have permission to use this command."
PLAYER_NOT_FOUND = "Could not find player."
NAMETAGS_MISSING_PARAMETERS = "Missing parameters: [OPTION]"
SELF_KICK = "You can not kick yourself."
SELF_BAN = "You can not ban yourself."
SELF_MOD = "You can not make yourself a moderator."
KICK_CONFIRM = "Are you sure you want to kick '@'?\nType '\\#a0ffa0\\/confirm\\#fff982\\' to kick."
BAN_CONFIRM = "Are you sure you want to ban '@'?\nType '\\#a0ffa0\\/confirm\\#fff982\\' to ban."
PERM_BAN_CONFIRM = "Are you sure you want to permanently ban '@'?\nType '\\#a0ffa0\\/confirm\\#fff982\\' to ban."
MOD_CONFIRM = "Are you sure you want to make '@' a moderator?\nType '\\#a0ffa0\\/confirm\\#fff982\\'."
PLAYERS_DESC = "/players - List all players and their IDs"
KICK_DESC = "/kick [NAME|ID] - Kick this player from the current game"
BAN_DESC = "/ban [NAME|ID] - Ban this player from the current game"
PERM_BAN_DESC = "/permban [NAME|ID] - Ban this player from any game you host"
MOD_DESC = "/moderator [NAME|ID] - Make this player able to use commands like /kick, /ban, /permban on any game you host"
NAMETAGS_DESC = "/nametags [show-tag|show-health] - Change whether or not you see your own nametag and whether or not you see health"
UNRECOGNIZED = "Unrecognized chat command."
MOD_GRANTED = "\\#fff982\\You are now a Moderator."
[MENU]
BACK = "Back"
CANCEL = "Cancel"
NO = "No"
YES = "Yes"
[CAMERA]
CAMERA = "CAMERA"
FREE_CAMERA = "Free Camera"
ANALOG_CAMERA = "Analog Camera"
MOUSE_LOOK = "Mouse Look"
INVERT_X = "Invert X"
INVERT_Y = "Invert Y"
X_SENSITIVITY = "X Sensitivity"
Y_SENSITIVITY = "Y Sensitivity"
AGGRESSION = "Aggression"
PAN_LEVEL = "Pan Level"
DECELERATION = "Deceleration"
[CONTROLS]
CONTROLS = "CONTROLS"
N64_BINDS = "N64 Binds"
EXTRA_BINDS = "Extra Binds"
BACKGROUND_GAMEPAD = "Background Gamepad"
DISABLE_GAMEPADS = "Disable Gamepads"
GAMEPAD = "Gamepad"
DEADZONE = "Deadzone"
RUMBLE_STRENGTH = "Rumble Strength"
CHAT = "Chat"
PLAYERS = "Players"
D_UP = "D-Up"
D_DOWN = "D-Down"
D_LEFT = "D-Left"
D_RIGHT = "D-Right"
X = "X"
Y = "Y"
CONSOLE = "Console"
PREV = "Prev Page"
NEXT = "Next Page"
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DISCONNECT = "Disconnect"
UP = "Up"
DOWN = "Down"
LEFT = "Left"
RIGHT = "Right"
A = "A"
B = "B"
START = "Start"
L = "L"
R = "R"
Z = "Z"
C_UP = "C-Up"
C_DOWN = "C-Down"
C_LEFT = "C-Left"
C_RIGHT = "C-Right"
[DISPLAY]
DISPLAY = "DISPLAY"
FULLSCREEN = "Fullscreen"
FORCE_4BY3 = "Force 4:3"
PRELOAD_TEXTURES = "Preload Textures"
VSYNC = "VSync"
UNCAPPED_FRAMERATE = "Uncapped Framerate"
FRAME_LIMIT = "Frame Limit"
FAST = "Fast"
ACCURATE = "Accurate"
INTERPOLATION = "Interpolation"
NEAREST = "Nearest"
LINEAR = "Bilinear"
TRIPOINT = "Trilinear"
FILTERING = "Filtering"
D0P5X = "0.5x"
D1X = "1x"
D1P5X = "1.5x"
D3X = "3x"
D10X = "10x"
D100X = "100x"
DRAW_DISTANCE = "Draw Distance"
DYNOS_PACKS = "DynOS Packs"
ANTIALIASING = "Anti-aliasing"
OFF = "Off"
MUST_RESTART = "Restart the game to apply changes."
SHOW_FPS = "Show FPS"
[DJUI_THEMES]
DJUI_THEME = "DJUI Theme"
DJUI_SCALE = "DJUI Scale"
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DJUI_FONT = "DJUI Font"
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AUTO = "Auto"
CENTER = "DJUI Center"
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FONT_NORMAL = "Normal"
FONT_ALIASED = "Aliased"
LIGHT_THEME = "Light"
DARK_THEME = "Dark"
MARIO_THEME = "Mario"
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ODYSSEY_THEME = "Odyssey"
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FILE_SELECT_THEME = "File Select"
[DYNOS]
DYNOS = "DYNOS"
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LOCAL_PLAYER_MODEL_ONLY = "Local Player Model Only"
[HOST_MESSAGE]
INFO_TITLE = "INFO"
WARN_DISCORD = "Invite friends by right clicking their name on Discord and clicking on\n'\\#d0d0ff\\Invite to Game\\#dcdcdc\\'.\n\nYou can invite channels of servers as well by clicking the \\#d0d0ff\\plus\\#dcdcdc\\ button next to the place where you enter chat.\n\nGame Activity \\#ffa0a0\\must be\\#dcdcdc\\ enabled in your\nDiscord user settings.\n\nAppearing offline \\#ffa0a0\\will prevent\\#dcdcdc\\ invites from being sent."
WARN_DISCORD2 = "\\#ffa0a0\\Error:\\#dcdcdc\\ Could not detect Discord.\n\n\\#a0a0a0\\Try closing the game,\nrestarting Discord,\nand opening the game again."
Update sockets and structs for full IPv6 support (#198) * Initial IPv6 support The address struct was changed to use sockaddr_in6 instead of sockaddr_in. Resolving domains also uses getaddrinfo() instead of the deprecated gethostbyname(), and if the returned address is IPv4, transform it to an IPv6-mapped address to make it work with the AF_INET6 socket. * Direct Connection input box behaviour change This makes the Direct Connection input box accept all types of addresses. IPv4, IPv6 and hostnames are now supported. Direct IPv6 addresses must be enclosed in square brackets [IPv6]:port to be able to separate IP from port, otherwise it will be treated as an IPv4 address or hostname. * sanity checks This fixes a weird error while reconnecting when using direct IPv6 addresses. getaddrinfo() doesn't like square brackets on the host IP, so remove those when found. This commit also fixes a problem where gGetHostName wasn't being properly set when connecting through a hostname. * cleanup and bugfix Small code cleanup removing some debugging comments. This also fixes a bug where initializing the game without the --join argument (which initializes network as NT_NONE) was still calling a piece of code where it was resolving a domain and copying an empty gGetHostName to configJoinIp, which made coop_join_ip be cleared on the config file. * fix rare cases of binding errors Due to some options in the sockaddr_in6 struct that doesn't need to be set, rare cases can happen that there will be some random data that will interfere with such values. This made binding randomly or persistently fail. This commit makes that before binding, make sure to fill the entire struct with 0 before setting it up. * Translations for WARN_SOCKET This provides translations for the new text when hosting a server. I cannot guarantee the accuracy of the translations, except English, Portuguese and German, where it was written by native speakers. * Update socket_windows.c yeah right. resolving conflicts and stuff.
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WARN_SOCKET = "Make sure your firewall is properly configured.\nDirect connections \\#ffa0a0\\requires you\\#dcdcdc\\ to configure port forwarding in your router to accept IPv4 inbound connections.\n\nForward port '\\#d0d0ff\\%d\\#dcdcdc\\' for UDP. IPv6 is also supported."
HOST = "Host"
[HOST_MODS]
ROMHACKS = "ROMHACKS"
MODS = "MODS"
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WARNING = "\\#ffffa0\\Warning:\\#dcdcdc\\ You have 10 or more mods enabled, please disable some to prevent instability or lag."
[HOST_SAVE]
SAVE_TITLE = "SAVE"
ERASE_TITLE = "ERASE"
CONFIRM = "Are you sure you want to erase this save slot?"
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ERASE = "Erase"
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EDIT = "Edit"
EDIT_TITLE = "EDIT"
EDIT_NAME = "Edit Save File @'s Name:"
[HOST_SETTINGS]
SETTINGS = "SETTINGS"
NONSOLID = "Non-solid"
SOLID = "Solid"
FRIENDLY_FIRE = "Friendly Fire"
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PLAYER_INTERACTION = "Player Interaction"
WEAK = "Weak"
NORMAL = "Normal"
TOO_MUCH = "Too much"
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KNOCKBACK_STRENGTH = "Knockback Strength"
LEAVE_LEVEL = "Leave Level"
STAY_IN_LEVEL = "Stay In Level"
NONSTOP = "Non-Stop"
ON_STAR_COLLECTION = "On Star Collection"
SKIP_INTRO_CUTSCENE = "Skip Intro Cutscene"
ENABLE_CHEATS = "Enable Cheats"
BUBBLE_ON_DEATH = "Bubble On Death"
NAMETAGS = "Nametags"
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BOUNCY_BOUNDS_ON_CAP = "On (Capped)"
BOUNCY_BOUNDS_ON = "On"
BOUNCY_BOUNDS_OFF = "Off"
BOUNCY_LEVEL_BOUNDS = "Bouncy Level Bounds"
AMOUNT_OF_PLAYERS = "Amount Of Players"
PAUSE_ANYWHERE = "Pause Anywhere"
[HOST]
SERVER_TITLE = "SERVER"
HOST_TITLE = "HOST"
DISCORD = "Discord"
DIRECT_CONNECTION = "Direct Connection"
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COOPNET = "CoopNet"
NETWORK_SYSTEM = "Network System"
PORT = "Port"
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PASSWORD = "Password"
SAVE_SLOT = "Save Slot"
SETTINGS = "Settings"
MODS = "Mods & Gamemodes"
ROMHACKS = "Rom-Hacks"
APPLY = "Apply"
HOST = "Host"
[JOIN_MESSAGE]
JOINING = "JOINING"
[JOIN]
JOIN_TITLE = "JOIN"
JOIN_DISCORD = "To join a \\#d0d0ff\\Discord\\#dcdcdc\\ lobby:\n\nKeep the game open and click the join button on the invite.\n\nIf the invite says that the game has ended, click the name of the person that sent the invite to refresh it."
JOIN_SOCKET = "Enter \\#d0d0ff\\direct connection\\#dcdcdc\\ IP and port:"
JOIN = "Join"
PUBLIC_LOBBIES = "Public Lobbies"
PRIVATE_LOBBIES = "Private Lobbies"
DIRECT = "Direct Connection"
[RULES]
RULES_TITLE = "RULES"
RULE_1 = "1. You must be 13 years or older."
RULE_2 = "2. No hate speech, slurs, or any kind of offensive language."
RULE_3 = "3. Do not use any modified build."
RULE_4 = "4. Do not host unreleased mods without the consent of the original author."
RULE_5 = "5. Any form of NSFW content will not be tolerated."
SUBJECT_TO_CHANGE = "These rules are subject to change in future updates."
NOTICE = "By connecting to CoopNet, you are agreeing to abide by these rules while playing in public lobbies."
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RULES = "Rules"
[MAIN]
QUIT_TITLE = "QUIT"
QUIT_CONFIRM = "Are you sure you want to quit?"
HOST = "Host"
JOIN = "Join"
OPTIONS = "Options"
QUIT = "Quit"
[MENU_OPTIONS]
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MENU_TITLE = "MENU"
LEVEL = "Level"
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STAFF_ROLL = "Staff Roll"
MUSIC = "Music"
RANDOM_STAGE = "Random Stage"
PLAY_VANILLA_DEMOS = "Play Vanilla Demos"
[MISC]
DEBUG_TITLE = "DEBUG"
FIXED_COLLISIONS = "Fixed Collisions"
LUA_PROFILER = "Lua Profiler"
CTX_PROFILER = "Ctx Profiler"
DEBUG_PRINT = "Debug Print"
DEBUG_INFO = "Debug Info"
DEBUG_ERRORS = "Debug Errors"
MISC_TITLE = "MISC"
PAUSE_IN_SINGLEPLAYER = "Pause In Singleplayer"
DISABLE_POPUPS = "Disable Popups"
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USE_STANDARD_KEY_BINDINGS_CHAT = "Classic Chatbox Controls"
MENU_OPTIONS = "Menu Options"
INFORMATION = "Info"
DEBUG = "Debug"
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LANGUAGE = "Language"
COOP_COMPATIBILITY = "Enable sm64ex-coop Compatibility"
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R_BUTTON = "R Button - Options"
[INFORMATION]
INFORMATION_TITLE = "INFO"
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CHANGELOG = "Changelog"
[CONSOLE]
CONSOLE = "CONSOLE"
[MODLIST]
MODS = "MODS"
[OPTIONS]
OPTIONS = "OPTIONS"
PLAYER = "Player"
CAMERA = "Camera"
CONTROLS = "Controls"
DISPLAY = "Display"
SOUND = "Sound"
MISC = "Misc"
USER_FOLDER = "Open User Folder"
APPDATA = "Open AppData"
[PAUSE]
QUIT_TITLE = "QUIT"
QUIT_HOST = "Are you sure you want to stop hosting?"
QUIT_CLIENT = "Are you sure you want to disconnect?"
PAUSE_TITLE = "PAUSE"
PLAYER = "Player"
DYNOS_PACKS = "DynOS Packs"
OPTIONS = "Options"
CHEATS = "Cheats"
SERVER_SETTINGS = "Server Settings"
RESUME = "Resume"
STOP_HOSTING = "Stop Hosting"
DISCONNECT = "Disconnect"
MOD_MENU = "Mod Menu"
MOD_MENU_TITLE = "MOD MENU"
[PLAYER]
PLAYER_TITLE = "PLAYER"
OVERALLS = "Overalls"
SHIRT = "Shirt"
GLOVES = "Gloves"
SHOES = "Shoes"
HAIR = "Hair"
SKIN = "Skin"
CAP = "Cap"
EMBLEM = "Emblem"
PALETTE = "PALETTE"
PART = "Part"
HEX_CODE = "Hex Code"
RED = "Red"
GREEN = "Green"
BLUE = "Blue"
PLAYER = "Player"
NAME = "Name"
MODEL = "Character"
PALETTE_PRESET = "Palette Preset"
EDIT_PALETTE = "Edit Palette"
PRESET_NAME = "Preset Name"
DELETE_PRESET = "Delete Preset"
SAVE_PRESET = "Save Preset"
CAP_TOGGLE = "Press Z to toggle wearing cap."
[PALETTE]
CUSTOM = "Custom"
[PLAYER_LIST]
PLAYERS = "PLAYERS"
NAME = "name"
LOCATION = "location"
ACT = "act"
[SOUND]
SOUND = "SOUND"
MASTER_VOLUME = "Master Volume"
MUSIC_VOLUME = "Music Volume"
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SFX_VOLUME = "Sound Effects Volume"
ENV_VOLUME = "Environment Volume"
FADEOUT = "Fade Out Distant Sounds"
MUTE_FOCUS_LOSS = "Mute When Window Unfocused"
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[LANGUAGE]
LANGUAGE = "LANGUAGE"
[LOBBIES]
PUBLIC_LOBBIES = "PUBLIC LOBBIES"
PRIVATE_LOBBIES = "PRIVATE LOBBIES"
REFRESH = "Refresh"
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REFRESHING = "Refreshing..."
ENTER_PASSWORD = "Enter the private lobby's password:"
SEARCH = "Search"
NONE_FOUND = "No lobbies were found."
[CHANGELOG]
CHANGELOG_TITLE = "CHANGELOG"