Commit Graph

29 Commits (bc63f96f2b7e5295d37b9f9a7ed0cbcef237eb9c)

Author SHA1 Message Date
FluffaMario 5cba5bede1
Updated Player Characters (#85)
* Update Player Characters

* Oops...

* Slipped through

* Hopefully this is good now?
2024-06-30 07:40:29 -04:00
Agent X 270244d02d Make metal cap use EMBLEM on the models 2024-06-21 14:06:37 -04:00
Agent X ceb7aa4649 Palette system overhaul and preset rewrite 2024-05-21 17:09:59 -04:00
Isaac0-dev 663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00
Agent X 396d5c730b Make Mario & Luigi cap emblems use the shirt color
At best, some palettes look better and at worst some palettes look the same.
2024-03-02 11:42:26 -05:00
FluffaMario 1df1cc9558 Update Wario, hope this works... 2023-12-08 03:38:52 -06:00
MysterD 55673e1f3c Prevent new caps from corrupting romhack graphics 2023-11-26 21:32:03 -05:00
FluffaMario b758a391d8
Merge branch 'coop-deluxe:main' into main 2023-11-19 19:15:01 -06:00
FluffaMario 528e4f592a Fixed an oversight involving multitextures 2023-11-19 19:12:51 -06:00
David Joslin 5fd26a5f68 Update Mario & Luigi models, provided by FluffaMario 2023-11-17 18:32:03 -05:00
FluffaMario ebcf2e846e Added Luigi 2023-11-15 19:04:40 -06:00
FluffaMario f955b5d92c Brighter Logo for Mario 2023-11-15 16:53:11 -06:00
FluffaMario ab4b797ff8 Updated Mario, Added code for mirror culling. 2023-11-14 00:34:13 -06:00
Agent X 49bca1cc01 sm64coopdx
Co-Authored-By: Yuyake <140215214+AngelicMiracles@users.noreply.github.com>
Co-Authored-By: FluffaMario <50761036+FluffaMario@users.noreply.github.com>
Co-Authored-By: Gregory Heskett <gheskett@gmail.com>
Co-Authored-By: iZePlayzYT <69536095+iZePlayzYT@users.noreply.github.com>
Co-Authored-By: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
Co-Authored-By: eros71 <16540103+eros71-dev@users.noreply.github.com>
2023-10-30 01:03:36 -04:00
FluffaLuigi 2a52b4af4e
Update Mario, Luigi and Wario's Models (#434)
Updated Luigi and Wario's models to their latest revision.
Mario, Luigi and Wario's sideburns now match the color of the rest of their hair with the player's palette.
Mario and Luigi's Logos were made into IA16 textures and are now shaded to look a bit better with the rest of the cap.
Cap inside was made a darker variant of the regular cap color across both the held and item caps.
Fixed an oversight with the cap wings, though mostly so that they're more consistent.
Removed Mario's unused model data since none of it is ever getting used as far as I'm aware.
2023-07-04 16:23:34 -07:00
PeachyPeach a8e397047a
CAP color; near/far warning fix (#214)
Added CAP color part; Player's cap no longer uses the SHIRT color
    Added METAL color as an alias of CAP color; Metal characters now uses the CAP color to tint the metal texture (was SHIRT color)
    Fixed the cap inside color (was HAIR color)
    Fixed the near/far warning
2022-10-30 17:30:40 -07:00
PeachyPeach 6449b7d578
Complete color palettes; gfx macros (#191) 2022-09-18 17:30:13 -07:00
MysterD ad6642a4bd Add support for custom HUD textures and faster texture packs w/o EXTERNAL_DATA 2022-05-06 22:03:12 -07:00
Sonicxryan 2802d0e7a4
Color metal textures based on palette (#26) 2022-03-13 17:32:27 -07:00
Prince Frizzy 75bb9b7912
Update to Refresh 13 (#19)
* Refresh 13

Co-authored-by: n64 <n64>
2022-03-13 00:17:10 -08:00
MysterD d772764c4e Fixed cap-on-ground colorization behavior 2021-08-09 23:39:29 -07:00
Llennpie e8fd9c723b Fix strange black outline that appears on custom cap textures 2021-08-09 00:45:14 -04:00
MysterD 710a7e4749 Color detached caps according to player palette 2021-08-06 01:02:07 -07:00
MysterD 59748737f1 Colorize cap logo according to player's palette 2021-08-05 18:30:56 -07:00
n64 06ec56df7f Refresh 7 2020-03-01 22:42:52 -05:00
n64 04732af90b refresh 4 2019-12-01 21:52:53 -05:00
n64 a7c423cb43 Refresh 3 2019-11-03 14:36:27 -05:00
n64 1ef98ec785 Refresh 1 2019-09-01 15:50:50 -04:00
n64 89e8690857 init2 2019-08-25 00:46:40 -04:00