Commit Graph

2224 Commits (f4579b4c9a3905611654bc63aba05d591a756c55)

Author SHA1 Message Date
MysterD f4579b4c9a Fix indentation 2022-05-21 21:11:17 -07:00
mjcox244 3cd6ece3d7
Fix for Icon In dumb msys DIR (#111) 2022-05-21 21:08:54 -07:00
MysterD d39e93ba1d Merge branch 'coop' of github.com:sm64ex-coop-dev/sm64ex-coop into coop 2022-05-21 21:05:48 -07:00
MysterD 7c67af5051 Add arena 2022-05-21 21:05:41 -07:00
Amy54Desu d553d9b551
Add Act Num to Playerlist (#95) 2022-05-20 11:36:44 -07:00
Marioiscool246 6d6c8fc5e3
Particle sync fixes (#112)
* Fix lingering particles when a player exits an area or disconnects
2022-05-20 11:32:47 -07:00
MysterD de2300f837 Fix clang/mac compile 2022-05-19 19:42:07 -07:00
Isaac 59e26fbc86
Restore local Mario to mirror room (#109) 2022-05-19 17:14:23 -07:00
Isaac 21451b0974
Headless compile flag (#107) 2022-05-19 17:12:39 -07:00
Isaac 672af8e2a0
Restore Mario to selected palette when returning to main menu (#105) 2022-05-19 17:07:58 -07:00
Agent X 68d46cdefe
Mouse lock & freeze cam fixes and warp constants (#103) 2022-05-19 17:06:51 -07:00
Marioiscool246 0c7ada8d2b
C-Up Player Head Rotation Fix & Particle Flags Sync Fix (#99)
Local head rotation is now no longer copied to all other players
C-Up mode head rotation now sends to the other players through
the player packet so others can see the head move around

m->particleFlags are now synced to the other players now
2022-05-19 16:52:47 -07:00
PeachyPeach 4fbafc2708
Fixed various audio bugs; DynOS can now detect texture duplicates to decrease generated bin files size (#110)
Fixed the following audio bugs:
    Bug: Rom-hacks sequences don't seem to be affected by volume scaling and
         muting
    Fix: Force the BGM sequences to follow the vanilla behavior:
        Volume can't go higher than default volume
        Volume is reduced to 31% when the game is paused
        Audio is stopped when the game is paused outside the Castle levels
    Bug: (Pointed out by Draco) Mario's voice clips are not replaced by the
         player's character's in the following instances: fall to death
         barrier, "here we go" in the ending cutscene, "let's a go"
         after selecting a star, "okey dokey" after starting the game.
    Fix: The first two ones now call
         play_character_sound(m, CHAR_SOUND_...) instead of
         play_sound(SOUND_MARIO_..., pos). The last two ones couldn't be
         fixed the same way for two reasons: First, the corresponding sounds
         were not referenced in the sound table, second, the sound played is
         always cut-off after a few frames (due to how sm64 resets the sound
         banks after loading a level).

Added SOUND_*_LETS_A_GO and SOUND_*_OKEY_DOKEY sounds for each playable
    character as Bass samples.
    Character Bass sounds work the same way as vanilla sounds (i.e. can be
    played with play_character_sound), but they cannot be prematurely stopped
    by sm64 sound banks shenanigans.
    This fixes the cut-off for both the star select and the castle grounds
    entry, plays the sound corresponding to the player's character, and doesn't
    need to extend or edit the sound table.

DynOS can detect texture duplicates when generating a bin or lvl file.
    When a duplicate is detected, the name of the original texture node is
    written instead of the whole PNG data, decreasing significantly the
    resulting file size.
2022-05-19 16:40:45 -07:00
mjcox244 f63bffc64c
Add Icon to windows build (#96) 2022-05-19 16:33:17 -07:00
Isaac a1ac136258
change text depending on if you are client or server (#92) 2022-05-17 16:24:56 -07:00
MysterD 897f6712a3 Reset hardcoded values on disconnect 2022-05-17 01:22:45 -07:00
PeachyPeach 27db236b5d
Various bug fixes + Added is_game_paused() and more background music functions to lua (#93)
Bug: DynOS models with animations cannot swap animations if they are
     loaded via lua (smlua_model_util_get_id and
     obj_set_model_extended).
Fix: DynOS_Actor_GetActorGfx takes a graph node instead of a georef,
     and checks for DynosValidActors graph nodes if georef is NULL.

Bug: The game can crash when calling obj_set_model_extended inside a
     HOOK_ON_OBJECT_RENDER hook.
Fix: The crash happens in smlua_model_util_load_with_pool_and_cache_id
     due to pool being NULL. If the game can't allocate an
     AllocOnlyPool object, use DynOS to generate the graph node.

Bug: warp_to_level and similar functions don't trigger HOOK_ON_WARP.
Fix: Call HOOK_ON_WARP hooks in DynOS_Warp_UpdateWarp and
     DynOS_Warp_UpdateExit after level and mario initialization.

Bug: The game sometimes calls HOOK_ON_OBJECT_RENDER hooks for
     unintended objects.
Fix: Initialize hookRender field to 0 when creating an object.

Bug: Actions can't apply gfx offsets to characters that have an anim
     offset (Waluigi, Wario)
Fix: Add m->curAnimOffset to gfx.pos[1] instead of setting it to
     m->pos[1] + m->curAnimOffset, except during the jumbo star
     cutscene.
2022-05-14 14:28:25 -07:00
MysterD 8200b17560 Prevent rendering mirror players - fix crash in mirror room 2022-05-14 02:46:39 -07:00
MysterD 2917b16276 Merge branch 'coop' of github.com:djoslin0/sm64ex-coop into coop 2022-05-13 23:30:10 -07:00
MysterD 5e86a3e9ac Fix crash when loading custom audio on client 2022-05-13 23:27:49 -07:00
MysterD 140dd4e2b3 Merge remote-tracking branch 'public/coop' into coop 2022-05-13 20:21:14 -07:00
Agent X 4bc13ef275
djui_hud_get_raw_mouse_x/y, djui_hud_set_mouse_locked (#91) 2022-05-13 19:55:47 -07:00
EmeraldLoc d8e669d9d3
Made network_description/player_description hold 1 extra character (#90) 2022-05-13 19:55:38 -07:00
MysterD 933914d984 Add djui_hud_world_pos_to_screen_pos, and render interpolated rect/texture 2022-05-13 19:54:49 -07:00
MysterD 2fd452059b Make red coin star spawn on late join 2022-05-11 18:22:40 -07:00
MysterD d2f2fa83cf Prevent packet processing when disconnected 2022-05-11 18:15:46 -07:00
MysterD ceaf41ae14 Set discord network system on shutdown 2022-05-11 18:11:53 -07:00
MysterD ad09ecd8ef Prevent joining a Discord lobby when you're already hosting 2022-05-11 18:10:27 -07:00
MysterD 37fb101e05 Do more Discord API cleanup on network shutdown 2022-05-11 01:33:56 -07:00
MysterD a8b94fd225 Merge branch 'coop' of github.com:sm64ex-coop-dev/sm64ex-coop into coop 2022-05-11 01:28:36 -07:00
MysterD 85ad7ed201 Clear network players on disconnect 2022-05-11 01:27:14 -07:00
Isaac 02b99d0443
Crash fix (#87) 2022-05-10 21:20:40 -07:00
EmeraldLoc 2a6c0be1bd
Fixed mac compilation (#88) 2022-05-10 21:20:19 -07:00
Isaac f552e98cd4
Prevent spoofing moderator packets (#86) 2022-05-10 02:27:29 -07:00
MysterD 780249ab21 Moderator cleanup 2022-05-09 23:20:07 -07:00
MysterD 367f672af7 Merge branch 'unstable' into coop 2022-05-09 23:13:19 -07:00
Isaac 701fddf4dd
Moderator (#80) 2022-05-09 23:11:39 -07:00
EmeraldLoc 694f583a69
Fixed everything in dj's todolist for hns (#85)
* Fixed everything in dj's todolist for hns, and also made it more balanced
in other ways. List of changes roughly: made anticamp off by default, made
mario only have to touch another mario, and made vanish cap off always,
and made caps off for hiders
2022-05-09 23:11:12 -07:00
MysterD d7bf47c5de Clear hooks on lua shutdown 2022-05-09 09:53:14 -07:00
MysterD 26cc9ee17f Attempt #3 2022-05-09 09:45:14 -07:00
MysterD 739a8c655e Actual fix for crash when disconnecting with custom models in level 2022-05-09 09:28:20 -07:00
MysterD 099a2462ed Fixed crash when disconnecting with custom models in the level 2022-05-09 08:40:18 -07:00
MysterD d55f8a39ef Possible fixes to shell race level desyncs, prevent first place from getting mushrooms 2022-05-09 08:28:30 -07:00
MysterD c71273cb60 Allow disconnecting to the main menu 2022-05-09 08:00:34 -07:00
MysterD b2410f77e5 Fix mod cache on boot 2022-05-09 07:34:49 -07:00
MysterD d75b0e9133 Started working toward allowing disconnection 2022-05-09 07:27:47 -07:00
MysterD 3e6fd0829a Fix mirror 2022-05-09 05:46:36 -07:00
MysterD 1148dd0ea0 Fix crash in bookshelf_manager_act_2() 2022-05-09 05:16:05 -07:00
MysterD dd6959fe90 Fix crash in bhv_piranha_plant_bubble_loop 2022-05-09 05:10:53 -07:00
MysterD 059842b600 Fix crash in geo_switch_mario_cap_on_off 2022-05-09 05:09:22 -07:00