Zerocker
37c199bf06
Added savefile format documentation
2020-05-18 19:17:04 +09:00
Zerocker
68ed80fa67
Added flag to support only text-based savefiles
2020-05-18 17:46:50 +09:00
Zerocker
e1dad71b8e
Support for text-based savefiles
2020-05-18 17:44:21 +09:00
Vinícius R. Miguel
1f3124d20c
Fixes --fullscreen and --windowed problems
2020-05-18 00:28:05 -03:00
V. R. Miguel
5fe8e8fdfd
Merge pull request #165 from HeavenVolkoff/save_win_dimensions
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Implement save/restore of window dimensions/position
Thanks for the contribution, @HeavenVolkoff!
2020-05-18 00:10:42 -03:00
Vinícius R. Miguel
ce15ce1581
Still about #172
2020-05-17 23:58:22 -03:00
Vinícius R. Miguel
4892883052
Potential fix for #172
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Adds a null-terminator to gCLIOpts.ConfigFile
2020-05-17 23:55:17 -03:00
Heaven Volkoff
89d253f0a6
Reset Window now exit fullscreen
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Change configFullscreen to configWindow.fullscreen
2020-05-17 23:31:31 -03:00
Heaven Volkoff
b91a717a7b
Fix fullscreen exit resulting in a slightly lower Y position
2020-05-17 23:31:31 -03:00
Heaven Volkoff
aeb4d4e204
Implement save/restore window dimensions/position
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- Add an entry in options menu to reset window
2020-05-17 23:31:31 -03:00
IvanDSM
66ed5bb124
Release mouse when paused
2020-05-17 22:37:52 -03:00
IvanDSM
364144d4f9
Merge branch 'nightly' of github.com:sm64pc/sm64pc into nightly
2020-05-17 21:24:01 -03:00
IvanDSM
089c9d0bad
Fix crashing when OOB in BETTERCAMERA builds
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Previously, an attempt to read gMarioState->floor->type was being made even when gMarioState->floor was a null pointer.
This commit makes bettercamera check if gMarioState->floor is not null before accessing it.
2020-05-17 21:23:30 -03:00
V. R. Miguel
16373183e5
Fixed a dumb thing
2020-05-17 21:17:27 -03:00
Vinícius R. Miguel
e56a478fa1
Merge remote-tracking branch 'origin/nightly' into nightly
2020-05-17 21:06:59 -03:00
Vinícius R. Miguel
a8161a60ec
Restructuring some of the cheat code
2020-05-17 21:06:38 -03:00
fgsfds
abd8b197bc
Merge pull request #169 from kurethedead/nightly
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Implemented LoadTile f3d command, I4/I8/RGBA32 texture formats.
2020-05-18 02:45:11 +03:00
V. R. Miguel
c04b6da5ff
Merge pull request #170 from Leon422/nightly
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Added a "responsive controls" cheat
2020-05-17 20:08:13 -03:00
Daniel
e5402b80fe
Added a "super responsive controls" cheat
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Added a "super responsive controls" cheat. When enabled, Mario will look straight into the direction the user inputs when changing directions, with no interpolation at all. (you can still slide / side jump / etc )
The change is especially noticeable when playing with keyboard.
2020-05-18 00:05:26 +01:00
kurethedead
1a668f5e45
Implemented LoadTile f3d command, I4/I8/RGBA32 texture formats.
2020-05-17 15:48:06 -07:00
V. R. Miguel
768af97c5b
Merge pull request #166 from Leon422/nightly
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Enabled a Cheat menu
Thanks for the contribution, @Leon422!
2020-05-17 19:32:44 -03:00
Leon422
1564016d20
Fixed tabs/spaces
2020-05-17 23:27:40 +01:00
V. R. Miguel
64db98234f
Merge pull request #167 from sm64pc/master
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Fix TARGET_WEB builds
2020-05-17 19:02:33 -03:00
Daniel
67d1d0cc53
Enabled a Cheat menu
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Enabled a cheat menu. It includes 4 cheats, and all of them rely on the global "Enable cheats" option so the user can quickly turn all the selected cheats off and back on.
2020-05-17 22:56:06 +01:00
fgsfds
bbdcdb1f36
Merge pull request #163 from RulerOf/master
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Fix TARGET_WEB builds
2020-05-18 00:07:59 +03:00
Andrew Bobulsky
c16a460e94
Fix TARGET_WEB builds
2020-05-17 15:22:50 -04:00
fgsfds
053a016676
Merge pull request #160 from sm64pc/master
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Update gfx_sdl2.c and add fix to TARGET_WEB
2020-05-17 20:20:20 +03:00
fgsfds
ba0ae4f787
Merge branch 'nightly' into master
2020-05-17 20:19:42 +03:00
fgsfds
5b25a92d95
use a wrapper for exiting instead of just calling exit()
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this might also fix the webgl build issue
2020-05-17 19:56:56 +03:00
fgsfds
7bb879f2c4
no need for that, window resize events happen when fullscreen state changes
2020-05-17 19:56:33 +03:00
fgsfds
0a246ab8f1
update gfx_sdl2.c with the latest stuff from Emill/n64-fast3d-engine
2020-05-17 19:49:36 +03:00
uncletrunks
b222decc38
fix for issue #149
2020-05-17 11:03:02 -05:00
V. R. Miguel
d15111c9c8
A better fix to the cylboard problem
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So we've reverted the previous 'fix' and add this one, by @HeavenVolkoff.
2020-05-17 03:34:05 -03:00
Vinícius R. Miguel
bb41042767
Revert "Fixes billboarding-related problems"
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This reverts commit 94fce064f4
.
2020-05-17 03:29:19 -03:00
Vinícius R. Miguel
94fce064f4
Fixes billboarding-related problems
2020-05-17 02:15:11 -03:00
Vinícius R. Miguel
2e850cd076
Merge pull request #144 from sm64pc/master
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Add MXE related fixes... again
2020-05-16 23:12:13 -03:00
IvanDSM
75ed41ab1a
Merge pull request #142 from coltongit/patch-19
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Update readme for MXE compilation support
2020-05-16 23:07:25 -03:00
Colton G. Rushton
3bec2df4ef
Update readme for MXE compilation support
2020-05-16 23:05:24 -03:00
IvanDSM
327bd5336f
Merge pull request #140 from coltongit/patch-17
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Fix small bug with MXE compilation
2020-05-16 22:58:53 -03:00
Colton G. Rushton
66e448ac67
fix small bug with MXE compilation
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the no-pie command line option was being sent to MXE when it shouldn't have been, breaking MXE compilation. Urgent fix.
2020-05-16 22:54:03 -03:00
Vinícius R. Miguel
99e7299ff1
Merge pull request #139 from sm64pc/master
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Add MXE/OSX stuff to nightly
2020-05-16 22:08:24 -03:00
IvanDSM
1031f9f7ea
Fix --fullscreen/--windowed CLI option altering config file.
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Previously, when the --fullscreen or --windowed CLI options were set, configFullscreen was overwritten.
This caused the config file to be changed according to the CLI options given when running the executable.
A helper variable that copies configFullscreen stops the game from overwritting the config file.
2020-05-16 21:53:00 -03:00
IvanDSM
d936b980df
Add --help and --windowed CLI options.
2020-05-16 21:39:48 -03:00
IvanDSM
a5f0e0314c
Merge pull request #137 from coltongit/patch-15
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Make MXE easier to compile in
Thanks for the contribution, @coltongit!
2020-05-16 21:38:01 -03:00
Colton G. Rushton
4e9584e178
Fix a few minor bugs with MXE compilation
2020-05-16 21:24:29 -03:00
Colton G. Rushton
9921c12d5b
Make MXE easier to compile in
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Specifying the target arch MXE expects in the makefile makes it easier for MXE users to compile the game.
2020-05-16 21:04:55 -03:00
fgsfds
316a72d207
Merge pull request #133 from Hyenadae/osx_build_clean
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OSX_BUILD cleaned commit (new rebase from Master)
2020-05-17 01:29:52 +03:00
fgsfds
e519d970fa
Merge branch 'master' into osx_build_clean
2020-05-17 01:27:51 +03:00
fgsfds
e949d0595c
Merge pull request #132 from coltongit/patch-12
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Further fixes to MXE compilation
2020-05-17 01:24:14 +03:00
Colton G. Rushton
4da08e8449
strip out now-needless NOBZERO flag
2020-05-16 19:20:45 -03:00