MysterD
63699efd00
Merge branch 'coop' of github.com:sm64ex-coop-dev/sm64ex-coop into coop
2023-04-30 17:39:49 -07:00
MysterD
c69c2c64dc
Added profiling to more places to make lag easier to track down
2023-04-30 17:39:45 -07:00
PeachyPeach
dbdf646059
a few api functions for psc ( #372 )
2023-04-30 08:46:47 -04:00
MysterD
705567fe0c
Added Dutch (thanks charaster.rar)
2023-04-29 22:44:55 -07:00
MysterD
5c515c340d
Fix when compiling without COOPNET
2023-04-29 18:15:41 -07:00
MysterD
8d1aaf628e
Makefile adjustments for coop-compiler
2023-04-29 18:14:44 -07:00
djoslin
a78770c5de
Increase max resend attempts for the initial packet
2023-04-29 00:43:34 -07:00
djoslin
960e1f3c1b
Add Mac coopnet support
2023-04-29 00:23:40 -07:00
MysterD
16cd7d12dd
Added win32 coopnet builds
2023-04-28 22:34:40 -07:00
MysterD
7588adf412
Update win64 coopnet
2023-04-28 21:13:51 -07:00
MysterD
999e17179e
Removed color from Hide and Seek
2023-04-28 21:08:53 -07:00
Blockyyy
602b665d1c
massive Hide and Seek overhaul ( #364 )
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- Seekers only go faster in water
- No more Act Select
- Pause exits only allowed 30 seconds after entering a level
- Dying no longer makes you seeker unless next to a seeker
- Picks random seeker at the end of a round instead of last seeker
- staying too long in a cannon shoots you out
- can't trigger text or dialog
- Defaults to hit to tag instead of touch to tag
- no levels are banned
- Anti camp removed
- Much more optimized
- Probably other stuff i cannot remember
2023-04-28 21:01:55 -07:00
PeachyPeach
7d70778a64
custom animations no dynos ( #371 )
...
Load animations with smlua_anim_util_register_animation and set them with smlua_anim_util_set_animation.
2023-04-28 21:00:17 -07:00
Isaac0-dev
2ff8cf006c
give mods more control over animations ( #369 )
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* give mods more control over animations
- added HOOK_ON_OBJECT_ANIM_UPDATE
- make some animation values mutable
* add to docs
2023-04-29 01:56:18 +02:00
PeachyPeach
717dfde419
Bug fix: level_script_parse ( #366 )
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* Bug fix: level_script_parse
* level_is_vanilla_level
2023-04-29 01:55:29 +02:00
Agent X
eae0e6bc12
Update Nametags with updated version ( #368 )
...
Ported interpolation
2023-04-29 01:54:33 +02:00
MysterD
1d6993d283
More arena balance tweaks/bug fixes
2023-04-28 13:25:13 -07:00
MysterD
ede487ddb0
Sync player knockbackTimer
2023-04-28 13:07:58 -07:00
MysterD
40021ea0c8
Added russian (thanks Fox), updated french (thanks wRadion)
2023-04-28 12:16:30 -07:00
MysterD
f16c2e3647
Updated lang files (thanks Skeltan and longjump guy
2023-04-27 01:00:22 -07:00
MysterD
484616d07b
Make sure gfx_update_loaded_texture() stays in bounds
2023-04-26 16:19:53 -07:00
MysterD
2ebe4fe392
Have DynOS read texture.inc.c when generating actor
2023-04-26 15:02:47 -07:00
MysterD
b6da9563d1
Add incomplete support for multi-textures
2023-04-26 14:55:26 -07:00
MysterD
83c903b750
Updated lang files (ty SonicDark and murilo)
2023-04-25 22:50:05 -07:00
MysterD
7b257b53a1
Merge branch 'coop' of github.com:sm64ex-coop-dev/sm64ex-coop into coop
2023-04-25 20:27:44 -07:00
MysterD
84f5d264eb
Added MSAA to OpenGL (SDL2)
...
Fixed text rendering bug where UVs were rounded incorrectly
2023-04-25 20:27:05 -07:00
Isaac0-dev
a32914d727
Revert "Added support for the game to play multiple of the same sound at once ( #361 )" ( #365 )
...
This reverts commit b70cd320a0
.
2023-04-25 21:57:36 -04:00
Prince Frizzy
b70cd320a0
Added support for the game to play multiple of the same sound at once ( #361 )
...
* Initial support for the game playing multiple sounds at once.
* Make better use of our channels and use the remaining channels.
2023-04-25 21:44:23 -04:00
SMS Alfredo
16c468c5dd
Expose o->collidedObjs to Lua via obj_get_collided_object function ( #362 )
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* The function
* Autogen
* Add index parameter
2023-04-25 21:43:07 -04:00
Isaac0-dev
ab4ba123ac
stop djui_hud_set_render_behind_hud from effecting the main djui ( #359 )
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* stop djui_hud_set_render_behind_hud from effecting the main djui
* use djui_reset_hud_params
2023-04-25 21:42:21 -04:00
MysterD
96d4595d3f
Fix sounds compilation problems
...
Stopped copying over peach's lines from the mario folder to wario/luigi sound folders
Stopped compiling peach's lines for wario/luigi sound folders
Created a tool to precompile the aiffc tables and append them into custom sounds
this matches what mario's sound files are like
I believe the issue is that previously we would copy over the sound files and
they were either incomplete or would be compiled during the copying process
I noticed that Mario's sounds had their sound tables inserted into the aiff
file already, and none of our custom sounds did. This caused a different path
to be taken for mario sounds than the rest of ours. In order to prevent the
possibility that there was a problem with that seperate path, I've created
a tool that can insert the table into the file to match how mario sounds are.
2023-04-25 11:25:46 -07:00
MysterD
3861a8b2f5
Prevent rumbling when other players are swimming
2023-04-24 17:00:29 -07:00
MysterD
4121b70853
Merge branch 'coop' of github.com:sm64ex-coop-dev/sm64ex-coop into coop
2023-04-24 16:45:59 -07:00
MysterD
8e54677c39
Made nametags mod interpolate names and health
2023-04-24 16:45:25 -07:00
DemnyxOnyxfur
a8147c0f14
Update personal-starcount-ex.lua ( #358 )
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* Update personal-starcount-ex.lua
Adds an incompatible tag for gamemodes, as you aren't collecting any stars outside of the main game.
Also adds some HUD trickery via djui_hud_set_render_behind_hud to draw underneath screen transitions, and the vanilla pause screen.
* Update personal-starcount-ex.lua
* Update personal-starcount-ex.lua
* Update personal-starcount-ex.lua
2023-04-24 16:07:25 -07:00
MysterD
e73073ec1f
Added download estimate time to join panel
2023-04-24 15:07:12 -07:00
MysterD
a998020b32
Reset hud color if it was altered
2023-04-24 13:12:12 -07:00
MysterD
6c26051b62
Make sure djui isn't affected by mods that change settings out of HOOK_ON_RENDER
2023-04-24 13:06:36 -07:00
MysterD
85026a2a2f
Reset resolution, font, and rotation before and after HOOK_ON_HUD_RENDER
2023-04-24 13:04:46 -07:00
MysterD
105869fd5f
Fix crash in spawn_star_number()
2023-04-24 12:57:45 -07:00
MysterD
e9f48e83b5
Merge branch 'coop' of github.com:sm64ex-coop-dev/sm64ex-coop into coop
2023-04-24 12:54:51 -07:00
MysterD
3590ab0acc
Make invalid model numbers use error model
2023-04-24 12:54:43 -07:00
MysterD
d76c83bc12
Make permanent vanilla models use their vanilla slot
2023-04-24 12:52:44 -07:00
Blockyyy
1a4879624c
Recovery Heart ( #360 )
...
changes nearest_mario_state_to_object to nearest_interacting_mario_state_to_object
2023-04-24 07:15:29 -04:00
PeachyPeach
53cfe50052
djui_hud_set_rotation ( #356 )
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* djui_hud_set_rotation
* some goddard textures
2023-04-24 06:34:21 -04:00
MysterD
625eb5b597
Notify the user when the language folder could not be read
2023-04-24 02:10:40 -07:00
MysterD
3867a70dd8
Fixed crash in bhv_chain_chomp_gate_update()
2023-04-24 01:18:33 -07:00
MysterD
1454663855
Fixed crash in get_object_list_from_behavior()
2023-04-24 01:17:46 -07:00
MysterD
7458d124e9
Fixed crash in djui_gfx_render_texture_tile()
2023-04-24 01:16:54 -07:00
MysterD
f7d7e2c8e5
Clarify dynos usage message
2023-04-24 01:02:44 -07:00