Commit Graph

2982 Commits (d05d31dbed374b3ea0c52fef49b88034ef03e597)

Author SHA1 Message Date
MysterD d05d31dbed Switch all mempools to dynamic memory 2023-05-12 22:10:27 -07:00
MysterD c53cad5914 Make envfx use dynamic memory 2023-05-12 21:30:16 -07:00
MysterD 3a781de1a5 Convert display lists to dynamic memory 2023-05-12 20:39:42 -07:00
MysterD 08cae43887 Rename AllocOnlyPool to DynamicPool, add GrowingPool 2023-05-12 18:53:25 -07:00
MysterD 82391057ce Make surfaces use dynamic memory 2023-05-12 17:16:03 -07:00
MysterD e264cdd16b Load all models into dynamic memory, and store them in a way for reuse 2023-05-12 16:15:35 -07:00
MysterD 60f7ef7a0f WIP: start making memory management better 2023-05-12 13:19:10 -07:00
MysterD 14203bf7af Fix more possible crashes 2023-05-12 12:31:11 -07:00
MysterD ada4421ce5 Prevented hundreds of additional crashes from the Mod API 2023-05-11 20:33:21 -07:00
MysterD 3adf0f782a Fix some problems found in static analysis 2023-05-11 02:17:10 -07:00
MysterD afedaa312d Prevent even more possible crashes from the mod api 2023-05-11 01:46:27 -07:00
MysterD a070b024a5 Fix more possible crashes 2023-05-11 00:19:01 -07:00
MysterD f38adda7ed Fix autogen for AnimationTable 2023-05-10 22:29:39 -07:00
MysterD 8f8c9720ba Fix another ~200+ crashes that could happen from mods 2023-05-10 21:28:13 -07:00
MysterD 3489186355 Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
MysterD d04c0af4de Rename func_80321080 -> stop_secondary_music 2023-05-10 15:39:15 -07:00
MysterD 2332077649 Merge branch 'dev' of github.com:sm64ex-coop-dev/sm64ex-coop into dev 2023-05-10 15:21:00 -07:00
Prince Frizzy 9a4598bb3e Name more audio code and variables, Document some others. (#386) 2023-05-10 14:31:58 -07:00
PeachyPeach 28595fc762 fixed disable acts (#390) 2023-05-10 17:07:29 -04:00
MysterD 8ef52f3acc Prevent several possible crashes and hangs, limit more struct fields to read-only 2023-05-10 13:25:41 -07:00
Agent X 57238f6f9c Nametags update (#385)
* Slight Nametags update

Made Nametags not render if behind camera

* Optimizations and commands rework

* Update nametags.lua
2023-05-10 15:42:43 -04:00
PeachyPeach 4a8f1dbb5d better kick/punch/trip, gp and flying detection (#388) 2023-05-09 15:38:29 -04:00
MysterD 62e5563168 Fix crash in network_receive_lua_sync_table 2023-05-07 22:46:00 -07:00
MysterD 78cf313641 Fixed crash in cutscene_bowser_arena_end() 2023-05-07 16:02:46 -07:00
MysterD 8285525084 Fixed crash in uv_update_scroll() 2023-05-07 16:01:41 -07:00
MysterD b169b063c2 Fixed crash in import_texture_*() 2023-05-07 16:00:52 -07:00
MysterD 44bbfb46a1 Fixed crash in packet_ordered_check_for_processing 2023-05-07 15:56:56 -07:00
MysterD f9c0e2cfe2 Fix crashes in various obj functions 2023-05-07 15:55:11 -07:00
MysterD 060807dc7f Fixed crash in DynOS_UpdateCmd 2023-05-07 15:49:26 -07:00
MysterD 808691498e Fix crash in DynOS_Actor_AddCustom 2023-05-07 15:48:19 -07:00
MysterD 48c0a0369e Possible config corruption fix 2023-05-07 13:22:08 -07:00
MysterD d6e5e94e00 Make djui_hud_get_screen_width() more readable 2023-05-06 00:16:37 -07:00
Agent X 6367da1237 Fixed forced 4:3 (#384)
Just reverting a 'fix' to my code someone else made.
2023-05-06 00:13:54 -07:00
MysterD 8311eb23ec Fixed ~240 possible crashes 2023-05-05 23:59:58 -07:00
MysterD e548b80c9d Add hack to disable 2cycle if using a texture that doesn't exist 2023-05-05 01:47:42 -07:00
MysterD 51b0bf84b3 Remove tile checks from gfx_pc 2023-05-04 14:55:18 -07:00
Agent X 661fe2b216 Remove printf from gfx_pc.c (#383)
I don't think this is needed anymore
2023-05-04 14:53:05 -07:00
Isaac0-dev 326dc43326 fix some crashes and bugs (#381)
- fix crash in bhv_lll_bowser_puzzle_piece_update (thanks to djoslin)
- fix crash in platform_on_track_act_init
- fix chat commands not working on dev builds
- log when the crash handler is called
- if a custom level tries to set an invalid background, change it to BACKGROUND_OCEAN_SKY
2023-05-04 13:26:50 -07:00
MysterD 7e1e869114 Allowed user to override forced camera centering when sliding/flying 2023-05-04 12:55:59 -07:00
MysterD bc0d529a69 Bump version 2023-05-04 12:11:49 -07:00
MysterD b8a7cccb9f Merge branch '2cycle' into dev 2023-05-04 12:09:04 -07:00
MysterD 7aea5318fd Cleanup 2cycle stuff 2023-05-04 12:08:53 -07:00
MysterD 8850358dd5 Handle shader overflow cases 2023-05-04 11:59:36 -07:00
MysterD ea52379065 Whoops 2023-05-04 01:43:51 -07:00
MysterD 21b13aa8d1 Disable accurate interpolation on 32 bit 2023-05-04 01:29:08 -07:00
MysterD 63b6aefa5c Fix 32 bit builds 2023-05-04 01:06:49 -07:00
MysterD 6e3a909f8c Increase default resolution by a little bit 2023-05-03 21:42:17 -07:00
MysterD a2afe0c638 Add 2cycle/lightmap support to dx12 2023-05-03 21:41:39 -07:00
MysterD abd8102eda Port 2cycle/lightmap code to dx11 2023-05-03 21:07:22 -07:00
MysterD dfa26531e1 Get GL_LEGACY working again (poorly) 2023-05-03 13:21:34 -07:00