Commit Graph

138 Commits (943590bdebb99c00719bfba96fd00d7241cf67ca)

Author SHA1 Message Date
Vinícius R. Miguel 943590bdeb Remove patch as functionality has been merged 2020-05-14 14:57:47 -03:00
Vinícius R. Miguel 00d165b396 Typo fix 2020-05-14 14:49:05 -03:00
Vinícius R. Miguel 46dc8cc563 Update README.md 2020-05-14 14:47:59 -03:00
Vinícius R. Miguel dc8547a9b2 Merge pull request #75 from wabberz/master
adding option to disable draw distance
2020-05-14 14:44:00 -03:00
uwabami 8866110ee5 fix Fire Spitter 2020-05-14 19:08:30 +02:00
uwabami 5072b85ed6 several fixes and improvements 2020-05-14 18:47:12 +02:00
uwabami 5492d2ee74 fix Fwoosh in Tall, Tall Mountain 2020-05-14 17:07:14 +02:00
uwabami 010ee50f10 fix Lakitu's cloud not appearing from a distance 2020-05-14 16:24:00 +02:00
uwabami bbd3cb5abe fix bugged Heave-Ho in Wet-Dry World 2020-05-14 16:11:59 +02:00
uwabami a148d1a5fa Merge branch 'master' of https://github.com/sm64pc/sm64pc 2020-05-14 14:35:15 +02:00
Vinícius R. Miguel ec810d4222 Fix black edge caused by UB
Seems to affect certain targets such as `aarch64`. This fix originally by @Emill.
2020-05-13 21:18:22 -03:00
Vinícius R. Miguel 82e872d5da Show the console on Windows setting `WINDOWS_CONSOLE=1` 2020-05-13 13:23:52 -03:00
Vinícius R. Miguel b06a89576a Merge pull request #77 from Jan200101/sdlmake
extend cross compilation support
2020-05-13 13:19:47 -03:00
Vinícius R. Miguel 986a191b9d Merge pull request #87 from Hyenadae/patch-1
Update to pisetup.sh
2020-05-13 12:08:55 -03:00
Hy! 933daaaf75 Update to pisetup.sh
Fixed current-directory asset placement hints and some minor text changes
2020-05-13 11:35:22 -03:00
Vinícius R. Miguel 8c311a62f0 Fix some overflow issues
As found out by @fgsfdsfgs, increase the GFX pool size as to eliminate current overflow-related crashes.
2020-05-13 11:25:22 -03:00
uwabami 0209a83621 Increase GFX_POOL_SIZE to fix overflow in 32bit version - thanks fgsfds 2020-05-13 09:25:45 +02:00
Vinícius R. Miguel d4f52d7695 Add nodrawdistance.patch 2020-05-13 03:52:34 -03:00
Jan200101 feb9d900f7 extend cross compilation support 2020-05-12 16:08:34 +02:00
uwabami 9791e95ae7 adding option to disable draw distance 2020-05-12 09:26:16 +02:00
Vinícius R. Miguel aef044e9ac Merge pull request #59 from Hyenadae/master
Add Pi Script + WIP Addition of in-game menu quit -- Good job! Superb contribution :- )
2020-05-12 01:42:15 -03:00
Hyenadae 0f26904809 Added script to prep Raspbian / RPi and compile SDL2 / SM64 2020-05-11 23:28:12 -04:00
HengiFettlich b9fcf83b84 Merge pull request #66 from vanfanel/master
Hide mouse cursor when in fullscreen mode.
2020-05-11 13:40:20 +02:00
vanfanel cc4f619c2b Hide mouse cursor when in fullscreen mode. 2020-05-11 13:37:48 +02:00
Hyenadae 708e3fd684 WIP In-Game Exit via pause+save menus w/ Localizations 2020-05-11 06:58:33 -04:00
IvanDSM 1a3c6eb070 Merge pull request #65 from cblankpixel/master
Fix incorrect arguments for newcam_clamp(), min and max were swapped
2020-05-11 04:55:24 -03:00
BlankPixel ea3d8f2721 Fix incorrect arguments for newcam_clamp(), min and max were swapped; Simplified newcam_change_setting() with clamp function.
Also added a nice sound effect when closing the camera menu.
2020-05-10 23:42:29 -07:00
IvanDSM 50bb799718 Fix hardcoded sensitivity (again?) 2020-05-11 01:53:52 -03:00
IvanDSM 03c7d003c4 Merge branch 'master' of github.com:sm64pc/sm64pc 2020-05-11 01:51:34 -03:00
IvanDSM 5a4848e3f6 Fix analogue camera axis inversion, mouse now obeys inversion. 2020-05-11 01:51:17 -03:00
IvanDSM 28d479f5fa Merge pull request #63 from aswgit/master
Fix emsdk install and PATH update
2020-05-11 01:22:17 -03:00
albertw af94a6d0fd Fix emsdk install and PATH update 2020-05-10 20:18:04 -07:00
albertw f642891a42 Merge remote-tracking branch 'main/master' 2020-05-10 20:17:02 -07:00
IvanDSM 1b8c61484c Even more clarification re: WINDOWS_BUILD 2020-05-10 23:38:38 -03:00
3dsgitasw@gmail.com be90309678 Fix emsdk install and PATH update 2020-05-10 19:24:09 -07:00
Vinícius R. Miguel 6415d6e0e6 Update README.md 2020-05-10 19:42:41 -03:00
Vinícius R. Miguel f25b4dcbc6 Adds credit to Emil.
For implementing n64-fast32-engine
2020-05-10 17:47:10 -03:00
IvanDSM 7f3503ddb2 Windows build clarifications. 2020-05-10 16:50:48 -03:00
IvanDSM 77da64b323 Merge pull request #51 from fgsfdsfgs/patch-2
Move bettercamera settings out of EEPROM and into the config file (again)
2020-05-10 16:41:04 -03:00
fgsfds 44f0512bd8 move bettercamera settings to config file; cleanup 2020-05-10 21:39:23 +03:00
Vinícius R. Miguel f03812a6c7 Add BETTERCAMERA notice 2020-05-10 15:09:40 -03:00
IvanDSM 8ef4896f86 Disable bettercamera by default. 2020-05-10 15:08:59 -03:00
Vinícius R. Miguel 0edbb78e1f Merge pull request #42 from vanfanel/master
Thanks!
2020-05-10 14:02:27 -03:00
IvanDSM 9d90b75fb6 Merge pull request #48 from fgsfdsfgs/patch-1
Allow changing controller button bindings in config file; add mouse buttons
2020-05-10 13:37:32 -03:00
vanfanel c5efdc2018 Remove redundant code. Make GLES and GL modes respect DESIRED_WIDTH and DESIRED_HEIGHT in windowed mode, but in fullscreen mode just use the system video mode. 2020-05-10 18:23:34 +02:00
fgsfds 86101aa4bf might as well check for L while we're at it 2020-05-10 19:15:13 +03:00
fgsfds 67e348cb2a rebind Z trigger back to L 2020-05-10 19:14:59 +03:00
IvanDSM 941bc197eb Add warning about WINDOWS_BUILD 2020-05-10 13:13:15 -03:00
fgsfds dffd75949f whoops, this is supposed to be the Z button 2020-05-10 19:09:43 +03:00
vanfanel 2056beeaff Do not call gfx_sdl_set_fullscreen() just after creating the game window: create window fullscreen or not directly. 2020-05-10 18:07:26 +02:00