Commit Graph

3233 Commits (1f54996d4760a3e421ee7600374cc1e131afecc5)

Author SHA1 Message Date
MysterD 1f54996d47 Fix bounds checking of course/act name replacement 2023-11-08 19:50:55 -05:00
Isaac0-dev cece41f1a8 fix new course/act name replacement system (#506)
* fix new course/act name replacement system

* check array bounds

* fix small oversight from an older pr

* whoops, forgot this
2023-11-08 19:50:55 -05:00
defacube 960e80a58c Correct some Russian translations (#510) 2023-11-08 19:50:55 -05:00
MysterD 0727ce0a21 Made soft-resetting of the camera no longer change camera position 2023-11-08 19:50:55 -05:00
David Joslin 27df58b4f0 Made sure to update 'statusForCamera' whenever we soft_reset_camera() 2023-11-08 19:50:55 -05:00
David Joslin 362c31fe94 Fix controller reading 2023-11-08 19:50:51 -05:00
David Joslin 660be7cd14 fix headless build on Debian/Ubuntu
Thanks to silbinarywolf on Github
2023-11-08 19:48:18 -05:00
David Joslin cb66c36a72 Fix broken link to Moonjump.lua
thanks to nonperforming on github
2023-11-08 19:48:09 -05:00
David Joslin 74ea705f8b Bounds check network_receive_level_spawn_info() 2023-11-08 19:48:09 -05:00
defacube 36e9274ef5 Add support for 16 areas (#502) 2023-11-08 19:48:09 -05:00
David Joslin 8ab0e17876 Remove built-in cheats 2023-11-08 19:48:00 -05:00
Sunk a33f8592f8 Fix timer issue with PSC (#509)
My last PR didn't seem to account for the race timer so now it does
2023-11-08 19:47:40 -05:00
Sunk d3c14ce038 Fix camera bug introduced by a previous PR (#505)
* Fix camera bug introduced by a previous PR

* Readjust camera collision code
2023-11-08 19:47:40 -05:00
Agent X c9489ba165 Small fix 2023-11-07 16:50:56 -05:00
Agent X 7343c019af Update info panel 2023-11-07 16:48:57 -05:00
Agent X f58127a0bc Update loading screen 2023-11-06 18:51:08 -05:00
Agent X 521b0ab7a9 DynOS Skyboxes 2023-11-06 18:37:02 -05:00
Agent X 1a7a75bda3 Fix merge conflicts 2023-11-06 15:52:33 -05:00
David Joslin 9a6d2a464a Remove football 2023-11-06 15:05:13 -05:00
David Joslin 8852fe16dd Reran autogen 2023-11-06 15:04:47 -05:00
David Joslin aa7859c9a0 Adjustments to 'ChatUpdate-v3' 2023-11-06 15:04:44 -05:00
iZePlayzYT 32b54fac9b [ChatUpdate-v3] Added SentChatMessage-History & Added Chat-Tab-Completion for Commands,Subcommands,Playernames & Added 2 new Start-Parameters (#482)
Added SentChatMessages-History (including navigation)
    Added Tab-Completion for Main-Commands
    Added Tab-Completion for Sub-Commands
    Added Tab-Completion for Player-Names [Now finally fixed and working correctly]
    Improved some english translations
    Improved a lot of german translations
    Fixed a few bugs and bad code regarding "default commands"
    Development started on a new chat command handling system (Not in use yet)
    Fixed some stuff previously noted/criticized by other developers in a previous the code review
    Added new Start-Parameter "--playername PLAYERNAME"
    Added new Start-Parameter "--randomplayername"
2023-11-06 15:04:20 -05:00
Sunk da5c4a68db Added romhack camera dpad functionality (#497)
* Aglambi (Added romhack camera dpad functionality)

* Remove this random comment on request

* Make dpad camera disabled by default

* Force axis alignment when dpad camera is off
2023-11-06 15:00:23 -05:00
Blockyyy 56e7470e7b Exposed warp_special (#493)
Exposes the warp_special function and adds some constants for it

Fixed the crash by making it so a script error happens instead.
2023-11-06 14:59:20 -05:00
Isaac0-dev b12b479d70 loading screen (#495)
* loading screen

* fix compile error

* Fix animation comparisons after character anim commit

* Cleaned up character sound/anim lookup code

* hopefully fix problems with queued mods

* use dj's changes

* fix compile errors due to upstream merge
2023-11-06 14:59:17 -05:00
Agent X e8b6a8cffa Build first person player camera into the game 2023-11-04 21:32:03 -04:00
Agent X 395ac50532 Add ability to set fog intensity multiplier (ramps up quickly) 2023-11-01 21:21:46 -04:00
Agent X a4cb43bbb9 Tear out External Data and make Free Cam always compile 2023-11-01 20:17:55 -04:00
David Joslin 4ecbca1473 Now that sparkle_spawn_star is sync'd normally, no need to send it every frame 2023-10-31 14:54:09 -04:00
Sunk 55d786d9f5 Fix stars being in an infinite loop (#496)
* Fix stars being in an infinite loop

* Give syncing a distance

In theory I would no longer need to sync cutscene flags, but it's still worth keeping
2023-10-31 14:53:59 -04:00
Sunk e5dba75757 Update PSC (#499)
* Update personal star counter mod

Decided to modernize this mod by making it more efficient and readable. Added a ton of comments to make it much easier to understand what's going on here.

* Rename mod

* Rename mod just a bit more
2023-10-30 19:24:44 -04:00
Agent X 6d1f1cb776 Fix main menu intro cutscene pipe 2023-10-30 19:16:16 -04:00
Agent X 7131a80167 Fix interpolation compile warning 2023-10-30 19:00:16 -04:00
Agent X a6d456fed7 Add Disconnect Key (F2) 2023-10-30 19:00:08 -04:00
U-DESKTOP-F0TJMO2\Utilisateur 0b53dbcdbd Fixing smlua_level_util_get_info_from_short_name typing and bug reintroduced by commit cc4f4e9 - Instant Warp Function (#494) 2023-10-30 17:53:03 -04:00
Agent X f4b08ddf52 Revert new pressed_pause behavior 2023-10-30 17:37:20 -04:00
Agent X 49bca1cc01 sm64coopdx
Co-Authored-By: Yuyake <140215214+AngelicMiracles@users.noreply.github.com>
Co-Authored-By: FluffaMario <50761036+FluffaMario@users.noreply.github.com>
Co-Authored-By: Gregory Heskett <gheskett@gmail.com>
Co-Authored-By: iZePlayzYT <69536095+iZePlayzYT@users.noreply.github.com>
Co-Authored-By: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
Co-Authored-By: eros71 <16540103+eros71-dev@users.noreply.github.com>
2023-10-30 01:03:36 -04:00
David Joslin 0d7476d7ab Change version string from 'v 36' to 'v36' 2023-10-28 00:37:08 -07:00
David Joslin b199f203a4 Made the hang prevention message go to LOG_ERROR instead of stdout 2023-10-28 00:21:18 -07:00
EmeraldLockdown bd17129398
Native Arm Support for macOS (#492)
Remove the need to use rosetta 2, and now use arm instead.
    Intel macs should still work, although have not been tested (I don't have a intel mac).
    Coopnet and lua have both been tested, and both work.
    I ended up removing the logfile stuff, as 1, it was only used once for mario action hang, and 2, it was causing pointer misalignment on macos arm.
    Discord integration is disabled on arm.
    Compilation now takes 25 seconds instead of a minute and 20
2023-10-28 00:19:00 -07:00
EmeraldLockdown 9b502346a7
Console Overhaul (#490)
Completely redid the console ui to look more like the rest of coop
    Added log_to_console and djui_console_toggle to lua
    Made the keybind to activate it the tilda key (~) instead of ctrl+f1
2023-10-28 00:18:23 -07:00
David Joslin 048f4f1fd4 Fix animation comparisons after character anim commit 2023-10-27 23:45:48 -07:00
David Joslin b28fd30b43 Have camera ignore all of the correct surfaces 2023-10-27 23:32:03 -07:00
David Joslin 07a0c199de Bump version to v 36 2023-10-27 19:54:32 -07:00
David Joslin d0825d1122 Prevent pausing in transitions if singleplayer pause is active 2023-10-27 19:54:12 -07:00
David Joslin 15f4d252bd Fix compile error on Windows 2023-10-27 19:45:53 -07:00
MysterD b002061609 Cleaned up character sound/anim lookup code 2023-10-27 18:59:00 -07:00
MysterD 27b799055c Fix compile errors from recent merges 2023-10-27 18:02:04 -07:00
Keeberghrh e02a68e221
Character Animation System (#441)
Replaces references to set_mario_animation() with set_character_animation(), but the old function still exists as a way to play any character animation on any character. Waluigi has two animations, added as a test and may not be final. Exposed new functions to Lua for usage in mods.
Primary concern is that each character requires 209 lines indicating what animations they use, similar to Character Sounds.
2023-10-27 17:43:45 -07:00
Isaac0-dev c9e4efdb31
custom level fixes and fixes from other pr (#483)
clean up custom level code
    fixed a bug where custom level course numbers weren't used by dynos warps
    removed a bunch of unused dynos code
    fix demos triggering incorrectly
    allowed the right Ctrl key to be used when opening the in game console
    fixed a softlock that was possible to experience when talking to the snowman in CCM
    fixed the bug where you can permanently lose your cap (bug created by my own PR from beta 32)
    fix the moderator feature I made a while back; I am amazed it even worked at all before
    fixed dynos warp initial actions being skipped (read ec8aabc for explanation)
    completely changed the way star names and course names work
2023-10-27 16:42:27 -07:00