Agent X
15377ada33
Delete developer/recompile-and-restart.sh
2024-04-22 19:33:03 -04:00
iZePlayzYT
12e8312eda
Streamlined Development and Enhanced Customization: Updates to .gitignore, and Keyboard Controls in Chat ( #17 )
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* Ignore Visual Studio Stuff
* Added a few scripts for development
* Improved the development scripts
* Added option to choose between 2 different keyboard control variants in the chat
* Improved and added new batch scripts for development purposes
* Hotfix
* Converted the .BAT-Scripts to .SH-Scripts and moved them to the "development" folder and fixed a bug in the already existing "compile.sh" file
* Fixed some stuff
* Removed 7 .sh-scripts
2024-04-22 19:32:28 -04:00
Agent X
e5b017f115
Remove dev scripts nobody uses, will likely make new ones
2024-03-30 23:57:18 -04:00
Agent X
a4cb43bbb9
Tear out External Data and make Free Cam always compile
2023-11-01 20:17:55 -04:00
MysterD
75d4afa3c8
Reset dev scripts
2023-05-16 22:14:25 -07:00
MysterD
688cd3b399
Rewrite how models are loaded and retrieved... yet again
2023-05-16 00:01:10 -07:00
MysterD
2083242b66
Fixed several crashes and errors found in static analysis
2023-05-15 01:15:20 -07:00
MysterD
27cb975929
Enable asan on dev scripts
2023-05-14 12:11:53 -07:00
MysterD
cc1ec3e81f
Prevented hundreds of additional crashes from the Mod API
2023-05-11 20:33:21 -07:00
MysterD
607590fcaf
Add 2cycle/lightmap support to dx12
2023-05-03 21:41:39 -07:00
Isaac0-dev
6cb1b2faec
Beta 32.0.1 ( #325 )
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* patch for beta 32
* require the development flag for Lua profiler
* autogen
2023-03-26 01:15:28 -04:00
MysterD
b2bdf8859c
Cleanup ; recursive descent fixes ; fixed behavior override comparisons
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Moved dynos parsing for bhvs and models to a common file
Fixed recursive descent to correctly parse the entire expression
Adjusted bhv generation to use recursive descent
Switched all known behavior comparisons to the overridden versions
Fixed issue with Chain Chomp in star road
2022-06-02 19:07:43 -07:00
MysterD
38b2c81189
Attempt to fix crash that mentions get_mario_spawn_type()
2022-05-28 00:14:57 -07:00
MysterD
85ad7ed201
Clear network players on disconnect
2022-05-11 01:27:14 -07:00
MysterD
e7cd7ccd6d
Fixed finding of renamed custom actors
2022-04-22 18:54:11 -07:00
MysterD
cdb7701905
Add profiling compile option
2022-04-19 18:18:15 -07:00
MysterD
c5c11a5a40
More work on mod hashing/caching
2022-04-12 19:25:06 -07:00
MysterD
f2f911e5b0
Clang/mac fixes
2022-04-11 21:43:55 -07:00
MysterD
f8ffc23422
Made downloads significantly faster
2022-04-10 21:53:58 -07:00
MysterD
ef4a83dc88
Quick fixes for test
2022-04-10 10:11:13 -07:00
MysterD
07cbeb119c
Fixed more possible bugs pointed out by cppcheck
2022-03-01 21:13:00 -08:00
MysterD
d51c82e235
Fixed many bugs pointed out by cppcheck
2022-03-01 20:32:33 -08:00
MysterD
69fb69dfce
Fix bugs/warnings from static analysis
2022-02-20 20:04:25 -08:00
MysterD
bb12aebb9e
Fix crash screen on DirectX
2022-02-17 18:40:47 -08:00
MysterD
da5f9263fd
Fix compile error that emerged in the merge
2022-02-15 22:29:22 -08:00
MysterD
ded74e7fb5
Added image drawing to Lua API
2022-02-15 22:12:20 -08:00
MysterD
12f66994e6
Added on_player_connected/disconnected hooks
2022-02-02 19:33:36 -08:00
MysterD
9a3796f0b8
Added ability for sync tables to contain tables
2022-02-01 18:15:10 -08:00
MysterD
20599aa6f3
Made globalIndex able to be determined by just localIndex
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refactored the ugly spaghetti mess that was network_player_connected()
2022-01-31 00:29:44 -08:00
MysterD
e9d3bf49da
Initial foundation for lua networking
2022-01-30 23:11:33 -08:00
MysterD
addd16721f
Added headless server compile mode
2022-01-21 19:13:41 -08:00
MysterD
05999a9ae8
Added key/bind names to controls menu
2022-01-20 21:46:22 -08:00
MysterD
511e7c5028
Prevent bubble softlock by halting bubble popping for half a second after being bubbled
2022-01-15 21:50:35 -08:00
MysterD
839575efe1
Fixed home radius on many enemies, fixed draw distance bug
2022-01-14 16:33:22 -08:00
MysterD
3721877b6a
Removed player offset when changing areas
2021-09-05 14:34:17 -07:00
MysterD
4cebce4864
Added Waluigi - model provided by Super Keeberghrh
2021-09-05 14:23:47 -07:00
MysterD
5b0d4c60b3
LOGFILE_ calls now print to the terminal in DEBUG mode again
2021-08-09 00:09:44 -07:00
MysterD
a5b8483100
Removed SDL2 API calls from SDL1 backend
2021-08-08 16:50:44 -07:00
MysterD
9699d79dd7
Fix Discord connections on unstable
2021-07-31 17:24:13 -07:00
MysterD
0b3f363130
DJUI: Ignore garbage text inputs if there are no valid characters
2021-07-31 03:02:30 -07:00
MysterD
98b7dba74b
DJUI: Added mouse support to DX11/DX12
2021-07-31 02:30:10 -07:00
MysterD
3ee3f3e5bd
Added simple rate limiting of packets
2021-07-30 19:33:09 -07:00
MysterD
4e0a3e3e57
Merge branch 'dev/djui' into dev/unstable
2021-07-22 20:38:21 -07:00
MysterD
13d504a953
Replaced old host/join menu with new DJUI menu system
2021-07-04 22:40:04 -07:00
MysterD
58eec0e19f
Removed old chat system
2021-07-01 21:14:11 -07:00
MysterD
b4418bbd4f
DJUI: Made inputbox usable
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Added keyboard support to inputbox
Fixed how inputbox text is clipped
Added on_enter_press callback for inputbox
Added ability to set clipboard text
Adjusted how components can be focused, and when they lose focus
Erased most of the text input stuff in controller_keyboard
Disabled major parts of old chat system
Disabled major parts of old menu system
2021-07-01 20:03:54 -07:00
MysterD
05c32ea73e
DJUI: Wrote active panel system
2021-06-24 18:15:59 -07:00
MysterD
5131665be2
DJUI: Added 'Three Panel' component
2021-06-23 19:17:46 -07:00
MysterD
038c1135b3
Initial DJUI commit
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The birth of a custom user interface system.
Has the ability to draw things to the screen at native resolution
regardless of window size.
Components can be nested within one another to an arbitrary depth.
Text rendering is completely rewritten.
Text and images can be clipped by their parent container.
2021-06-18 15:23:59 -07:00
MysterD
f60b861d73
BBH bookshelf manager no longer requires the server to be in BBH
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Instead of only allowing the server to update the bookshelf manager, allow the
lowest global ID player to update it.
2021-06-15 21:01:28 -07:00