.github /ISSUE_TEMPLATE
Update issue templates
2020-05-07 20:46:35 +02:00
actors
Fixed rendering of metal Toad's held objects
2022-02-16 23:15:59 -08:00
asm
merge refresh 10
2020-06-20 02:49:59 +03:00
assets
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autogen
Added HUD rendering to hide-and-seek
2022-02-16 18:10:06 -08:00
bin
Added global textures
2022-02-15 22:14:55 -08:00
build-windows-visual-studio
Fix compile error that emerged in the merge
2022-02-15 22:29:22 -08:00
data
Fix various bugs with spiny and lakitu
2022-01-14 20:06:26 -08:00
developer
Fix crash screen on DirectX
2022-02-17 18:40:47 -08:00
docs /lua
Added player description to player list
2022-02-16 22:30:17 -08:00
doxygen
yeet
2020-06-02 23:43:32 +03:00
enhancements
Make 60 fps patch apply in case people don't realize it is already merged
2020-09-07 11:07:28 -07:00
include
Created TextureInfo struct
2022-02-15 22:13:10 -08:00
levels
Added FluffaLuigi's Wario model
2022-02-13 21:52:35 -08:00
lib
Added missing lua libs
2022-01-23 20:51:05 -08:00
misc
DJUI: Added controls menu
2021-06-27 15:54:10 -07:00
mods
Added player description to player list
2022-02-16 22:30:17 -08:00
sound
sound: Add extended channel mode for sequences.
2022-02-15 01:36:44 -08:00
src
Deallocate object when it failed to set a sync ID instead of crashing
2022-02-18 18:11:16 -08:00
text
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textures
Added FluffaLuigi's Wario model
2022-02-13 21:52:35 -08:00
tools
Revert changes to tools/Makefile for linux
2022-02-10 23:13:09 -08:00
.clang-format
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.clang-tidy
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.gitattributes
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.gitignore
Fixed Wario sounds pitch/speed
2022-02-15 00:51:19 -08:00
CHANGES
Refresh 11
2020-07-05 14:15:43 +03:00
Dockerfile
merge refresh 10
2020-06-20 02:49:59 +03:00
Doxyfile
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Jenkinsfile
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Makefile
Added wario sounds
2022-02-14 23:36:53 -08:00
Makefile.split
Added FluffaLuigi's Wario model
2022-02-13 21:52:35 -08:00
README.md
Updated readme/wiki to include further instructions
2022-02-10 21:37:48 -08:00
README_es_ES.md
Update README_es_ES.md
2020-05-19 00:04:07 +01:00
README_pt_BR.md
Create README_pt_BR.md
2020-06-10 22:36:41 -03:00
README_zh_CN.md
Typo in extract_assets.py
2020-05-16 15:44:55 -03:00
SAVE_FORMAT.MD
Added appropriate flags for sound mode and cap level. Documentation has been updated.
2020-05-20 23:28:04 +09:00
asmdiff.jp.sh
merge PC port onto the decompile
2020-05-07 20:21:22 +02:00
assets.json
merge refresh 10
2020-06-20 02:49:59 +03:00
c2obj.py
correct line endings
2020-05-16 07:36:28 +03:00
cgdb.exe.stackdump
Started adding networking
2020-08-01 20:22:24 -07:00
charmap.txt
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charmap_menu.txt
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credits.txt
Added HUD rendering to hide-and-seek
2022-02-16 18:10:06 -08:00
diff.py
Refresh 10.1
2020-06-20 02:53:56 +03:00
diff_settings.py
Refresh 8
2020-04-03 14:57:26 -04:00
dx11.sh
Synchronize cannons as soon as they are unlocked
2020-08-31 23:49:51 -07:00
extract_assets.py
Refresh 10.1
2020-06-20 02:53:56 +03:00
first-diff.py
merge refresh 10
2020-06-20 02:49:59 +03:00
format.sh
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gdb.exe.stackdump
Synchronized purple switch
2020-08-07 19:37:19 -07:00
obj2c.py
correct line endings
2020-05-16 07:36:28 +03:00
pisetup.sh
Update repo_url. Rename /sm64pi/sm64pc -> /sm64pc/sm64ex
2020-07-06 19:29:52 +02:00
rename_sym.sh
Refresh 7
2020-03-01 22:42:52 -05:00
sm64.eu.sha1
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sm64.jp.sha1
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sm64.ld
merge refresh 10
2020-06-20 02:49:59 +03:00
sm64.sh.sha1
Refresh 7
2020-03-01 22:42:52 -05:00
sm64.us.sha1
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undefined_syms.txt
Refresh 8
2020-04-03 14:57:26 -04:00