Commit Graph

477 Commits (00045a67765f0cd0f5c86f91b498f8ea380dfd46)

Author SHA1 Message Date
Isaac0-dev a5c4e29d2f
allowed add_scroll_target to use behavior parameters for offset and size (#20) 2024-05-08 22:12:55 +10:00
Isaac0-dev 76b66e9b7d
give Lua mods some more control over dialog boxes (#19)
exposed set_menu_mode, create_dialog_box, create_dialog_box_with_response, create_dialog_box_with_var, create_dialog_inverted_box, reset_dialog_render_state
added and exposed get_dialog_response
HOOK_ON_DIALOG can now take an extra return value as a string, which will be used instead of what ever was going to be in the textbox.
2024-05-06 17:51:28 +10:00
Isaac0-dev 90b071acc0
exposed a bunch of interaction functions to Lua (#22)
Renamed the function interact_unknown_08 to interact_spiny_walking
and added the constant INTERACT_SPINY_WALKING, which has the same value of INTERACT_UNKNOWN_08
INTERACT_UNKNOWN_08 is kept for compatibility with smlua, and behavior dynos bins
2024-05-03 18:38:21 +10:00
Blockyyy a7b2741aa7
added HOOK_ON_SEQ_LOAD (#18) 2024-04-24 22:39:34 +10:00
Agent X b8c42f308f Disallow function that shouldn't be in Lua 2024-04-09 17:40:52 -04:00
Isaac0-dev 974577f678
djui player menu custom camera cutscene (#2) 2024-03-28 18:53:46 -04:00
PeachyPeach 2a36b14dcd Remove OMM Rebirth temporary fixes (#542) 2024-03-25 18:35:25 -04:00
Isaac0-dev 4473bfffe9
removed bass, replaced with miniaudio (#8) 2024-03-23 16:14:53 -04:00
Isaac0-dev 663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00
Agent X 33d710c821 Set VERSION_TEXT to "v" 2024-03-20 19:54:18 -04:00
Isaac0-dev 90331f8fe5 fix mod compatibility due to version constants 2024-03-19 20:47:18 +10:00
Agent X 5fba777c1c Set version to 1.0 for now 2024-03-18 19:28:41 -04:00
Agent X 7dd02b5c4d Massively improve "Global Player Models" option 2024-03-17 20:58:38 -04:00
Agent X de1e24b7b9 Remove sm64ex-coop compatibility 2024-03-17 16:32:49 -04:00
Agent X d2842becdb Restore old versioning system 2024-03-17 15:02:03 -04:00
Agent X 58a3ed49f7 Revert "Add ability to set global note frequency scale"
This reverts commit de9c3c35b2.
2024-03-13 17:24:46 -04:00
Agent X 9b67a74d93 Bump version to 0.2 2024-03-09 21:07:18 -05:00
Agent X 74422d16a4 Fix Toadette palette 2024-03-09 14:18:30 -05:00
Agent X edd29c0719 Remove set gfx adjust for aspect ratio function
Too much power.
2024-03-08 19:47:46 -05:00
Agent X 91eb1966a0 [WIP] Update checker 2024-03-07 17:33:43 -05:00
Agent X 9870e18bf5 Add OBJ_LIST_EXT in place of OBJ_LIST_UNUSED_1 2024-03-04 20:09:53 -05:00
Agent X 55fe506b82 Add ENVFX_MODE_NO_OVERRIDE constant 2024-03-04 19:26:44 -05:00
Agent X 89e9bcdcec Add "-- pausable" field for mods and function so mods can make themselves pausable in singleplayer 2024-03-04 19:25:09 -05:00
Agent X 87a83806a1 Restore vanilla pause camera zoom out as gLevelValues field 2024-03-03 17:30:20 -05:00
Agent X 65e913034f Coop compatible object pool capacity increase
Nvm it was fine with coop all along I'm just a dumbass.
2024-03-02 17:15:49 -05:00
Agent X 5fc381d616 Add DynOS global player models option 2024-03-02 16:36:28 -05:00
Agent X 23a217fd77 Revert object pool increase due to coop compatibility
This reverts commit e467f6ed68.
2024-02-29 17:57:46 -05:00
Agent X e467f6ed68 Increase object list capacity from 960 to 1200 2024-02-29 16:33:15 -05:00
Agent X d4fe80d4a6 Expose level_control_timer_running 2024-02-22 14:51:33 -05:00
Agent X 96e21e13a1 Add HUD_DISPLAY_CAMERA_STATUS 2024-02-22 14:34:43 -05:00
Agent X 815bbe0053 Add ability to get global timer and set HUD flash 2024-02-22 13:59:19 -05:00
Agent X 5c3ebadb8e Add ability to change window title 2024-02-22 13:36:22 -05:00
Agent X de9c3c35b2 Add ability to set global note frequency scale 2024-02-21 20:46:27 -05:00
Agent X 18a3b333e8 Add ability to disable aspect ratio adjustment 2024-02-21 19:26:30 -05:00
Agent X b6a396b0cd Document texture_override_set a little more 2024-02-21 14:59:31 -05:00
Agent X 64ebb88906 Add ability to not show star collection dialogs 2024-02-21 10:50:08 -05:00
Agent X 5fffa9e9d9 Add the ability to have global star IDs
Set gLevelValues.useGlobalStarIds on init, this value not being the same for everyone will cause desyncs.
2024-02-20 22:06:40 -05:00
Agent X d7bad7dcdd HOOK_ON_PLAY_SOUND 2024-02-18 14:54:01 -05:00
xLuigiGamerx 962ff5932f Added a custom hud font and a recolorable version and added dynos support to the aliased font 2024-01-22 00:06:18 +03:00
Agent X bf9c9d5e75 Remove FONT_TINY and introduce legacy compatibility for it 2024-01-07 20:23:24 -05:00
Agent X 8939bdba3b Fix potential mod storage crashes and increase max key/value length to 256 2024-01-06 09:47:28 -05:00
Agent X 084f62bc42 Bump version number 2024-01-01 15:27:40 -05:00
Agent X 6886f248f8 Add gControllers 2024-01-01 14:43:44 -05:00
Agent X 0345a873b7 Add get_coop_compatibility_enabled and undefine SM64COOPDX_VERSION if it's on 2024-01-01 12:27:23 -05:00
Agent X 6a433c2ee7 Increment version number and add changelog 2023-12-23 13:06:13 -05:00
Agent X c6bda4917c v0.1.1 version change mirror 2023-12-18 17:29:05 -05:00
Agent X 4e96b49182 Revert "Rework First Person FOV"
This reverts commit 2a0af8e216.
2023-12-18 14:27:48 -05:00
Agent X 2a0af8e216 Rework First Person FOV 2023-12-17 23:29:31 -05:00
Agent X bdb8f11eab Bring back base FONT_NORMAL as FONT_ALIASED
FONT_NORMAL is the same as FONT_TINY, except with a different scale to match mods that use FONT_NORMAL
2023-12-17 21:36:24 -05:00
Agent X 0a210993ae Re-add 64 Memories palette 2023-12-15 20:25:23 -05:00
Agent X fff0c83866 Add option to disable first person centering with L 2023-12-15 17:21:06 -05:00
Agent X 741d742bab Add HOOK_ON_OBJECT_LOAD 2023-12-14 19:33:17 -05:00
Agent X db2d2a20fa Allow floats to be constants 2023-12-14 15:27:01 -05:00
Agent X b1c8caa3ee Add offset to gFirstPersonCamera 2023-12-13 17:50:11 -05:00
Agent X c2e85a0bcf Add HOOK_OVERRIDE_PHYS_STEP_DEFACTO_SPEED 2023-12-13 16:57:38 -05:00
Agent X 2343cf04f3 Adjust palettes and add palette constants to Lua 2023-12-12 18:14:37 -05:00
Agent X b603c1f858 Update manual.lua 2023-12-10 10:12:00 -05:00
Agent X ba4ad874f4 Add first person mario head Y constants 2023-12-05 23:06:57 -05:00
Agent X c32cf2054a Add mario_is_crouching(m) 2023-12-05 21:24:42 -05:00
Agent X 87d4902f46 Revert "Use metatables to make gGlobalSoundSource readonly"
This reverts commit a905f317a7.
2023-12-04 17:23:53 -05:00
Agent X a905f317a7 Use metatables to make gGlobalSoundSource readonly 2023-12-03 19:13:53 -05:00
Agent X 0481de1222 Add forceRoll field to first person camera 2023-12-02 19:54:40 -05:00
Agent X 471a6c8c05 Expose first_person_check_cancels() to Lua 2023-11-27 11:14:36 -05:00
MysterD 8d72c7eb76 Remove hook_exclamation_box() 2023-11-26 21:34:28 -05:00
MysterD b61574d2c6 Disable Waluigi animations for now 2023-11-26 21:31:17 -05:00
Agent X 5cb9e25090 Overhaul console logging 2023-11-26 16:49:32 -05:00
MysterD fbd55651ad Lie about VERSION_TEXT for OMM backwards compatibility 2023-11-26 09:51:23 -05:00
MysterD 6113254650 Reran autogen 2023-11-24 19:50:56 -05:00
Agent X b24c1731d0 Add gGlobalSoundSource to Lua 2023-11-24 11:24:26 -05:00
Agent X cc9348c71c Fix compilation warnings 2023-11-21 17:44:36 -05:00
Sunk a85c8dbbf8 Create `hook_exclamation_box` in place of `set_exclamation_box_contents` (#524)
* Revert set_exclamation_box_contents()

In favor of the hook

* Create `hook_exclamation_box`
2023-11-21 17:22:54 -05:00
David Joslin fbfbc15e44 manual.lua fixes 2023-11-21 17:17:21 -05:00
Isaac0-dev ea487fe342 actually fix extended pause menu + improve act/course replacement (#523) 2023-11-21 17:15:18 -05:00
Isaac0-dev 23193887db added HOOK_MIRROR_MARIO_RENDER to Lua (#514)
* added HOOK_MIRROR_MARIO_RENDER to Lua

Previously there was no way to interact with mirror Mario using the Lua api, so this fixes that.

* remove premature optimisation

* revert that
2023-11-21 17:00:35 -05:00
Agent X d9a59aa0ed Merge branch 'main' of https://github.com/coop-deluxe/sm64coopdx-rebase 2023-11-17 18:32:14 -05:00
Blockyyy c2c846f650 Expose lvl_set_current_level (#513)
* Expose Initiate_warp

exposed initiate_warp function
exposed WARP_NODE_ constants

* expose lvl_set_current_level

* remove initiate_warp
2023-11-17 18:29:37 -05:00
SharenTheCat 5b72836c15 Modify Mario's head and torso rotation outside of specific cases
Adds "m.marioBodyState.allowPartRotation", which when set to 1, will make "m.marioBodyState.headAngle" and "m.marioBodyStates.torsoAngle" actually change where Mario's head and torso face outside of very specific cases (like running, or being underwater).
2023-11-16 23:01:18 -03:00
Blockyyy 5d39741be1 Delete star flags (#501)
* Expose save_file_remove_star_flags

* new packet

added a new packet type and two new functions

* oops

* create packet_save_remove_flag.c

move the new network functions to a new file

* Switch u32 to u8

Switched courseStarsToRemove from u32
 to u8 for consistency

* fixed the function

-Fixed empty save file marked as existing
-Fixed SAVE_FILE_EXISTS flag being deleted
-Fixed removing ALL flags from the remote saves
2023-11-14 20:40:34 -05:00
eros71-dev ff17fa4a67 Add ON_COLLIDE_LEVEL_BOUNDS hook
Called whenever Mario hits the level boundaries "wall"
2023-11-12 19:28:38 +01:00
Agent X ce987ef3dd Add first person functions to Lua 2023-11-12 09:53:08 -05:00
Agent X e79775aea4 Improve first person and add gFirstPersonCamera 2023-11-11 16:49:46 -05:00
Agent X ae22eaac98 Add "-- deluxe:" field to mods 2023-11-11 14:16:27 -05:00
Agent X 281efe57fe Fix autogen convert constants 2023-11-11 12:35:32 -05:00
Agent X 802affd839 ENHANCE_LEVEL_TEXTURES and make all DynOS textures overridable in Lua 2023-11-11 12:15:32 -05:00
Agent X 140d50ebb2 Misc fixes and cleanup 2023-11-10 19:12:21 -05:00
David Joslin c7edf85ad9 Fix crash in tox_box_move() 2023-11-08 19:55:28 -05:00
MysterD 081a7fd9dc Added HOOK_ON_RENDER_BEHIND, deprecated djui_hud_set_render_behind_hud() 2023-11-08 19:53:27 -05:00
defacube 36e9274ef5 Add support for 16 areas (#502) 2023-11-08 19:48:09 -05:00
David Joslin 8ab0e17876 Remove built-in cheats 2023-11-08 19:48:00 -05:00
Agent X c9489ba165 Small fix 2023-11-07 16:50:56 -05:00
Agent X 7343c019af Update info panel 2023-11-07 16:48:57 -05:00
Sunk da5c4a68db Added romhack camera dpad functionality (#497)
* Aglambi (Added romhack camera dpad functionality)

* Remove this random comment on request

* Make dpad camera disabled by default

* Force axis alignment when dpad camera is off
2023-11-06 15:00:23 -05:00
Blockyyy 56e7470e7b Exposed warp_special (#493)
Exposes the warp_special function and adds some constants for it

Fixed the crash by making it so a script error happens instead.
2023-11-06 14:59:20 -05:00
Agent X e8b6a8cffa Build first person player camera into the game 2023-11-04 21:32:03 -04:00
Agent X 395ac50532 Add ability to set fog intensity multiplier (ramps up quickly) 2023-11-01 21:21:46 -04:00
Agent X 49bca1cc01 sm64coopdx
Co-Authored-By: Yuyake <140215214+AngelicMiracles@users.noreply.github.com>
Co-Authored-By: FluffaMario <50761036+FluffaMario@users.noreply.github.com>
Co-Authored-By: Gregory Heskett <gheskett@gmail.com>
Co-Authored-By: iZePlayzYT <69536095+iZePlayzYT@users.noreply.github.com>
Co-Authored-By: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
Co-Authored-By: eros71 <16540103+eros71-dev@users.noreply.github.com>
2023-10-30 01:03:36 -04:00
David Joslin b199f203a4 Made the hang prevention message go to LOG_ERROR instead of stdout 2023-10-28 00:21:18 -07:00
EmeraldLockdown 9b502346a7
Console Overhaul (#490)
Completely redid the console ui to look more like the rest of coop
    Added log_to_console and djui_console_toggle to lua
    Made the keybind to activate it the tilda key (~) instead of ctrl+f1
2023-10-28 00:18:23 -07:00
MysterD b002061609 Cleaned up character sound/anim lookup code 2023-10-27 18:59:00 -07:00
MysterD 27b799055c Fix compile errors from recent merges 2023-10-27 18:02:04 -07:00